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JoeNapalm

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« Reply #120 on: <09-15-11/1540:10> »
Using "im playing my character" as an excuse to be a dick

I don't think I've meet a PC, in Shadowrun, that I'd really consider a nice guy.  :P

I mean, there is usually a reason someone is running the Shadows, rather than having a nice, safe, job...maybe one where you don't keep a gun leveled at your boss' groin under the table while discussing your pay.

Not saying that everyone should be a jerk - just that sometimes, being a jerk really is "in character".  For example, one of my current PCs hobbies is tasering people. I, myself, try to avoid that, when possible.  :o

Joe, there's a difference between "I'm playing my character and he's an asshole to the world around him" and "I'm playing my character and through doing so I'm being an asshole to my gaming group".

And I'm going to guess he was referencing the latter.

Agreed.

Of course, the corollary is that your character then gets to punch that character in the face.  ;D

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Socinus

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« Reply #121 on: <09-15-11/2200:52> »
I gave up on that line of thought a good long while ago.  I never expect people to read about the setting of any game I've run, mostly because the responses I got were too often something like: "You mean... I have to read?"  :'(
At that point, my response becomes "Give me your character sheet, go sit in the fucking corner!'

My two biggest irritations are fairness junkies and roll players.

A fairness junkie is someone who finds something about the game that doesnt quite go their way or isnt as fair and balaced as it ideally could be and they basically STOP gameplay for the express purpose of re-formatting the rule to make it more fair. If it's hideously broken, the GM can make a quick-fix ruling and re-examine the issue later, AFTER game. I have seen this kind of thing literally spiral out to a half-hour argument and you want to just shoot someone to get everybody back on task. If you have a good GM, that generally doesnt happen but then you get the sulker, the player who gets shut down by the GM who is now going to spend the rest of game sulking about not having his injustice du jour put right.

Roll players are MADDENINGLY frustrating. On the rare occasion when cosmic rays descend forth from the skies and instill me with the desire to GM, I come down like the fist of an angry god on players who just roll dice and nod. I had a guy one time that I was GMing for and I was leading his character through a set that was SPECIFICALLY for character development, it was a grand place for it to happen set up just for him. He responded "Yeah....uh huh....I walk foreward...yeah....uh huh." Mechanically, it was not challenging, but it was a place where someone who had an idea of who their character was could have done SOMETHING.

It's a good thing I'm a dice collector and would never hurl my metal d20's for fear of losing them.
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JoeNapalm

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« Reply #122 on: <09-19-11/1639:02> »
I just want the backstory that explains parts of the storyline that's 20+ years going on to be read so the group can figure out what I'm talking about in-game without derailing my train of thought to explain everything...

I gave up on that line of thought a good long while ago.  I never expect people to read about the setting of any game I've run, mostly because the responses I got were too often something like: "You mean... I have to read?"  :'(

I used to run a CP2020 campaign (think SR without all the happy Elves and singing birds).

One of my players lost a beloved character because he didn't pay attention to a screamsheet I'd handed out "for atmosphere."  Was a clue hidden in the news that, if he had just stopped to read the headlines, would have tipped him off to his own assassination.

Always read the fine print.

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Blond Goth Girl

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« Reply #123 on: <09-19-11/1712:41> »


One of my players lost a beloved character because he didn't pay attention to a screamsheet I'd handed out "for atmosphere."  Was a clue hidden in the news that, if he had just stopped to read the headlines, would have tipped him off to his own assassination.

Always read the fine print.

-Jn-
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Mind if I borrow that!

Phylos Fett

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« Reply #124 on: <09-19-11/1746:25> »
I just want the backstory that explains parts of the storyline that's 20+ years going on to be read so the group can figure out what I'm talking about in-game without derailing my train of thought to explain everything...

I gave up on that line of thought a good long while ago.  I never expect people to read about the setting of any game I've run, mostly because the responses I got were too often something like: "You mean... I have to read?"  :'(

I used to run a CP2020 campaign (think SR without all the happy Elves and singing birds).

One of my players lost a beloved character because he didn't pay attention to a screamsheet I'd handed out "for atmosphere."  Was a clue hidden in the news that, if he had just stopped to read the headlines, would have tipped him off to his own assassination.

Always read the fine print.

-Jn-
Ifriti Sophist

My players used the love the screamsheets I'd hand out before each session! It became a ritual to read them out loud and have a bit of a chuckle, or a "that's interesting..."

It probably helped that their characters and/or their exploits were usually mentioned somehow in some of the articles. ;)

Zilfer

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« Reply #125 on: <09-19-11/1802:10> »
Scream sheet?
Having access to Ares Technology isn't so bad, being in a room that's connected to the 'trix with holographic display throughout the whole room isn't bad either. Food, drinks whenever you want it. Over all not bad, but being unable to leave and with a Female Dragon? No Thanks! ~The Captive Man

Phylos Fett

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« Reply #126 on: <09-19-11/1812:16> »
Little news articles about what's going on in the world.

Zilfer

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« Reply #127 on: <09-19-11/1942:59> »
Little news articles about what's going on in the world.

Sounds like fun, o.O' anyone got an example of one. I think it might be interesting to do for one of my sessions. :D
Having access to Ares Technology isn't so bad, being in a room that's connected to the 'trix with holographic display throughout the whole room isn't bad either. Food, drinks whenever you want it. Over all not bad, but being unable to leave and with a Female Dragon? No Thanks! ~The Captive Man

Blond Goth Girl

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« Reply #128 on: <09-19-11/2042:45> »
Here's one.  I throw news of the weird in too.

CanRay

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« Reply #129 on: <09-19-11/2236:15> »
Here's one that I used.  It was one that was small enough to make the size restriction.

EDIT:  This was for a game running in Seattle of 2070, hense the political race references.
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