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Shadowrun: Online?

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krazzeekane

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« Reply #30 on: <07-31-12/1631:16> »
Just about done exporting my character to your sheet, just one last question. Do you want us to have a box to input things like age, karma, movement, notoriety, Judge Intentions etc? And also what about the Stun/Physical tracks, and commlink ones?

Ympulse

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« Reply #31 on: <07-31-12/1650:51> »
I could've sworn that there was a field for age in the sample character. *headscratch*

Damage tracks don't need to be included, since it's easy to figure out how many boxes of physical/stun you have. Movement falls under the same category, unless you're SURGE with Celerity or have inline skates, base movement is base movement. And Judge intentions/composure/etc is way too subjective (Since I prefer to let you RP your side of things before you roll, I tend to give additional DP based on RP.) for it to be on your sheet as concrete.

krazzeekane

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« Reply #32 on: <07-31-12/1654:00> »
K sweet sounds good, like the RP side of things :) Mind if I throw in a couple fields for hair and eyes and whatnot? Just descriptive fluff

Kat9

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« Reply #33 on: <07-31-12/1656:44> »
OK can we get a sound off on players that are going to join and what they're wanting to play.

In my priority of preferences
1) Hacker
2) Gunbunny.

krazzeekane

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« Reply #34 on: <07-31-12/1658:16> »
I'm definitely in. Bringing a hacker.

Ympulse

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« Reply #35 on: <07-31-12/1708:47> »
K sweet sounds good, like the RP side of things :) Mind if I throw in a couple fields for hair and eyes and whatnot? Just descriptive fluff
Have at it :)

Kat9

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« Reply #36 on: <07-31-12/1721:07> »
So far we have:
Hacker
Gunslinger Adept
Spell caster

What else we looking at? Anyone got team transport?

krazzeekane

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« Reply #37 on: <07-31-12/1832:27> »
All I got that's even rigger related is an Aztechnology Crawler and MCT Fly-Spy, no vehicles. Wasn't particularly focused on transport, seems like an oversight damn. Don't really think I have any wiggle room in my character sheet, I've literally spent down to the last Nuyen :/

Also in regards to the character sheet I guess I have to trim up my descriptions, it's too big too post lol. says it's over the 20,000 word limit :P

Edit: OK got the character sheet to format correctly, posting in another post below.
« Last Edit: <07-31-12/1912:53> by krazzeekane »

krazzeekane

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« Reply #38 on: <07-31-12/1915:55> »
Name: Kane Kalenhad
Alias: Krazzee, Kal is also acceptable. Kane only to those who know him.
Race: Dwarf
Sex: Male
Nationality: Midwestern UCAS
Age: 52
Eyes: Blue
Hair: Black
Height: 4' 7"
Weight: 215 lbs.
Skin White
Lifestyle: 3-3-3-3-3 (Middle)
Karma Spent: 0

Physical Description:
He is about 4'7" tall, with a squat, sturdy build typical of dwarves. Closer inspection reveals that he does not regularly work out his physique, as he prefers to spend nearly all his time on the Matrix. His hair is short and black, and he has bright blue eyes, on a wide, square face. Centered underneath is a large, flat nose--twice broken--but reset and only a slight bump remains.

 He sports his facial hair proudly in a large full beard, the edges loosely tied on either side and hanging down to the ends of his chin. The lower part of his square chin is covered in a rough beard that hangs roughly halfway down his neck. his shoulders are wide and built, leading to a semi-muscular stomach atop squat pillar-esque legs.

He wears a long lined coat. Visible are two large pistols, one on either hip. He wears casual black cargo pants and shirt underneath his coat, and form-fitting body armor. His arms are large, smooth chrome-looking cybersteel. On the backside of each bicep he has a hidden gun slide with a large pistol in each, ready to be deployed directly to his hand. He wears goggles on top of his head., and uses them when he needs the plethora of options afforded to it, otherwise he just uses his smartlinked-contact lenses. Real wiz stuff.

Personality/Background:
He was raised in Seattle, born to a wage-slave father, and a mother who drank herself to death. He was very intelligent as a child, and had a love for all things tech. He left when he was young, only 16, and struck out on his own to Denver. He picked up a job as a corporate wage-slave, and it was then he got his first real taste of the Matrix--and he loved it. He lived in Denver for a while, even picking up a fair lass by the name of Milly. He had her move in with him, and soon she was with child. It was the happiest moment of Kalenhad's life. Tragically, his wife died giving birth, but Kalenhad took care of the daughter, named Angela--though she loved to be called Angie. However at 24 he developed a strong addiction to gambling. He just couldn't say no to the cards. He believed himself so smart that he couldn't fail, but as any gambler will tell you, you have to know when to cut your losses. Kalenhad couldn't.

