Not everything converts to Shadowrun very easily; I've really gotten hooked on HERO for my "outside the box" games that I think don't feel quite right for SR. It'd be easy as pie to stat super-senses up over there, just slap 'em into a multipower and call it a day.
They'd all be "adepts" to an extent in that their powers and abilities are innate rather than implanted or actively sorcerous, but a quick and dirty run down off the top of my head? Big Guy is an Ork with an adrenal gland and muscle augmentation, Shooter picks up some balance augmentation, reflex recorders, and a whole bunch of improved ability in combat skills. Senses Girl gets a fat pile of improved perception and enhanced senses, Eye Contact Chick picks up standard pornomancer dice and commanding voice, and crazy geeky kid is, indeed, a Technomancer savante. Toss in their cyberlogician-genius boss, and call their FBI handler Mr. Johnson...and you're about there.