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Common vehicles of 2072

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ARC

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« Reply #15 on: <10-06-11/0018:46> »
With my luck...  Been hunting for a game for 20-years...  This was the closest to it happening and it almost didn't.

But the GM (Who's here on the forums) is enthused, so we'll see what happens.

Well good luck.  It's a shame you aren't in the Tacoma Area.  Lot of shadowrun players here.
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bigity

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« Reply #16 on: <10-06-11/0909:53> »
Well we are happy for ya CanRay.  Now you can shut up about never playing SR thought right?  Right? ;)

CanRay

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« Reply #17 on: <10-06-11/1128:57> »
Well we are happy for ya CanRay.  Now you can shut up about never playing SR thought right?  Right? ;)
If the game is regular and people don't cancel on the GM and me...

We'll see.

EDIT:  Nah, I'll still complain it took me 20-years and I missed out on so many good campaigns like Bug City and the Arcology and such.
Si vis pacem, para bellum

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bigity

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« Reply #18 on: <10-06-11/1758:15> »
Muahaha insect spirits are still the best bad guy to drop on newbies.  I had players actually turn on each other to get away.

ARC

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« Reply #19 on: <10-06-11/1820:32> »
Muahaha insect spirits are still the best bad guy to drop on newbies.  I had players actually turn on each other to get away.

he he he, ask Mason about Bug Spirits in Seattle.
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Barskor

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« Reply #20 on: <10-06-11/1846:12> »
I hope you get a regular fix of gaming Canray.
I think that Walker mod vehicles wouldn't be an out ragouse sight As the mods are made by megacorps and they don't do thing for long without profit.

I like the idea of personal LTA craft with such cheap operating costs you can afford to have it float around advertizing your company.

Phylos Fett

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« Reply #21 on: <10-07-11/0442:54> »
I remember using a blimp restaurant as a backdrop in SR2 - was an interesting adventure for the runners I was GMing for.

Mason

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« Reply #22 on: <10-07-11/1126:43> »
INSECTS!!!!! THEY WANT TO ENGAGE IN MANDIBLE CLACKING INSECT INCEST!!!!

Barskor

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« Reply #23 on: <10-07-11/1631:21> »
I remember using a blimp restaurant as a backdrop in SR2 - was an interesting adventure for the runners I was GMing for.
Cool beans i love a neat settting like that.
The big zepplins cost 800,000 it might be cool to trick one out for a runner base.

CanRay

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« Reply #24 on: <10-07-11/1635:39> »
My group found out that hacking random blimps in my game was a bad idea, as they found themselves in a black database hiding in plain sight as a NERPS Advertising Blimp.
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Barskor

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« Reply #25 on: <10-07-11/1651:34> »
Nice i bet that made a great run!  So were they upaganst other runners or Corp special ops?

CanRay

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« Reply #26 on: <10-07-11/1652:49> »
Nice i bet that made a great run!  So were they upaganst other runners or Corp special ops?
Worse, Fixers.  Luckily, some bad rolls on my part let the Hacker get out of their lickity split clean.  But it was a very close thing.
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Barskor

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« Reply #27 on: <10-07-11/1704:12> »
Lucky duck! they would be so screwed Death runs till it sticks.

The Wyrm Ouroboros

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« Reply #28 on: <10-07-11/2336:20> »
What do you see when you look at at the streets of 2072? Wheels, Hover, Leggs personal blimps what does your imagination conjure up?

Look around the streets today; it'll be much the same.  Smaller compact cars, high-efficiency sedans, a few sports cars, a few choppers and rice rockets.  Big trucks, medium trucks, pickup trucks.  Every once in a while you'll see something unusual -- a seriously hot sports car, an odd sort of truck like a dump truck, whatever.  Look up -- the occasional plane or helicopter.

It's just that some of your medium trucks will be drone delivery service, some of your huge trucks will be rigged, some of your bikes will be 'serious' SMG-armed ganger bikes, that sort of thing.  It's the stuff upstairs that'll be different -- a lot more flying crap in the air, spotter drones and suchlike.

Nah, I'll still complain it took me 20-years and I missed out on so many good campaigns like Bug City and the Arcology and such.

One of the things I want to do is to run/co-run a game that starts in 2050 and flows through the SR history, enabling the GM to toss in foreshadowing, or plan runs that are connected to interesting other things in the game world.  So playing SR4 doesn't mean you can't be in a game that doesn't play through those events.
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ARC

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« Reply #29 on: <10-08-11/0046:54> »
That's what Mason is doing right now on the weeks he runs the Game.
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