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[SR5e]Technomancers has main hackers , It Works ?

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Inquisitor

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« Reply #15 on: <05-05-20/1635:03> »
In what book can I find Sinklink echo or FFF echo ?? They are not in the core rule book ( last question of all )

Michael Chandra

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« Reply #16 on: <05-05-20/1725:33> »
Cheers! Just post whenever you got questions and we'll see if we can help.

Skinlink and FFF are both in Data Trails.
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Inquisitor

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« Reply #17 on: <06-22-20/1640:44> »
How would my sprites assist in my actions ?? Adding dices ?? Do they make teamwork or separated tests ?? If I ask one sprite to assist me in something , what Will he do that helps !?

Michael Chandra

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« Reply #18 on: <06-22-20/1716:03> »
For hacking, you need to discuss with your GM. By RAW, Sprites need their own Marks. The GM-talk is 'can we teamwork hacking'. Further use of Sprites lies in their special powers, and in being able to fight with you against IC. Normally Cybercombat is a losing battle, with Sprites you can try to keep up and still dig for the files you need while alarms are blazing.
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Inquisitor

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« Reply #19 on: <06-22-20/1816:28> »
Do you care If I ask you an example of sprite assistance ??☹️

Xenon

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« Reply #20 on: <06-23-20/0905:53> »
Do you care If I ask you an example of sprite assistance ??☹️
You and your sprites are out on the grid. You hack on the fly to trick a host to accept your mark.

Depending on your reading perhaps your sprites could act as assistants and you the leader in a teamwork test (see SR5 p. 49 Teamwork Tests for details).

You gain a mark on the host. Your sprites does not. You get to enter. Your sprites does not.

(Personally I think Technomancers are more viable as 'main hackers' in SR6 than in SR5)