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Elemental Strike

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CanRay

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« Reply #15 on: <04-18-11/1202:32> »
It's an option to be a smoke puncher in SR? ... I don't know how I feel about that one.
You mean like this?  (The Ninja in the cloak is named "Dark Smoke Puncher".).
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James McMurray

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« Reply #16 on: <04-18-11/1213:36> »
It's in Street Magic (which is also where Sound is). They're both incredibly beefy and you may want to make sure your GM is cool with it before building a character around it.
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Ten-Hex

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« Reply #17 on: <04-18-11/1452:28> »
It's in Street Magic (which is also where Sound is). They're both incredibly beefy and you may want to make sure your GM is cool with it before building a character around it.

Even worse is if you try to tack the Radiation elemental damage rules onto E.S. Between the rules in SM and expanded details on radiation damage in Arsenal, you have the makings of a cheesy toxic adept NPC whose radiated strikes ignore armor, start causing blindness, cancer, magic loss, etc after they hit a few times, and eventually lead to the GM explaining concepts like "walking ghost phase" that players should generally never hear.

CanRay

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« Reply #18 on: <04-18-11/1729:43> »
*Writes down*  Radiation Toxic Adept, make not cheesy, fear and agony, research old memories of Cold War research into radiation poisoning...

*Looks up*  Oh, I'm sorry, keep going.
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Charybdis

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« Reply #19 on: <04-18-11/1848:55> »
It's an option to be a smoke puncher in SR? ... I don't know how I feel about that one.
For me, it's always Blast (P) or Electrical (S)

Blast has those great powers against barriers, and making knockdown an almost certainty.

Electrical is great for those runs where you're not trying to kill everybody, and also have some short-circuit uses against minor electronic devices/drones/vehicles

And getting half-impact for all attacks is just sweet...especially combined with maximum Critical strike and Penetrating strike.
'Too much is never enough'

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Charybdis

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« Reply #20 on: <04-18-11/1850:47> »
*Writes down*  Radiation Toxic Adept, make not cheesy, fear and agony, research old memories of Cold War research into radiation poisoning...

*Looks up*  Oh, I'm sorry, keep going.
'Watch out, Radioactive man!'
'Too much is never enough'

Current PC: Free Spirit (Norse Shamanic)
'Names are irrelevant. Which fake ID do you want me to quote from?'

Phreak Commandment V:
If Thou Be In School, Strive To Get Thine Self Good Grades, For The Authorities Well Know That Scholars Never Break The Law

Kane

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« Reply #21 on: <04-18-11/2241:56> »
You had to say it didnt you...thanks damn song stuck in brain for days....mmmmm brains

Charybdis

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« Reply #22 on: <04-18-11/2313:01> »
You had to say it didnt you...thanks damn song stuck in brain for days....mmmmm brains
Well we can't have that, so here are some songs to get other songs out of your head:

'We all live in a yellow submarine....'
'We represeeeeent, the lollipop guild! The lollipop guild, the lollipop guild....'
'You've lost.that.loooovin' feeeelin'....woooah that looovin' feeeelin'.....'
'There she was justa' walkin' down the street singin' Doo-wah-ditty-ditty-dum-ditty-doo....'

There...that feel better now? :D
*whistles innocently*
'Too much is never enough'

Current PC: Free Spirit (Norse Shamanic)
'Names are irrelevant. Which fake ID do you want me to quote from?'

Phreak Commandment V:
If Thou Be In School, Strive To Get Thine Self Good Grades, For The Authorities Well Know That Scholars Never Break The Law

The Laughing Man

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« Reply #23 on: <04-27-11/0327:18> »
Elemental Strike is cool but it's led the adept in my main group to basicly clone an attack from an anime.  ::)

Every time he uses it he yells out "Chidori!*" and I face-palm. (While secretly adding a few hits to his opponents dodge roll.) ;D





*Said player thinks hes a ninja and chooses to clone the ones off the "Naruto" anime. X)

CanRay

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« Reply #24 on: <04-27-11/0402:12> »
He couldn't have picked one of the GOOD ninjas to rip off?
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Fortinbras

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« Reply #25 on: <04-27-11/0514:37> »
Elemental Strike is cool but it's led the adept in my main group to basicly clone an attack from an anime.  ::)
I think there should be a paracritter with tentacles in his future.
O, proud Death, What feast is toward thine eternal cell, That thou so many princes at a shot So bloodily hast struck?
Fortinbras- Hamlet. Act V, Sceen II

Morg

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« Reply #26 on: <04-27-11/0603:22> »
For me, it's always Blast (P) or Electrical (S)

Blast has those great powers against barriers, and making knockdown an almost certainty.

Electrical is great for those runs where you're not trying to kill everybody, and also have some short-circuit uses against minor electronic devices/drones/vehicles

And getting half-impact for all attacks is just sweet...especially combined with maximum Critical strike and Penetrating strike.

Just to note The adept power Killing hands determines if the attack is (P) or (S) so you could have a (P) water attack or a (P) Electrical or an (S) Fire

Ten-Hex

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« Reply #27 on: <04-27-11/0844:00> »
Elemental Strike is cool but it's led the adept in my main group to basicly clone an attack from an anime.  ::)
I think there should be a paracritter with tentacles in his future.

Or a protean. Anime references in shadowrun deserve awakened dysentary.

Operator

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« Reply #28 on: <04-27-11/1021:46> »
Or a protean. Anime references in shadowrun deserve awakened dysentary.

Insipid anime references deserve awakened dysentery. :D I wouldn't rule out the opportunity of a good reference if I felt it was appropriate. While being few in number, they do exist.
« Last Edit: <04-27-11/1023:29> by Operator »

Sid

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« Reply #29 on: <04-27-11/1152:59> »
It's an option to be a smoke puncher in SR? ... I don't know how I feel about that one.
You mean like this?  (The Ninja in the cloak is named "Dark Smoke Puncher".).
More like this, for the record. It even fits with the current topic direction. :D