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Shocksword

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Inconnu

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« on: <04-25-12/1730:41> »
A electrified sword
Damage-str/2+2P, 4 or 8*s(e)
Cost 1k
If armor is penetrated, target must make a body(stun damage) test to keep their heart beating.
Deals 4s(e) using integral batteries, and draws the same amount of power from a integral wire and uses that power if hooked up to a external source, in which case it does 8s(e)

Thoughts? I made the sword do less damage cause it'd weigh less.

Critias

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« Reply #1 on: <04-25-12/1800:08> »
It'd be easier to just look at what the various taser-clubs do and add them to what a sword does, than to come up with zany special rules (again) like "roll a Body test or your heart stops."

That said, be aware that (again) this sort of item is potentially very, very, powerful.  Anything that does physical and stun damage at the same time is pretty game breakingly potent, because you'll be racking up damage modifiers like nobody's business (but I think you know what).  So be prepared for it to be very powerful, and remember that (again), what's good for the goose is good for the gander.  Any time you cook up a new piece of gear, you need to ask yourself "Would I be able to survive it well it if my character got hit by it?"  If the answer is "nope," maybe you should rethink asking your GM to give it to you.  If you ask yourself "is this better than every other option out there?" and the answer is "yes," you have something out of wack with the rest of the universe's attacks.

Also be aware that it's, in-universe, an absurdly niche product that nobody would ever make.  Realistically, as a megacorporate R&D facility, you want to make things that do stun damage (to be used by law enforcement to knock people out and arrest them) very well, or things that do killing damage (to be used by security and military people to kill people and not have to arrest them) very well...not many people would take the time to design and mass-produce something that does both.

Inconnu

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« Reply #2 on: <04-25-12/1804:46> »
The cost is to get materials.

To say nothing about the making of it.
Also, if you kill anyone who knows WHY people scream like.... that then nobody'll ever use it on you.
Also it is pretty much made to rack up damage modifiers, and to annoy the kind of person who rips off thier sleeves to stop taking stun damage, neh?   "I rip off my sleeves to look cool!" "As the blade thrusts through your heart, you are blasted with electricity. The world goes black, and you think to yourself, 'Why the frag did I tear my sleeves off?!'"

Critias

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« Reply #3 on: <04-25-12/2217:22> »
Okay.

As I've said in the past (several times), if your GM is cool with it, have fun.  But why keep asking the community what it thinks, when you seem so very disinterested in what we have to say?

KarmaInferno

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« Reply #4 on: <04-26-12/0137:36> »
If something is THAT good, if the shadowrunners have it, so will their opposition. Only their opposition will often have a much bigger budget.

So really, the question is, do you really like rolling up new characters because the old ones keep getting killed by the funky weapons you think up?



-k

Makki

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« Reply #5 on: <04-26-12/0240:05> »
the author wrote "or", so it does either physical, or electrical damage. that's fine and the concept already exist. Then the author made a mistake about applying the electrical damage rules, which can happen and will obviously be corrected  ;)
At last, from a GM pov, whenever a player comes with new gear, the GM should put very high availability on it, because it's cutting edge tech. This means of course, players will rather encounter this piece of gear at their opposition before ever getting ahold of one themselves. Availability is obviously no problem for the company making and field testing it.

Mason

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« Reply #6 on: <04-26-12/0639:42> »
I have already allowed something similar. I have a player who took a stun baton power source and jury rigged it to the flat of his sword. When he swings with the flat  (at a slight penalty) and activates it, it does Electrical damage rather than Physical damage. I was considering dropping the damage to a static 6S (e), but he only does 8P, so I let him have 8S (e) with the understanding he isn't to munchkin up his damage now just because of that.

Inconnu

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« Reply #7 on: <04-26-12/1320:48> »
the or is on the stun-- if hooked up to a power source, it deals double damage. Also, you have to admit that this is reasonable....
 
Right?

...

Right? ;)

JustADude

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« Reply #8 on: <04-26-12/1936:59> »
the or is on the stun-- if hooked up to a power source, it deals double damage. Also, you have to admit that this is reasonable....
 
Right?

...

Right? ;)

No, not really.

That sword is broken powerful, even without the Save Or Die feature. Like "why would anyone ever use any other melee weapon, ever" powerful.
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Reaver

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« Reply #9 on: <04-27-12/0056:47> »
like to point out somethings out to you...

wall socket:  120V
Taser: 20,000V

Question: if a taser doesn't kill, why would plugging this thing into a wall socket make it kill you???
it isn't the Voltage that kills you, its the amperage.

the average socket in a house is 15 amps (unless its your kitchen/bathroom GFI/T-slot, then it's 20 amps) People survive discharges of this nature all the time, (someone here must have tried the ol' game of "penny in a lightsocket" or "fork in a receptical"... The main reason why is that while the line can, in theory pull upto 15 amps of current before it trips the breaker, the actual current being drawn is very small. (usually around 20 to 50 mA per light/ receptical)

it takes anywhere from 50mA to 200mA for a fatal shock, and that is hard to do... (unless you lick the BusBar on you fuse box, or grab a transformer, use a resistance inhibiter and touch a live wire, etc)

Also, for the current to be FATAL takes between .2 and 10 seconds (the higher the amperage the faster) for the average receptical output, it wouild take about 3 seconds of continuous contact to enter a state of  perminate heart failure. (cardiac arrest).

