Great. So you don't shoot, until AFTER taking that DV11, 18-die melee punch versus half Impact armor to the kidney. Guess what? I'm cool with that..
I don't see where you get that logic but whatever obviously i'm not going to debase you of your narrative. We can both win thought arguments if we set them up to favor our side.
You said, "I don't shoot until I can see the Pixie". Right. So, with Infiltration 11 and Conceal 6, you WON'T see the Pixie, before she punches you .... rolling 18 dice with a base DV 11 punch versus half impact armor.
If your a sneaky ninja type and you've been seen [...]
Full stop. All but the most perception-oriented character, PC and NPC alike, is going to
fail to see through Conceal 6, Infiltrate 11, and a simple camoflage jumpsuit. Seriously - Infiltrate 11 is going to give 3.75 successes. Conceal 6 is cutting your die pool by 6. The camoflageis cutting it by another 4. Even if you have Intuition 6 and Perception 6, your startign DP of 12 is down to 2. If BOTH come up successes? You're still short by 1.75 successes. You have to get extremely lucky, and the pixie has to get extremely unlucky, for you to see it.
This isn't rocket science.
If you can hide, I can hide.
If you're not a Pixie, you're
not hiding nearly as well as the Pixie is.
Your entire strategy predicates on the enemy waiting and sitting and staying in a place that plays to your concealment power when i have a hard time believing that such is the case.
"A place that plays to my concealment power" Guess what, Chuck: that's
the entire planet Earth. Seriously. Every inch of it.
Oh, and here's a fun thought for you: how often do most people look
straight up ...? Answer: very very rarely. Yet, Pixies can fly - so while a shooter is scanning the area round them, North South East and West? The pixie is
directly overhead, forty meters up ... fully concealed in the open air, and deciding between punching the shooter in the face, or punching him in the groin.
Because my entire original point was, "the Concealment power is awesomely good for melee types". Nothing more, nothing less. Doesn't matter if it's the melee guy's own innate ability, or one
lent to him by a spirit. Concealment is simply awesome, end of line.
I'm assuming that Pax is just commenting based on how the Delay rules work, which don't support "I ready to shoot when I see the Pixie" type actions. I know my current group was kind of surprised at that, having been used to systems that do allow specific/contingent 'ready' actions.
No, I mean that the Pixie is not going to "be visible" until s/he attacks. (And I didn't bother with the possibility of the attack being
from surprise, which adds a whole 'nother layer of hurt to the mix.)
The type of cover/terrain and the hide/spot type skills of each side will play into who gets the upper hand, naturally. Its just not a forgone conclusion that the shooter will get their shot before the Melee-ist can close in such a situation.
Especially with the Concealment Power thrown into the mix. Chopping six dice out ofhte shooter's "see the other guy" pools is pretty much a trump card (especially as it stacks with camoflage / ruthenium cloaking).