He'd do whatever it took to get the money, and that was his first taste of the shadows. The corp wasn't enough pay, so he took small jobs on the side, developing his hacking skills. When he was 27, he botched a job due to being drunk off his ass, and lost most of his work. On top of that, his job fired him within a week due to 'down-sizing'. Drowning his sorrows in whiskey, he despaired how he could manage to put food on the table for him and his daughter. In a stupor he stumbled to his usual gambling haunt, a joint called 'The Siren's Call', owned by a small-time Orc who fancied himself a mobster, named Jimmy 'The Fingers' Johnson. He asked for a loan of 10,000¥, and bet it all on a high-stakes game. He lost. Jimmy gave him one week to come up with the money, and so Kalenhad scrambled to find what he could, but it was not enough. Exactly a week later, he returned home at night expecting for someone to be there to break his knees or thumbs--instead his daughter was missing and a note that said "Bring the money tonight, or you'll never see her again."

He flew into a rage and drunkenly ran down to The Siren's Call. In his blind rage he shot three security guards dead on the spot, and stormed into Jimmy's office. He demanded to know where his daughter was, and when Jimmy refused to tell him, Kalenhad brutally beat the man to death with his fists. As he came to his senses, his whole world gave out from under him. He had killed the only man who knew where his daughter was being kept. He spent a whole year searching for his daughter. He could find no leads. Eventually, thought it killed him to do it, he left Denver at 28 and moved back to Seattle, a broken man. Left with only the knowledge that he had doomed his daughter he loved more than anything because of his greed.

He ran into an old childhood friend, an orc named Juan, who was now known in the shadows as 'The Juarez Warez'. He had made a large name for himself in the underground, especially on the 'Trix, and offered to get Kalenhad into the running game of Seattle. He hooked him up with a fixer, Mark 'Street Sweeper' Murphy, and so it began. Now with 24 years of experience under his belt, he's no longer a newcomer to the shadows. He's outfitted himself with two cyberarms, modified to the max, along with wired reflexes and genetech enhancers. He still holds out hope that someday he will find even a scrap of information on his daughter, but he hasn't come anywhere close. It still haunts him to this day, and when he's alone the guilt tends to overwhelm the poor dwarf.

Concept:
Kalenhad is an experienced runner, who's been in the game 24 years. He's primarily a hacker, and very good at it too. When push comes to shove, he's pretty good with one of his many pistols in his arsenal, and keeps all his tech running in sync. His guns are polished and cleaned regularly, he patches and updates his many pirated programs in his downtime, and he prides himself on preparation and professionalism in a run. He follows the contract to a 'T', and doesn't mind if it happens to get a bit of dirty work. Wetwork is fine with him, as long as it is justified or he's being threatened. He will not, under any circumstances, murder women or children. The mere sight of children being hurt is enough to send him flying into a rage as all he can envision is that person hurting his daughter. He prefers to just knock people out if he can help it, as he finds a large body count tends to make someone come after you. His contact Juan 'The Juarez Warez' is an old childhood friend, and helps him with anything he needs thats connected to the 'Trix, be it pirates program patches, node information, whatever he really needs. Mark 'Street Sweeper' Murphy is his general fixer, whom he has been working with almost 20 years. They have a good report, but Kalenhad knows that in the shadows you can't trust anyone too much. His only real friend of any type is Juan, and even then he rarely talks to him anything beyond business or casual. He's made vague inquiries and confided some about his daughter to his friend Juan, who has told him he'll stay on the lookout for any information relating to his daughter. Until such day as he find her and settles down, he plans to keep running 'til he's dead in the ground.