You would need a LARGE compassitor and a LARGE discharger attached to several transistors (again of HIGH compascity!)  made from a low resistive, highly conductive material. (see below)

To be combat worthy, this blade would have to be made of steel (or Ceramic material)... Steel is a poor conductor of electricity, ESPECIALLY carbon steel or Tungsten! Ceramic fiber is a great insolator.

Resistance of common metals/materials
Copper 10.4 (99% pure)
Aluminum 17 (99%pure)
Silver 9.6 (99% pure)
Gold 14.4 (99% pure)
Steel 75
Carbon steel 300**   (depending on grade, this number can be 500% higher/lower)
Ceramics 15000**  (again depending on materials can be 500% higher/lower)
Human body 300 to 150K**  (this depends on a huge amount of factors, some genetic, some personal, my personal resistance with a fluke 11 meter is 57000 ohms can be fun to test if you can get your hands on one)

As you can see Silver is the best metal to use, but it's ductility and malleability makes it a POOR choice for a weapon, and it has to be PURE to maintain that resistance level, start mixing it with other metals and the resistance goes well up.

Electricity follows the shortest path to ground  at the speed of light (or, VERY close to it). the discharge would happen the moment the blade came in contact with a grounded, non insolated target and NOT after the blade entered the body.... infact it could discharge upto 3cm AWAY from the target (called "Arcing"), and once the discharge has been made, it will continue to discharge along the same path. Meaning, once it discharges on the shiny zipper of the jacket, pushing it into the body does nothing, the jacket is the discharge point, (and probably has a lower resistance the the human body anyways!)

In short, I could build you this weapon TODAY....

For the nice round price of $25,000 cdn, not including my Labour shop wage of $125/hr. it would take about 3 to 7 seconds of continous contact to kill someone from the electrical discharge, could only be discharged 2 or 3 times, weight in the neighbourhood of 35kg and take about 4 hours to recharge.

or you could stab them to death with a $2.99 walmart butter knife in the same time.
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Makki

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« Reply #10 on: <04-27-12/0117:30> »
agreeing with Reaver. Haven't been tasered yet, but from what I hear, it hurts awefully but doesn't usually kill. I have been electrocuted by 230V (Europe wall socket) more than once and I'm still alive. The pain wasn't even bad, though it only hit my fingers and lower arm...
Since the OP refuses to read exisiting rules, I'll help him out:
the AZ-150 Stun Baton does 7S(e), and you can also shoose to hit somebody, once you run out of power. Just use the same ruling for a regular sword.

All4BigGuns

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« Reply #11 on: <04-27-12/0137:01> »
agreeing with Reaver. Haven't been tasered yet, but from what I hear, it hurts awefully but doesn't usually kill. I have been electrocuted by 230V (Europe wall socket) more than once and I'm still alive. The pain wasn't even bad, though it only hit my fingers and lower arm...
Since the OP refuses to read exisiting rules, I'll help him out:
the AZ-150 Stun Baton does 7S(e), and you can also shoose to hit somebody, once you run out of power. Just use the same ruling for a regular sword.

Don't forget the Body + Willpower (3) test with that stun baton (though I do need to see if it actually references that page like the core book stun baton does). Failure means incapacitated for 2 + net hits Combat Turns and success means -2 to ALL tests.
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KarmaInferno

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« Reply #12 on: <04-27-12/0156:19> »
It occurs to me that the chainmail shirt listed in the rules, while mostly inferior in every other way to pretty much any modern armor, should provide considerable protection versus electrical attacks.




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All4BigGuns

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« Reply #13 on: <04-27-12/0204:35> »
It occurs to me that the chainmail shirt listed in the rules, while mostly inferior in every other way to pretty much any modern armor, should provide considerable protection versus electrical attacks.




-k

Also can't forget, that unlike the other electrical attacks, Stick-n-Shock does not reference the page describing the additional effects, and thus does not have them tacked on.
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Makki

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« Reply #14 on: <04-27-12/0224:16> »
It occurs to me that the chainmail shirt listed in the rules, while mostly inferior in every other way to pretty much any modern armor, should provide considerable protection versus electrical attacks.




-k
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