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Ultra armor

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Medicineman

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« Reply #15 on: <10-20-11/0929:42> »
AND PPS is rigid. FFBA is Flexible and gets its special Status (only half Encumberance) from being flexible and taylormade)
adding PPS to FFBA means eliminating this advantage

with two different Dances that don't mix
Medicineman
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Crimsondude

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« Reply #16 on: <10-20-11/0947:24> »
There's a quick release mentioned somewhere.. It's either built in or a mod. I'll look it up.
It's a mod for military armor.

Don't forget there's also the YNT SoftWeave armor mod in War! to make armor less cumbersome (reduced encumbrance penalties). Military armor has mobility upgrades for the same purpose.

BTW, do you know what you can put into a helmet according to the capacity rules? A machine pistol. Or as I refer to it, A Killer Mullet.

Tonatiuh

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« Reply #17 on: <10-20-11/1148:50> »
I can haz diffrent uhpinyuns?

Lol I love all the feedback. And since I have 250,000 nuyen, I'll have no problem wasting it on maybe two suits of armor! :P
Current campaign WIP.

Mason

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« Reply #18 on: <10-20-11/1155:17> »
No, adding PPP doesn't eliminate the advantage, it merely does not stack with the advantage. the FFBA is halved, then applied to total armor along with all the unhalved armor.