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The last few nuyen is always the hardest to spend...

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Mercer

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« on: <02-06-12/0043:22> »
For whatever reason, the last little bit of nuyen takes forever for me to spend.  I pretty much have all the gear I want from the books I'm using, but I've got a few bucks left over-- not enough that it's worth bumping my starting money, but too much to write off.  (Of course, I'm pretty cheap even with fake money.)

What are some of the little things you put on the gear list, even though they're not in the books?  (Obvious example: duct tape.) 

Mirikon

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« Reply #1 on: <02-06-12/0055:26> »
If you still have a couple hundred nuyen to spend, mapsofts, more ammo, survival gear, and so on are always a good choice. I'll often have 2-3 different outfits for each of my characters, as well, helps to blend in with different crowds.
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Demerzel

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« Reply #2 on: <02-06-12/0110:57> »
Two words: Plastic Restraints


The Doomed One

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« Reply #3 on: <02-06-12/0118:19> »
I usually buy a couple thousand ¥ of misc. clothing items...
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CanRay

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« Reply #4 on: <02-06-12/0254:32> »
White socks.  Lots of white socks.

I think someone at CGL has a fascination for them.  :P
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Mirikon

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« Reply #5 on: <02-06-12/0258:06> »
I wouldn't say that. The bit in Attitude about them is fairly common knowledge. Not just in guerilla warfare, but even in sports and other fields requiring physical activity. Dry, comfy feat go a long way to keeping you going. You can't run if your feet are messed up, and if your feet stay wet too long, you get the fun of trenchfoot. If you're on an extended job, and sweating at all, clean socks are a must.
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CanRay

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« Reply #6 on: <02-06-12/0259:29> »
I wouldn't say that. The bit in Attitude about them is fairly common knowledge. Not just in guerilla warfare, but even in sports and other fields requiring physical activity. Dry, comfy feat go a long way to keeping you going. You can't run if your feet are messed up, and if your feet stay wet too long, you get the fun of trenchfoot. If you're on an extended job, and sweating at all, clean socks are a must.
And that's why I went to College rather than trying to get a job right out of High School.  :P

Then again, the guys that took the Trades Courses at College are making more than I ever will...
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Kontact

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« Reply #7 on: <02-07-12/0102:18> »
Snuff.

5 yen a hit. +1 reaction +1 pain tolerance for 1d6x10 minutes.  Totally legal.  No downside, besides "increased cancer risk."  No reason not to buy some.

Betameth

20 yen a hit. +2 reaction +1 intuition for (9 - Body) hours [min 1 hr] with 5S (healable) on the crash.  Threshold of 2 on the addiction test isn't hard to beat if you're not already an addict.
« Last Edit: <02-12-12/2028:06> by Kontact »

JustADude

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« Reply #8 on: <02-07-12/0439:07> »
Snuff.

1 yen a hit. +1 reaction +1 pain tolerance for 1d6x10 minutes.  Totally legal.  No downside, besides "increased cancer risk."  No reason not to buy some.

And, honestly, if you survive long enough to have to worry about cancer, you're probably rich enough to just get some nano-treatment to scrub it out of your system.
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UmaroVI

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rasmusnicolaj

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« Reply #10 on: <02-07-12/0644:49> »
A certified cred stick with the remaining amount.

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JustADude

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« Reply #11 on: <02-07-12/0741:14> »
A certified cred stick with the remaining amount.

At the risk of being pedantic, that'd be "...the remaining amount -25¥". Gotta buy the 'stick before you can load it. ;)
« Last Edit: <02-07-12/0742:52> by JustADude »
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Crash_00

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« Reply #12 on: <02-07-12/0856:26> »
Extra Clothes, Drugs (I prefer snuff and/or Betel), Prepaid Cards and Passes (Hotels, Hostels, Coffins, Vending, Nightclubs,Transport, etc.), Fashion Accessories (Piercings, tatoos, etc. if your GM requires buying them at CC). And of course as mentioned, Plastic Restraints. I'm also a big fan of buying thermal or UV dye splash grenades, great for raves and tracking those pesky ones that run.

All4BigGuns

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« Reply #13 on: <02-07-12/1231:03> »
A certified cred stick with the remaining amount.

At the risk of being pedantic, that'd be "...the remaining amount -25¥". Gotta buy the 'stick before you can load it. ;)

I'm not sure if that's going by the spirit of the rules personally. The rules do say that you lose everything not spent, receiving a small bonus to the die roll determining starting money. Buying a few cred sticks is one thing, but putting some of those char gen resources on them just sounds like rules mangling to me.
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JustADude

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« Reply #14 on: <02-07-12/1236:17> »
A certified cred stick with the remaining amount.

At the risk of being pedantic, that'd be "...the remaining amount -25¥". Gotta buy the 'stick before you can load it. ;)

I'm not sure if that's going by the spirit of the rules personally. The rules do say that you lose everything not spent, receiving a small bonus to the die roll determining starting money. Buying a few cred sticks is one thing, but putting some of those char gen resources on them just sounds like rules mangling to me.

Hey, I was just pointing out the need for the physical cred-stick, it's up to his GM say "yes" or "no" to the idea.
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