Linked attribute: you use skill + attribute instead of program. The programs rating limits your hits, like a spells force does. Agents, IC, Sprites and such use their Pilot in place of attribute like in suggested, so basically Firewall plus rating or system plus rating in most cases, and I will add to the rule that node will use system as there attribute like pilot. For example, the opposed test for hacking on the fly would be your Hacking + Logic limited by your exploit the node would get firewall + system limited by its analyse. I think this makes the rules smother and more congruent across all tests and brings it in line with other systems in the game. I will also be using the security tally to make it a bit more interactive and better for hacking on the fly attempts anyway as I have always felt that on the fly hacks are a bit to difficult for well rounded characters especially since a lot of what a hacker wants is restricted to security or admin access.
That works for me. One question (so far): attacks. Would it by CyberCombat + Logic (^Attack) with the base damage also being the Attack rating? That's what I've done it accurately models combat spells, but I thought I'd mention it. Also, damage resistance is System + Armor for Matrix Damage. I usually just leave that alone but if you want to switch it to something else, let me know. For Black IC, the Willpower + Biofeedback Filters (BFF) still seems right to me, too, but that one is also an outlier and makes BFF more like Counterspelling.
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New topic: Any problem with the Mind over Matter Adept power from War! In short: it would allow me to use Logic in place of Agility for all tests at a cost of 1.5 Power Points and could be taken only once. At the moment, my Powers are looking like this:
Power | Rating | Base Cost | Artisan's Way Cost |
Improved Reflexes | 2 | 2.5 | 1.875 |
Mind over Matter | | 1.5 | 1.5 |
Improved Hacking | 2 | 0.5 | 0.375 |
Unknown | | 0.25 | 0.25 |
Mind over Matter is likely only one that could be if-y depending on your feelings on the power itself and I didn't want to build the whole damn thing assuming it, if you'd prefer not to use the power in the first place.
EDIT: It should be noted that I'm planning on a Logic of 6 and a Cerebral Booster 2 so that would, with Mind over Matter, also make this guy's Agility 8. Granted, I'm not planning on a combat monster of some sort; this is mostly so I can default to Agility linked skills I don't have and still have a decent shot at things.