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[OOC] The Road to Redmond

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Walks Through Walls

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« Reply #810 on: <02-06-12/0452:14> »
Sounds good to me. The more guards and eyes you guys move away the easier it is for Walks to sneak in too.
"Walking through walls isn't tough..... if you know where the doors are."
"It's not being seen that is the trick."

Walks Through Walls

inca1980

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« Reply #811 on: <02-09-12/1227:16> »
@Walks:

Hey I was trying to look for what your invisible castle ID is but I don't know the right user name.  Could you go back and link your last roll rather than just put the text of what it was.  If you're having trouble linking it then just tell me what your player name is on Invis Castle. 

@Everyone:
It would also be cool if people started putting for their Campaign Name "Road to Redmond 2" because this is where i'm making all my rolls.  Keep your player name the same but just make that the campaign name of your roll....that way it's all in one place.

Walks Through Walls

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« Reply #812 on: <02-09-12/2034:34> »
Inca

Here is my user name is david ellenberger, but I don't usually log in I just enter my name so I don't know if you will be able to look up previous rolls or not. I've never had reason to and so haven't tried to before. I'll look at setting up an account so I can link into the campaign. I had been linking a copy of the link to the roll before and was told it wasn't needed so I stopped sorry if this has caused any confusion.
« Last Edit: <02-09-12/2038:12> by Walks Through Walls »
"Walking through walls isn't tough..... if you know where the doors are."
"It's not being seen that is the trick."

Walks Through Walls

inca1980

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« Reply #813 on: <02-10-12/1030:13> »
no problem Walks, just wanted to be able to track all the rolls in an easy manner.  It's easy to make an account so once you have a user name just start rolling with that account.  Make the campaign "Road to Redmond 2"

@BB:
I'll just give my TI system a negative modifier of -2 to reflect your intermittent Wifi. 

Kontact

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« Reply #814 on: <02-12-12/0104:59> »
So, what's the play here people?  I didn't try to drop the guard in the toilet because I thought it would be better to leave things as they are, due to the traffic through the reception area.  But now, I remember that one of the guards has been doped with warp and will be likely to go bananas any moment.  So, do we take down the whole reception area and stuff everyone in the stalls, or what? 

I really don't have a grasp on what's being planned with Mercedes and this receptionist...

Walks Through Walls

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« Reply #815 on: <02-12-12/0828:04> »
I'm not really sure what Mercedes plan with the receptionist is either. I was thinking that if we can get Woofer brought to us it would make things easier or if Mercedes gets brought to a visitation room Walks could tag along as a shadow and then the two of them get Woofer out rather than having Walks try to slip security all the way to Woofer's cell it would be easier.

I think Walks could make it all the way to Woofer's cell, but it will be a lot of sneaking and the big problem is there are a lot of airlocks between us and him it looks like. Walks has the skills to bypass maglocks, but it takes time and will leave a trail. That and then her and Woofer have to go back through all them to get out.

Does B.B. control the cameras so if we take down reception the whole facility won't know what happened?

If the guard goes nuts then I say we take down reception at that point using him as a diversion, but until that happens we run with stealth and try to get Woofer closer to us. If B.B. can do that anyhow then let me know what your plan is and I'll back your play.
"Walking through walls isn't tough..... if you know where the doors are."
"It's not being seen that is the trick."

Walks Through Walls

FastJack

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« Reply #816 on: <02-12-12/1347:54> »
Mercedes is going to Warp the receptionist as well. ;)

Kontact

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« Reply #817 on: <02-12-12/2207:47> »
So, we're taking them all out then?  Shazbot!  I would have probably tagged the guy in the bathroom then.

Oh well, I'll kill the lights on your signal.

inca1980

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« Reply #818 on: <02-13-12/0002:10> »
BB just has wifi access where he's sitting and his analyze program has picked up the first node down the hardwired line but he hasn't gained access to the node yet.

Walks Through Walls

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« Reply #819 on: <02-15-12/0628:34> »
OK got the invisible castles account set up. It's 2walkthroughwalls and I think I posted the tumbling roll to the campaign. Let me know if I didn't do it right.
"Walking through walls isn't tough..... if you know where the doors are."
"It's not being seen that is the trick."

Walks Through Walls

inca1980

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« Reply #820 on: <02-16-12/1441:17> »
@BB:
Each time you use the Hacking skill on or inside a node to issue commands i'll let the firewall make one analyze test opposed to your hacking + stealth.  So if you use hacking skill to issue commands to a system also include a stealth roll like you've been doing up to now.  Thanks for the extra rolls....I just use them in the chronological order in which they were made and discard the ones I don't need.

Kontact

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« Reply #821 on: <02-19-12/2035:49> »
Something I had forgotten until I was nearly finished with the hack is that, thanks to multitasking, Observe in Dteail for Matrix perception is a free action, and B.B. gets 2 of those per IP rather than one outside of combat.  So I can throw that in addition to a complex action, which is pretty damn helpful.

inca1980

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« Reply #822 on: <02-20-12/0343:46> »
@BB:
If an IC is active in a node it will also make a test to see you.  I'll use same stealth roll against both perception rolls. 

Walks Through Walls

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« Reply #823 on: <02-20-12/0605:27> »
Inca,

I noticed you still have Walks Through Walls with all  3 edge. I spent one when I was sneaking around reception so should only have 2 unless you refreshed edge after that.
"Walking through walls isn't tough..... if you know where the doors are."
"It's not being seen that is the trick."

Walks Through Walls

Kontact

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« Reply #824 on: <02-20-12/1452:47> »
So, if I were editing the camera feeds or trying to loop a section, would I have to roll stealth every pass?  Basically I don't know if it's better to deal with the IC or just sneak around it.  Alternately, can I take an action above my permission level to unload the IC?  I kinda want to do the Fallout "pick pocket plant grenade" move to put data bombs on things like the alert icon or the IC's attack programs so that if it sees me and tries to act, it's blown apart by my maths.  I'm kinda trying to do an "Evil Midnight Bomber What Bombs at Midnight" thing..

"YEAH BABY!  An object at rest CANNOT BE STOPPED!!!"