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[Module] Medical Assistance
NEWS
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[Module] Medical Assistance
3 Replies
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Fizzygoo
Omae
Posts: 539
[Module] Medical Assistance
«
on:
<12-02-11/0143:58> »
Adaptation and fleshing out of the "Dead Man Hacking" adventure seed from Emergence (pg 20).
Medical Assistance (pdf, 281 KB)
While it is more fleshed out than the adventure seed, it is still pretty short and lacks an "aftermath" write up as well as a few other details. Also, the formatting is far from perfect.
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Black
Ace Runner
Posts: 1620
Rocking the Shadows since 1990
Re: [Module] Medical Assistance
«
Reply #1 on:
<12-11-11/2359:43> »
Hey Fizzy, this is really good. Love the work that's gone into everything from the Matrix topography to the saterlite pics to the npc writeups.
Very usable, very playable.
Thanks
ps: how did you get those cool saterlite pics?
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Fizzygoo
Omae
Posts: 539
Re: [Module] Medical Assistance
«
Reply #2 on:
<12-12-11/0019:03> »
Thank you
The sat pics are straight screen captures (Print Screen) of Google Earth that I then cropped with basic image editor. Simple, no frills, quick, and free software.
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Shango
Newb
Posts: 31
Re: [Module] Medical Assistance
«
Reply #3 on:
<02-27-12/1820:08> »
Wow,
This is just what I was looking for.
My group ran On The Run and this will make a great second adventure.
-Erich
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