Okay, I think I see why you didn't find it unbalanced as I do. You think you have to make a melee attack to gain the free use of full defense. But when I read and re-read the text, I don't find anything that says the character has to make an attack.
The text :
The character may choose to apply the Full Defense option using only one of these weapons, attacking with the other weapon as normal (and without sacrificing an action)
As I understand it, it says the character uses one of his weapons in full defense, and
can attack as normal with the other, not that he must attack to gain the free full dodge. But I'm french, I may not understand english subtleties as you do, so I may doubt.
Now, some points :
- a character can attack in melee with a gun, since it's an improvised melee weapon. He uses his clubs skill.
- even if he had to attack to get the free full defense, which I don't think, let's use the same way of thinking you used, let's extend it to ranged attacks : nothing says the character has to make a melee attack. Since they are melee improvised weapon, since they are used in melee by the firefight martial art, a character wielding two guns fits the conditions for two melee style. And since nothing is said about the attack type, he can simply shoot with a gun to gain the free full defense. It's a melee weapon, it's an attack, it's okay with the rules.
- But imho, if adepts need to develop a special power in order to have the ability to catch projectiles - and slow ones, not bullets - a mundane really can't just use a basic maneuver to deflect bullets with his weapon.
To resume : if the character really needs an attack to gain his free full defense, I find it less unbalanced, but
- I don't see where it's written.
- I still don't agree about extending it to ranged attacks, but if you apply it, by the rules, you must extend it too to the attack type, and then a shooter with two guns gets full defense for free, since a) they're valid melee weapon, and b) there's no more specification about the attack type than about the fact that the full defense applies or not to ranged attacks. There's no reason you extend the interpretation of a vague word to ranged attack and you don't do the same for another vague word.
- I'd say the free full defense does not need really the character to attack, but it applies only to full defense against melee attacks.
And I don't agree that something is unbalanced just because it requires no action. It's only balanced or not in context with other, similar things. In this case, the similar things are gunbunny defenses (which are generally better) and two-weapon attack bonuses (which are about +3 net dice). Compared to those things, is this worth 7-9bp?
Is it worth 7BP ?
If this is not a mistake, that you can have free defense against ranged attacks while wielding two weapons, and the devs say so, do you find that a free bonus of 7 dices (5 in dodge, spec. ranged attacks) on all my defense test are worth 7BP or not, knowing that increasing the reaction of one point costs 10 BP ? I'd say yess, totally. And I want to rebuild my characters.