I'm making a shadowrun themed game, all in text. It was going great at first, when you are creating places sometimes it all just clicks and everything makes sense and you can describe everything down to the detail. Same with the characters, throw together some stereotypes in a situation, everything just seems to fall together.
This doesn't happen with the equipment though. I can't describe 40 brands of handguns and have it mean anything. I don't know the terminology for describing weapons, I don't know what any of them would really look like, beyond the basics of size and weight and weapon type.
That's not all, armor is the same way. It's a little easier, it's clothes, but I'm not having an easy time with clothes either. Describing simple objects in any meaningful way seems to be my biggest weakness, and I run into the same issue when I'm hosting runs.
Anyone have some advice?