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Terrorism in the 6th world

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CanRay

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« Reply #15 on: <09-26-11/2226:13> »
Suicides are up as well.  At least, that's what they're listed as.

"Shot thirteen times in the back with small caliber rounds, stabbed forty-two times in the back, sides, and neck.  Found with no clothing or ID, stripped of most viable internal organs.  Cause of Death:  Suicide by Neighborhood."
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ARC

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« Reply #16 on: <09-27-11/0125:08> »
Suicides are up as well.  At least, that's what they're listed as.

"Shot thirteen times in the back with small caliber rounds, stabbed forty-two times in the back, sides, and neck.  Found with no clothing or ID, stripped of most viable internal organs.  Cause of Death:  Suicide by Neighborhood."

I always liked "Fell on a katana that was lying around a club, while there seemed to be gang violence.  Cause:  Death by Misadventure"
or:
"Fell down an elevator shaft onto some bullets, Cause:  Accidental"
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CanRay

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« Reply #17 on: <09-27-11/0150:13> »
Exactly.  Anything that makes the city look less like a murder capital.  ...  ...  Which makes me wonder how impressive the imaginations of the coroners in Winnipeg are, actually.

BTW:  There's an excellent episode showing just such a thing on CSI:  Los Vegas.  The lawyers would have insisted that...  Well, watch it yourself.
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Mason

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« Reply #18 on: <09-27-11/0303:06> »
LOL, the "accidental" falling on a katana happened in the session i just ran a while ago, it happened to Max Foley from Mercurial.

Pyromaster13

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« Reply #19 on: <09-27-11/0328:02> »
I don't know, I've always wanted to make either a terrorist NPC or PC in a shadwrun game.  The general idea is a pro hacker/rigger group or individual who makes cat-bomb biodrones and exploding pistols and gets all his cred from a web of botnets and malware.  And he's very difficult to find since he has DNA shuffle geneware and about 14 proxy servers that he can use across the globe.  (yes, yes I'm fully aware that each proxy server decreases response by 1 so 14 is impossible, so powergamers settle down and just enjoy the concept)

The only trouble I have is his motivation or goals in the campaign. I have the means, but I don't know to what end.

kirk

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« Reply #20 on: <09-27-11/1035:43> »
I don't know, I've always wanted to make either a terrorist NPC or PC in a shadwrun game.  The general idea is a pro hacker/rigger group or individual who makes cat-bomb biodrones and exploding pistols and gets all his cred from a web of botnets and malware.  And he's very difficult to find since he has DNA shuffle geneware and about 14 proxy servers that he can use across the globe.  (yes, yes I'm fully aware that each proxy server decreases response by 1 so 14 is impossible, so powergamers settle down and just enjoy the concept)

The only trouble I have is his motivation or goals in the campaign. I have the means, but I don't know to what end.

Borrow from existing terrorists.
"Metahumans aren't people." Cyber is a violation of God's Will. Mages - or possibly a Tradition - are Evil and must be destroyed before they bring The Horrors. A tertiary group that should be sitting at the Big Table -- usually in place of some specific group already sitting there. The Big Table could be government or the Court or financial... or it could be much smaller. There's the frequently found "These people/actions are destroying Our World" (often found in the ecological terrorists).

Note also that many heroes are, if viewed from the right direction, terrorists. Robin Hood? Luke Skywalker (and the entire rebellion)? Those thugs who tossed tea into the harbor? Don't take a position to be evil for evil's sake. Take it because in your character's mind he is Righting a Great Wrong.

If you want classic solitary, use the unibomber as your source. Simplifying and clarifying, he opposed what he saw as the gradual entrenchment of corporatocracy. "We Must Overthrow Them," your hacker can declaim.