Attributes (170BP Spent)

BodyAgilityReactionStrength
3(4)1(3)4(6)3
CharismaIntuitionLogicWillpower
555(7)3
EdgeMagic/ResonanceEssenceInitiative
1Null0.759 Init/1 IP (11 Init/3 IP with Wired Reflexes) (15 Init/3 IP in VR)

Positive Qualities (+35)
Thermographic Vision (Dwarf Metatype Quality)
10 - Codeslinger (Hacking on the Fly)
10 - Erased (24 Hours)
5 - Ambidexterous
5 - Analytical Mind
5 - Common Sense

Negative Qualities (-35)
10 - Signature (Uses his Ares Viper Slivergun for wetwork, especially assassinations.)
5 - Big Regret (Former Gambling Addict. His daughter was taken by a small-time mobster when he was unable to pay his debts, he killed the man and never found his daughter. To this day it haunts him.)
5 - Incompetent (Tracking)
5 - Poor Self Control (Braggart)
5 - Lost Loved One (Daughter) (Based on Big Regret storyline. He brutally murdered the only man who knew where his daughter was taken. He longs for any chance to find a scrap of information on his daughter.)
5 - Weak Immune System

Active Skills (110)
(20) Electronics Skill Group(10, 12 Data Search & Software)
(10) Influence Skill Group6
(24) Hacking (Exploit+2)14(16)
(12) Cybercombat11
(12) Electronic Warfare11
(4) Cybertechnology9
(16) Pistols (Semi-Automatics +2)9(11)
(12) Dodge (Ranged Combat +2)9(11)
(4) Perception6 (9 w/ Goggles)
(8 ) Infiltration5

Knowledge Skills ( 30 Knowledge Skill Points, 30 free)
Area Knowledge: Seattle (Seattle Matrix +2)7(9)
Business9
[tdCombat Tactics9
Cyberlimbs (Maintenance)9(11)
Data Havens9
Dwarven Thrash Metal Bands6
Firearms (Design)9(11)
Gambling Theory9
Gangs (UCAS)6(8 )
Legendary Hackers6
Matrix Security Procedures (Unauthorized Access)9(11)
Matrix Underground (Pirate/Warez Sites)8(10)
Popular Trid Flicks6
Seattle Safehouses (Locations)6(8 )
Shadow Community (Rumours)7(9)
Language Skills
EnglishN
Japanese (Speak +2)7(9)

Cyberware & Bioware (122,100¥)
Obvious Full Arm (Left)(Customized Agility 6, Enhanced Agility 3, Enhanced Body 3, Armor 2, Cyberarm Gyromount, Engraved Datajack27,650¥
Obvious Full Arm (Right)(Customized Agility 6, Enhanced Agility 3, Enhanced Body 3, Armor 2, Cyberarn Gyromount27,450¥
Wired Reflexes (Rating 2)32,000¥
Cerebral Booster (Rating 2)20,000¥
PuSHeD15,000¥

Gear (127,275¥)
Weapons
Morrissey Elan (Loaded with Hi-C Plastic Rounds, Undetectable by MAD Scanners.) W/Concealable Holster, Spare Clips, Smartgun(Internal), Personalized Grip, Gecko Grip, Chameleon Coating, Metahuman Customization2,230¥
Ruger Thunderbolt (Left Arm Slide) w/ Smartgun Internal, Hidden Gun Arm Slide, Metahuman Customization, Personalized Grip, Underbarrel Weight, Chameleon Coating2,675¥
Ares Viper Slivergun (Right Arm Slide) w/ Smartgun Internal, Hidden Gun Arm Slide, Metahuman Customization, Personalized Grip, Underbarrel Weight, Chameleon Coating2,525¥
Yamaha Sakura Fubuki w/ Folding Stock (Powered), Smartgun (Internal), Concealable Holster, Chameleon Coating, Metahuman Customization, Personalized Grip5,425¥
Ruger Super Warhawk w/ Smartgun (Internal), Metahuman Customization, Firing Selection Change, (BF, Large Mod), Personalized Grip, Folding Stock (Powered)2,950¥
Defiance EX Shocker w/ Personalized Grip (Melee), Gecko Grip, Metahuman Customization400¥
Survival Knife50¥

Drones
MCT Fly-Spy (Minidrone) w/ Improved Takeoff/Landing 2, Chameleon Coating, Clearsight 44,250¥
  -Minidrone Sensor w/ Camera 6, Vision Enhancement 1, Radio Signal Scanner 1, Maneuver 2
Aztechnology Crawler (Small) w/ Walker Mode, Chameleon Coating, Clearsight 4, Covert Ops 47,250¥
  -Small Drone Sensor w/ Camera Rating 6, Vision Enhancement 1, Motion Sensor, Ultrawideband Radar

