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Special Armor mod for Riggers?

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Lichtbringer

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« on: <03-07-12/1816:56> »
Hi,

my rigger recently got his hands on a light military grade armor, since he has to spend more and more time "in the field" and outside the safety of his rigger coccon. I was wondering if there is any kind of armor upgrade that would allow his armor to "stiffen" when he jumps into a drone or vehicle and prevent him from collapsing and falling over (as long as nobody pushes him). Something akin to a foot ankor, but instead of only securing his feet, his whole body (or rather the armor the body is in) become immobile), making it harder to notice that the rigger has jumped into anything, as well as preventing him from waking up with his face in the dirt.

(I really hope it is somewhat understandable what I am trying to say. I tried several times, but could not come up with a better way to explain the whole idea in English, sorry)

KarmaInferno

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« Reply #1 on: <03-07-12/2032:05> »
Not any kinda of armor lock, but check out the Are-Segway Terrier from Arsenal, or the Horseman PMV from the same page.




-k

Lichtbringer

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« Reply #2 on: <03-07-12/2038:30> »
I already had considered getting a PMV and turn it into some sort of "chariot" but according to the GM it would not be suitable for many indoors areas due size issues. While, to my understanding, a pmv with a human inside would still get through every door & co that is big enough for a troll I did not object. He is the GM and it is not like he let's get me away with some crazy stuff on other occasions.

All4BigGuns

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« Reply #3 on: <03-07-12/2042:16> »
I already had considered getting a PMV and turn it into some sort of "chariot" but according to the GM it would not be suitable for many indoors areas due size issues. While, to my understanding, a pmv with a human inside would still get through every door & co that is big enough for a troll I did not object. He is the GM and it is not like he let's get me away with some crazy stuff on other occasions.

That's weird. I could've sworn that corporate types IRL would go around the office on those (the really high falootin' ones that is).
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CanRay

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« Reply #4 on: <03-07-12/2043:17> »
The PMV cannot move through areas that are not wheelchair accessible.  :P
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Lichtbringer

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« Reply #5 on: <03-07-12/2057:25> »
I already had considered getting a PMV and turn it into some sort of "chariot" but according to the GM it would not be suitable for many indoors areas due size issues. While, to my understanding, a pmv with a human inside would still get through every door & co that is big enough for a troll I did not object. He is the GM and it is not like he let's get me away with some crazy stuff on other occasions.

That's weird. I could've sworn that corporate types IRL would go around the office on those (the really high falootin' ones that is).

Well I agree with you, GM just doesnt. Though he might have been just worried that I'll turn the Horseman into some kind of Battlemech. A fear that might, or might not have been warranted *g*

CanRay

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« Reply #6 on: <03-07-12/2059:40> »
Well I agree with you, GM just doesnt. Though he might have been just worried that I'll turn the Horseman into some kind of Battlemech. A fear that might, or might not have been warranted *g*
One of my Players made what has been termed "The Horseman Of The Apocalypse".

I stated, outright, "Five minutes after that thing hits the streets and opens fire, the Metroplex Guard will be rolling out.  In heavier and faster gear than you've even seen."

He rolled it around in his head for a bit, and went, "That's fair.", and worked on something else.

I believe it's designed for malls, however, rather than office buildings.  Use the Segway for that.  ;)
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Lichtbringer

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« Reply #7 on: <03-07-12/2105:55> »
May I ask what he did put into that PMV? (No, I won't use it myself, my GM would not let me anyway *g*)

But also trying to get back to topic:
Is there any mod/way to archive this? Or simply not doable with that kind of gear? (Was it even understandable what I planned to do?)

JustADude

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« Reply #8 on: <03-07-12/2146:24> »
May I ask what he did put into that PMV? (No, I won't use it myself, my GM would not let me anyway *g*)

But also trying to get back to topic:
Is there any mod/way to archive this? Or simply not doable with that kind of gear? (Was it even understandable what I planned to do?)

Something so you just stand there when you go VR, rather than falling over in a heap?

Not do-able by RAW, as far as I know, and the easiest 'patch' ruling would involve Military-grade armor with powered servos. That's why Riggers usually stay in the van.
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Lethe

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« Reply #9 on: <03-08-12/0300:08> »
my rigger recently got his hands on a light military grade armor, since he has to spend more and more time "in the field" and outside the safety of his rigger coccon. I was wondering if there is any kind of armor upgrade that would allow his armor to "stiffen" when he jumps into a drone or vehicle and prevent him from collapsing and falling over (as long as nobody pushes him). Something akin to a foot ankor, but instead of only securing his feet, his whole body (or rather the armor the body is in) become immobile), making it harder to notice that the rigger has jumped into anything, as well as preventing him from waking up with his face in the dirt.
Mobility and Strength upgrades for your armor integrate additional servo-motors and hydraulic pumps. Any of those that assist movement, can of course also be configured to impede it. Ie. a (Strength Upgrade) > (your body) might give enough internal structure to keep you from moving, with the foot anchor giving enough stability to prevent you from falling.

But it would probably take a simple action to set it up: Anchoring and stiffening. Plus you would still be a nice standing target. But i don't see a problem in house-ruling it, with the already available modifications.

Crash_00

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« Reply #10 on: <03-08-12/0806:08> »
The Iron Will from attitude is a vehicle, so it should be able to be set to a rigid state. Simply set up a command to disable movement when you go into VR. It's an exo-skeleton, but if you aren't a troll of orc, you shouldn't have any issues that trolls and orcs don't.

JustADude

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« Reply #11 on: <03-08-12/0822:03> »
The Iron Will from attitude is a vehicle, so it should be able to be set to a rigid state. Simply set up a command to disable movement when you go into VR. It's an exo-skeleton, but if you aren't a troll of orc, you shouldn't have any issues that trolls and orcs don't.

Actually, it's listed as having no form of autonomous movement, which is why it's a vehicle that's treated as armor.
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Crash_00

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« Reply #12 on: <03-08-12/0855:35> »
Having it effectively set to Park and lock up isn't movement though. It has to have this function or getting in and out of it would be practically impossible.

Lichtbringer

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« Reply #13 on: <03-08-12/0939:44> »
If I understand Iron Will correctly (http://forums.shadowrun4.com/index.php?topic=5533.0), I could simply "wear" it over my militar grade armor, have the desired function, vastly increased strength and lose only 1 point in agility? That sounds a bit too good, even if it makes you much more visible. Since you can mod it like a vehicle, you could even add stealth mods.

UmaroVI

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« Reply #14 on: <03-08-12/1057:52> »
Yeah, the Iron Will is enormously FUBAR'd, and it's not a good idea to poke around with it.