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Shadowrun and the way it was...

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Onion Man

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« Reply #15 on: <06-29-11/2132:04> »
I think there's more to it than the popularity of the game.  The way the www is used has changed radically since the 90s.

The days of fan-pages and web1.0 businesses have come and gone, for the most part.  Online sales have given way to community marketing (we the community are the product in most web based business models these days, we're not the client anymore).  Bbs gave way to the personal webpage which gave way to the blog which became the aggregated blog or blogroll and has now been largely supplanted by microblogging (the smaller of pieces we break our information "texts" into the more opportunities our community hosts will have to sell our existence to their real customers, the advertisers).

I think current events might make for a good tool to bring new people into Shadowrun.  I tend to pitch it as an Earth sci-fi in a capitalist dystopia, where the common man has been reduced to nothing, governments have been reduced to shells of what they are today, and the corporations (and of course the almighty nuyen) rule the roost.  Given the situation in places like Wisconsin, there's a bit of a sympathetic feel to the idea of having your government hollowed out and the world in the hands of businesses more interested in squeezing a buck out of you than in making a buck with you... /end politics
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CanRay

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« Reply #16 on: <06-30-11/0021:24> »
I just wish kids today remembered Regan-omics.
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Crimsondude

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« Reply #17 on: <06-30-11/0052:46> »
I'd kill for Reaganomics right now.

"Say what you will about the tenets of national socialism. At least it was an ethos."

Anyway, my last point was more of me just saying that even though I have gotten my way so far papa is selling his shit O-U-T.

CanRay

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« Reply #18 on: <06-30-11/0055:00> »
Yeah, but if Reganomics came back, so would skinny leather ties, legwarmers, and 1980s music videos.  Is it worth that much?  Is it really?

...

Actually...
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FastJack

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« Reply #19 on: <06-30-11/0746:57> »
Yeah, but if Reganomics came back, so would skinny leather ties, legwarmers, and 1980s music videos.  Is it worth that much?  Is it really?

...

Actually...

Point #1
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Crimsondude

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« Reply #20 on: <06-30-11/0946:12> »
I think I'm in the minority of people here who actually lived in the eighties. I hate that I am now old enough that I have to suffer through stupid pop shit twice—the first time it happens, and twenty years later when some nostalgic idiot gets an idea.

Anyway, people have always been outgrowing the game. By all rights I should have five or ten years ago. There is something to be said for the appeal of tabletop RPGs. I don't play video games because I just do not see the appeal in satisfying the social and creative endeavors I have been able to pursue through Shadowrun. All my video game experience has basically been to kick someone's ass. I keep seeing people discussing comics and doing everything to replicate or otherwise mimic other media. Each is its own medium, and they work because of what they do that no other medium can. I don't think it's a coincidence that people keep asking about SR novels. Given my background my gaming experience has been collaborative storytelling. RPG sites are great in theory for sharing ideas and telling tales around an endless gaming table, which the web experience is very amenable to promoting right now. I can't recall exactly when my last one was, but only half of my tweets with the #Shadowrun hashtag are pimping my stuff. The other half is just random stuff I think of, and I don't really feel compelled to expand upon them. I like to think that anyone who is intrigued is fully capable of running with that ball themselves. If not, there's a million places to ask around for help.
« Last Edit: <06-30-11/1009:53> by Crimsondude »

Prime Mover

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« Reply #21 on: <06-30-11/0951:36> »
1. Official forums helped the decline of fan pages and fan productions.
2. The 80's were ok as long as you avoided all the goofy fads and the yuppies. (Geeky Metal Head was a fine alternative.)
3. Don't forget the 80's did produce at least one great rpg we all know and love.
Why do things happen the way they happen? For
all I know the world Is Just one big game and all of
our actions are determined by the roll of a die.
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TheBigD

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« Reply #22 on: <06-30-11/2321:34> »
I agree with the sentiment that lots of the fan made material has been incorporated into the game.

I've been playing Shadowrun since the game hit the shelves of Fandom II (my friendly local gaming store) back in 1989, and my friends and I who play it have always been pleasantly surprised whenever a new edition comes out.  Many of the house rules we came up with were done in a vacuum, since none of us were on the internet until the mid-90's, and we were a tight knit group who didn't game with any other folks but ourselves.  And those house rules we came up with, well, SR2 incorporated many of them.

If I were to extrapolate, I would probably find that many people who played Shadowrun had the same, or similar, beefs about the system and that the editors and writers for Shadowrun either got enough feedback or figured it out themselves.

And they weren't afraid to change SR.

I think, despite recent troubles, that the game will continue to improve, and some of that improvement will be created by the fans.  Through posting of their custom stuff, or through posting here, or through providing feedback to CGL.

CanRay

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« Reply #23 on: <06-30-11/2329:23> »
Or suggesting management styles to the folks that run CGL, like throat-punching people until novels are made.  :P
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desdinova81

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« Reply #24 on: <07-01-11/0418:05> »
For me, the best thing about the old SR fan sites wasn't the material they provided, but the ideas the gave me for my own material.  For a little while, I had my own unknown SR fan site with a bunch of stuff.  Looking at what everyone else had done made me think of new things to try out, both in-game and for write-ups on my site.  Yes, things have changed a lot since then, but I still look back at the stuff that folks like Blackjack were doing and think... man, that helped me make my games so much better because it made me think of new ideas.  That's why I honor BJ by using his time-honored tradition for dealing with trouble players... drop a cow on their characters  :P

Mystic

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« Reply #25 on: <07-01-11/1455:12> »
My grandfather once said, "what's so good about the old days?"