Armor
Standard Outfit (12/6)
Lined Coat +6/+4 (Worn with Form-Fitting Full-Body Suit underneath. Black coat, fairly long. Nothing special.)700¥
Form-Fitting Full-Body Suit +6/+2 (Counts as +3/+1 for encumberance. Worn underneath Lined Coat and clothes.)1,600¥
Clothing 275¥

Face Outfit (7/9)
Actioneer Business Clothes +5/+31,500¥
SecureTech PPP Armor Ensemble +2/+6 (Discreet Protection Style, worn underneath clothes. Non-bulky.)1,000¥
Holo Gloves (When worn in this outfit the gloves are primarily used to make the hands of his cyberarms look like a normal flesh and blood hand, for the sake of appearances. The suit itself comes to the cuff and covers the rest of the cyberarms.)500¥


Commlinks

Custom Commlink W/ Custom OS (Implanted in Left Arm. All Cybernetic enhancements and anything wireless is run in Hidden Mode to prevent tampering and slaved to this commlink. Runs in Hidden Mode. Primary Shadowrunning Commlink), Customized Interface (+1 to Matrix Init), Response Enhancer 3, Sim Module Hot, Agent Rating 4 (Agent defends main commlink, Analyzing all incoming traffic and destroys the unwanted.) W/ Homeground Rating 4, Attack Rating 5, Analyze Rating 6, Cascading Rating 3, Expert Defense Rating 3, and 2 Agents Rating 4 for whatever payload as designated.19,760¥

ResponseSignalSystemFirewall
5565

Meta Link w/ Renraku Ichi OS x2. Fake Sin (Runs in Public Mode, Broadcasting Fake SIN. Not used for Shadowrunning. Subscribed to main Transys Avalon. Second Meta Link Commlink is same as the first, with a different Fake SIN (Rating 4). used as backup incase of loss of the first one.9,400¥

ResponseSignalSystemFirewall
1222


Programs
Analyze (Rating 6) (Hacked)360¥
Armor (Rating 5) (Hacked)800¥
  -Ergonomic300¥
Attack (Rating 5) (Hacked)725¥
  -Armor Piercing (Rating 3) (Hacked)225¥
Biofeedback Filter (Rating 5) (Hacked)800¥
  -Ergonomic300¥
Black Hammer (Rating 6) (Hacked)600¥
Blackout (Rating 6) (Hacked)600¥
Browse (Rating 6) (Hacked)900¥
  -Ergonomic300¥
Command (Rating 6) (Hacked)60¥
Corrupt (Rating 6) (Hacked)600¥
Data Bomb (Rating 6) (Hacked)600¥
Decrypt (Rating 6) (Hacked)600¥
Defuse (Rating 6) (Hacked)600¥
Disarm (Rating 6) (Hacked)600¥
ECCM (Rating 6) (Hacked)600¥
Edit (Rating 6) (Hacked)60¥
Encrypt (Rating 6) (Hacked)60¥
Exploit (Rating 5) (Hacked)1000¥
  -Optimization (Rating 5)500¥
IC (Rating 4) (Hacked)1000¥
Medic (Rating 6) (Hacked)600¥
Nuke (Rating 6) (Hacked)600¥
Pilot (Rating 4) (Hacked)1000¥
Purge (Rating 6) (Hacked)60¥
Reality Filter (Rating 6) (Hacked)60¥
Scan (Rating 6) (Hacked)60¥
Sniffer (Rating 6) (Hacked)600¥
Spoof (Rating 6) (Hacked)600¥
Stealth (Rating 5) (Hacked)850¥
  -Ergonomic300¥
  -Optimization (Rating 5) (Hacked)50¥
System (Rating 6) (Hacked)300¥
Track (Rating 6) (Hacked)600¥

Bolthouses
Emergency Bolthole (2-2-3-3-4)7000¥
Escape Tunnel (The healthy paranoia of the previous owner or accidental design has left the home with an entrance and exit that is invisible to those observing the house.)+3 LP
Stocked Up (Your food and water portion of the Necessities category is increased by two levels)+1 LP
Loud Neighbors (Either the walls are really thin, the troll couple next door is throwing the furniture around, or the bar downstairs considers “11” to be “quiet”. Earplugs or Sim-Dreams V2.7 might be the only ways to get some sleep.)-1 LP

