Thanks for the input. I was worried the HV would make the Black-Blossom too good, but it would probably be better to include it for simplicity.
I've always assumed the Colt M22A2 was meant to be F since every other weapon I know of with an underbarrel weapon is F (especially since all grenade launchers are F), so I used that as my basis of giving the Ares Basic.
Definitely botched the Bounty though, my notes have it as 8R so I don't really know how that happened
, I'll just blame the editor (pretends he has an editor and whistles).
I actually haven't studied the metal storm tech at all, but I thought it fired the bullets in a line out the barrel (and used four barrels for more rounds since they're a pain to reload). If it's the other way I guess I'll need to fix those, or just drop the multiple ammo for simplicity if it seems like a big headache. I was most worried about if it seemed like they're was too much ammo in them (60 and 84).
Like JAD pointed out, I used the
standard for flechette damage codes rather than what it
should be to stay consistent with what's already in play. Looking it over, almost every example of a flechette weapon replaces the AP with +5 instead of modifying it (Heavy Pistols, Shotguns, etc.). Since the Viper did this, I just ran with that since it's the big daddy version of the Viper.
Also, Crash, any chance I'll be able to use these at our table?
I'll talk to everyone and see what they think.
And if you think of anything else let me know. Now, I'm off to work on issue two.
A few new arrivals (I was going to place them in the first post but it exceeded the max length). Some of them are a little more controversial, so I definitely would like to hear feedback on them.
Hardliner Impact (Holdout Pistol)The Hardliner Impact is a special glove that houses a houldout pistol on the back of the hand. When the user punches a target, the pistol triggers and fire a flechette round. The weapon is available in a variety of fashion styles that disguise the pistol as emblems or jewelry.
Special: Conceal Rating -2, Flechette Only, The Impact uses Unarmed Combat to attack.
Standard Mods: Custom Look 1
Damage AP Mode RC Ammo Avail. Cost6P(f) +5 SS - 2(m) 12R 800¥
Sig Sauer P325 (Holdout Pistol)The P325 is designed to be a very reliable and deadly pocket pistol. Rather than sacrificing size and damage potential, it sacrifices ammo capacity and range. Few are willing to deal with the low ammo count, but those who do find it to be a very considerable upgrade to standard holdout ammunition. Longer clips are available, but the weapon uses Light Pistol concealability ratings when using them.
Special: Uses Heavy Pistol Rounds. May not take the Extended Clip Modification.
Standard Mods: Barrel Reduction
Damage AP Mode RC Ammo Avail. Cost5P -1 SA - 3(c)/7(c)* 10R 1,000¥
*see text
Kingdom Arms Deception (Light Pistol)A unique pistol from the European company Kingdom Arms (a newly acquired subsidiary of Saeder Krupp), the Deception is designed to be used on it's own, or fit into several larger frames that take the appearance of more legal pistols. It is already making headway in UCAS and many undercover operatives have found great uses for it. Unique frames are available for 300¥ at the same availability as the Deception. Currently available frames are available to appear as: Ares Predator IV, Browning Ultra-Power, Colt Government 2066, Colt Manhunter, and Walther Secura. Each frame also has a feature allowing the weapon to emit an appropriate firing sound when the silencer is disabled. Noticing that the weapon is not what it seems when cased requires careful examination and an Intuition + Perception (5) or Logic + Armorer (2) test.
Special: The internal silencer provides a -8 for shot to be heard. This stacks with the standard for the elctronic firing modification.
Standard Mods: Electronic Firing, Internal Silencer, Smartlink
Damage AP Mode RC Ammo Avail. Cost4P - SA - 15(c) 15F 3,000¥
CAG Eradicator (Heavy Pistol)From CAG comes the newest innovation in heavy pistols. The Eradicator uses the new CAG .545 caliber and is designed to give as much bang as possible to the user while still allowing for a reasonable clip size and manageable recoil. The Eradicator is only available in caseless models, and its ammunition must be bought specially. Ammunition is available in three types: Regular (40¥/10 rounds), APDS (100¥/10 rounds) and EX-Explosive (150¥/ 10 rounds). The availabilities are the same as normal ammunition of that type.
Special: Special Ammunition*, The Eradicator may not accept any modifications. Perception tests to see/hear the Eradicator fire are at a +2 modifier, the Eradicator cannot accept silencers.
Standard Mods: Barrel Extension, Extended Clip, Compensator
Damage AP Mode RC Ammo Avail. Cost6P -1 SA 1 13(c) 14R 1,800¥
CAG Eliminator (SMG)Released in the same caliber as the Eradicator, the Eliminator works on the same design, and is an attempt to bring more power into the SMG class of weapons. It only fires special ammunition (types and prices are the same as those available to the Eradicator) and is only available in caseless models.
Special: Special Ammunition*, The Eliminator may not accept any modifications. Perception tests to see/hear the Eliminator fire are at a +2 modifier, the Eliminator cannot accept sound supressors.
Standard Mods: Barrel Extension, Extended Clip: Drum, Gas Vent III
Damage AP Mode RC Ammo Avail. Cost6P - SA/BF/FA 3 40(d) 15R 2,400¥
Colt Falcon (Sport Rifle)Trying to compete with Ares, Colt has released a rifle with an aim to market itself to hunters around the world. The Colt Falcon is a personal equivalent to their reliable and famous Bounty. While not quite as popular as the Bounty, the Falcon can still be found by those with brand loyalty and is very popular in the NAN territories. It comes with a blue steel barrel, cherry wood stock and an electronic scope as standard options. Many buyers choose to pick up a few extras, Low-light and Vision Enhancement are available for the scope for the standard prices with no increase to the weapons availability.
Special: The Colt Falcon has seven modification slots. The Colt Falcon gains two dice for any tests to check against damage or abuse.
Standard Mods: Custom Look 1, Imaging Scope, Sling
Damage AP Mode RC Ammo Avail. Cost7P -1 SA 1 7(c) 8R 1,100¥