CanRay

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« Reply #21 on: <09-27-11/1219:02> »
I've introduced my group to the "Irish Republican Army in Exile" (IRAiE, pronounced "Éire").  I've made no bones that this is a Terrorist organization (Although they do target only government and military sites of the Tir elves, both Tirs, BTW.) and try to limit the collateral damage as they're fighting a war for hearts and minds in the world as opposed to the idea of "Bullets, not Ballets".  But they do have a major smuggling organization going on, particularly weapons, but they'll move anything into the Tirs that will hurt them in any way (Drugs, chips, hazardous waste, etc.).  Not nice people at all, and I've made no bones about how they act.

They're direct contact is an Elf that found the people that were part of the bureaucracy that kicked his (Human) family out of Ireland and proved his loyalty to the cause with a bunch of pickle jars.  I'll let you guess the contents of said jars.  He's a Fixer that specializes in smuggling runs, but has a hobby with explosives that he loves.  A lot.  ("I got a bus.").

Not exactly sure why, but my group likes them.
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Crimsondude

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« Reply #22 on: <09-27-11/1647:33> »
@CanRay As opposed to the INRA, Knights of the Red Branch, ULF, or the other Irish terrorist orgs? There are a couple of characters in Street Legends who've dealt with Irish-American terrorists, btw. Tommy Talon had some dealings in his background, and Thorn was an Irish Catholic terrorist before the group he was with turned anti-elf and he joined Argus.

The only trouble I have is his motivation or goals in the campaign. I have the means, but I don't know to what end.
Anarchy. What difference does it make? See if something emerges organically through game play.

There have been various terrorists introduced in SR. A couple in Prime Runners. A couple in Vice. The big groups like A20K, SOS, etc. Some other groups like Ex Pacis are arguably terrorists if not users of the methods.

Also remember that Winternight was not a large organization. It was three people (Now one). They were just very, very good at leading, inspiring, and networking different Aesir and apocalyptic groups for their own ends. Their success was in getting people who hated each other to work together, e.g. toxics, and doing stuff with technology and planning that no one had ever thought about.

CanRay

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« Reply #23 on: <09-27-11/1741:05> »
@CanRay As opposed to the INRA, Knights of the Red Branch, ULF, or the other Irish terrorist orgs? There are a couple of characters in Street Legends who've dealt with Irish-American terrorists, btw. Tommy Talon had some dealings in his background, and Thorn was an Irish Catholic terrorist before the group he was with turned anti-elf and he joined Argus.
That's the the problem with a lack of older books.  And I somehow missed the Tommy Talon series.

Still trying to get through Street Legends, too.  Hit a brick wall with reading.  The wall is about as hard as my headache and thicker than my skull.
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Crimsondude

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« Reply #24 on: <09-27-11/2050:27> »
Well, the important stuff about Talon and INLA is in SL, and actually the two characters (Talon and Thorn) have a connection through them.

Critias knows a Hell of a lot about those guys, and he described the Irish groups here.


/EDITED because I screwed up the initials. It's the Irish National Liberation Army. Also to add a link.
« Last Edit: <09-28-11/0512:55> by James Meiers »

Pyromaster13

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« Reply #25 on: <09-28-11/0240:36> »

Anarchy. What difference does it make? See if something emerges organically through game play.

Ah good ol' Anarchy.  Maybe the hacker can be developing the next virus for Crash 3.0 by stealing research data from several megacorps.  If all the data was in one place and colaborated, a single person seems feasible.

Honestly the above idea was thought up from reading "Happy Trails" in SR4A,  seems like a cool situation to put the worlds best decker (Hackers now), his technomancer daughter and the Crash virus all in one ultraviolet node for one epic battle.

Red Canti

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« Reply #26 on: <09-29-11/1651:53> »
I might be out of line asking this, but functionally how much of a difference is there between a terrorist and a shadowrunner?
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KarmaInferno

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« Reply #27 on: <09-29-11/1709:54> »
Terrorists have a cause.

Shadowrunners are in it for the money.

:)



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Mason

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« Reply #28 on: <09-29-11/1836:32> »
Money is a cause.

Barskor

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« Reply #29 on: <09-29-11/1842:58> »
You might do stuff like hijack toxic wast shipments and hook it up to the water mians of a corprate arcology and see if they like the flavor .