Other Gear
Ammo: EX-Explosive Rounds x50 (Light Pistols)750¥
Ammo: EX-Explosive Rounds x60 (Heavy Pistols)500¥
Ammo: Flechette Rounds x60 (Heavy Pistols)600¥
Ammo: Hi-C Plastic Rounds x50 (Holdouts)600¥
Ammo: Stick-n-Shock x50 (Light Pistols)400¥
Ammo: Stick-n-Shock x50 (Heavy Pistols)400¥
AR Gloves250¥
Certified Credstick, Ebony25¥
Contact Lenses Rating 3 x2 w/ Smartlink, Image Link, Low Light, Skinlink1650¥
Datachip x1010¥
DocWagon Contract: Gold25,000¥
Earbuds Rating 3 w/ Audio Enhancement Rating 3, Select Sound Filter Rating 3, Skinlink980¥
Fake License Rating 4 (Firearms License)400¥
Fake License Rating 4 (CCW License)400¥
Fake License Rating 4 (Restricted Programs License)400¥
Flashlight25¥
Goggles Rating 6 w/ Smartlink, Vision Enhancement Rating 3, Low Light, Image Link, Skinlink, Vision Magnification, Camera, Micro Rating 11475¥
Medkit Rating 6 x43200¥
Medkit Supplies x4200¥
Rations x525¥
Tag Eraser150¥
Pack of Dwarven Smokes


Contacts (15BP)
ContactC/L
Juan 'The Juarez Warez' (Underground Matrix Connection)4/5
Mark 'Street Sweeper' Murphy (Fixer)3/3

Build Point totals:  400 = 25 Race + 170 Attributes + 140 Active Skills +35 Positive/Negative Qualities) + 50 Nuyen +15 Contacts

dashifen

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« Reply #39 on: <07-31-12/1916:43> »
I could probably make my spellcaster into something of magically assisted rigger.  Would seem like it would be a good idea to get that damned Task spirit somehow if I go that route.

Let me think about how that might work and see what I can come up with.  Especially since the cyberware needs for a Rigger aren't that high, I might be able to make it happen.  I'm always a fan of getting the 3 IP (so it's the same as drones) though.  Hrm .... this could be interesting.

Voodoo seems like a good fit and gets me the Task spirit.  Maybe a Smuggler from the Louisiana Bayous with ties to the Carrib League that's on the run in Seattle for some reason.  Small complement of surveillance drones, a decent car, etc. This could be interesting. 
Kotori (PDF, Vehicles, Chummer)

dashifen

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« Reply #40 on: <07-31-12/1924:47> »
It wasn't brought up before, but I'm guessing Initiation at character gen is out?  Channeling would be great for this dude.  If it's unavailable, I guess I know where my first 13 karma are going ;)
Kotori (PDF, Vehicles, Chummer)

krazzeekane

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« Reply #41 on: <07-31-12/1930:09> »
I like the char concept Dashifen, could turn out really interesting :) Don't think I've seen a magically assisted rigger, quite cool.

Also I'm getting a picture drawn up for my character, wanted to see your guys' input. here's the draft so far:


« Last Edit: <07-31-12/1931:59> by krazzeekane »

dashifen

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« Reply #42 on: <07-31-12/1943:31> »
Yeah, I've never built anything like this before.  Hell; I've not even seen anyone else built it which makes me suspect that it'll be somewhat difficult to get working.  We'll see what I can pull off.

Another question:  modification of vehicles at character generation -- do you care about the rolls or can I make a dream machine of some sort.  I'm gonna be up late ;)

Who's doing your artwork?  That's excellent.
Kotori (PDF, Vehicles, Chummer)

krazzeekane

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« Reply #43 on: <07-31-12/1946:26> »
Haha I feel you on the late nights Dashifen. I've put in nearly a solid month into my guy, I constantly research and check things. My OCD demands perfection :P. I spent an inordinate amount of time re-ordering my character constantly.

And as for the art I commissioned it from Joe Martin (http://joefreakinrocks.deviantart.com/). Loved his art, and his price of $30 for a B&W was really good. Plus he's a Shadowrunner himself, so he understands the style. Don't regret it at all :)
« Last Edit: <07-31-12/2010:40> by krazzeekane »

Kat9

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« Reply #44 on: <07-31-12/2312:56> »
Not done with gear yet, that'll take a bit. We have a week or so before game time, right?