That pretty much summs up my feelings about SR. Now granted, I never got into the whole "scene" and my experience with gaming fandom in general has been limited to my friends and the occasional visit to UT-BASHCon in Toledo. But for me, I tend to look forward to the future of things like games, comics, movies, etc.

Shadowrun has been around for over 20 years...I can think of only two other games off the top of my head that can match or beat that. In my point of view, that's pretty damn good. At the risk of sounding cliche`, the past is merely a foundation for which the future is build on. Because if you aren't moving forward, you're likely already going in reverse.

OK, there are no more or few fansites....OK, how many people follow SR, Jason, et al on like twitter or facebook? How about the fact that every game at Origins was packed and that from what I heard half of the Runner's Toolkits sold out early on. Are things really worse, or were they honestly "better back when"? Or have they merely changed a bit and we have to adapt accordingly?

Honestly, what we have is what we have; why not try and keep it going instead of worrying about the way it was rather than what we can help it become?

OK, getting off my soapbox now.
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Bull

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« Reply #26 on: <07-01-11/2249:22> »
As the other half of the original conversation, one point I was making was this:

There was a very, very compelling and thriving web community for Shadowrun once upon a time.  Now there is...  The forums.  Which are, on the best of days, a pit of raucous contention.  On the worst of days, well, the less said the better.

I think there's still a lot that gets created for Shadowrun.  There's some good fiction, some good source material, and some good ideas and theories...  The problem is, The forums (and to a lesser extent, social media sites like Facebook and Twitter) have supplanted the websites and even the old email lists.  And Forums have one glaring flaw...

Forum posts are not forever.

Now, I don;t mean we go through and delete old posts.  THey'll hang around for quite some time.  But forums have notoriously bad search functions, there's no way to really sort the data, and the signal to noise ratio is hideous.

The culture of the internet has changed a great deal.  And not to the better, IMO.  We're a culture of idle chatter, of fire and forget.  The words we speak don't have any permanence. 

The forums are a place to gather up a little bit of community, to get quick responses to questions, and that's fine.  But in the long run, the forums don't really add anything to the community, to the culture, to the presence of Shadowrun.  They're more noise, more walls of text.  And a lot more crap that needs to be filtered to find those minor slivers of gold.

There's a lot of reasons for the culture change over the years.  Part of it is laziness.  Forums are easy. 

Part of it is that those of us who used to put forth the effort have moved on, for one reason or another.  Families, responsibilities, jobs, a lack of active game, there are a ton of reasons why.  I dropped out of the game and the freelance scene for a while and let my own site die off after a Dumpshock database crash.  I've considered putting it back up quite often, and I still want to, but most of my material is badly out of date (3rd ed, and even some 2nd ed) and much of it's stuff taht has since seen inclusion in the game (Vampires, Wendigos, Windlings, Centaurs, etc).  I like my version of the vampiric races better than the SR4 ones (Vampiric Abilities gained in a similar fashion to Adept abilities), and tehres still stuff that isn't or can't be put into the game officially (Highlander style Immortals and Disney's Gargoyles)...  But it comes down to a matter of time, and the effort of completely redoing and updating my site.  And I never seem to find that time.

<shrug>

It's not a matter of "Old vs New".  A couple years back, I was pushing heavily to try and revamp the entire DUmpshock site and to open up the site for new Member Sites, because the lack of stuff like Geocities or Angelfire or what have you makes fan sites much harder to put up these days.  There are some really creative people out here on the forums, with some great ideas and some good, solid fan-created material.  But without a way to showcase it, it's simply an idea that's likely lost to the ether.

And while I think some of the stuff that FASA, FanPro, and CGL put out over the last decade has been fantastic...  I tell you this.  The fan community is a much different, and much weaker thing than it used to be.  There's a reason that the majority of freelancer writers came from the Fan Community pool.  You could look at someones website and the material there and gauge what they could do, and to a large degree it was a resume. 

<shrug>

My 2 Nuyen.

Bull

CanRay

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« Reply #27 on: <07-01-11/2258:41> »
On the flipside, art sites are a good way to put things up where you can find them later.   ;D
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Crimsondude

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« Reply #28 on: <07-02-11/0006:08> »
Yeah, eventually we who serve as a form of Institutional Memory will move on for good eventually.

Lack of Geocities, Angelfire, etc. notwithstanding there isn't a lack of opportunity to produce content in a singular location. Frankly, with the five-ten minutes of CSS coding I can't be bothered to do for my tumblr that site is remarkably versatile.

It's not the medium that's the problem, if there really is one. It's a lack of commitment to earn one's way. I got referred from Critias, sure, but I have a long and distinguished record and readily-provided PDFs (Not anymore, save TNF) in the general format of both content and proposals. I host the PDFs on Google Docs, and they were (the novel still is, but that's also hosted elsewhere) on my tumblr. I never really thought about it the way Bull describes it, but yeah ... Of course, I refrain from reading others peoples' stuff anymore, and really haven't in years. So my perspective may be skewed. I mean, I'd love to see the Atlanta file blond goth girl posted, but I won't because I don't want it affecting any possible work product.


@CanRay Yeah ... Art. Art's a whole other beast.

John Schmidt

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« Reply #29 on: <07-02-11/0011:14> »
then he's a piece of shit who was run off, and good riddance.

Please refrain from the personal attacks.
It's not the one with your name on it; it's the one addressed "to whom it may concern" you've got to think about.