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[SR6] Player Resources

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ZeroSum

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« on: (07:31:59/10-11-19) »
I discovered later in life that I am a visual learner, and have trouble memorizing information by just reading it over and over again. As a result, I often end up organizing information in ways that make sense to me.

For example, while the Matrix rules in SR6 are considerably more streamlined than in past editions, there are still multiple different factors you have to consider when taking actions in the Matrix. Mental Attribute used, linked Matrix attribute to determine if you take a negative dice pool modifier, access requirement, type of action needed, and legality all need to be considered.

So, in the interest of attempting to learn the rules I've created some cheat sheets for my own personal use. Figured I'd share them here in case anyone else might find some use in them. Over the coming weeks I'll add more as needed. Also, please feel free to contribute your own if you have a system or method that helps you learn.











« Last Edit: (11:54:54/10-16-19) by ZeroSum »

ZeroSum

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« Reply #1 on: (07:41:02/10-11-19) »
This is probably less useful, but I find a chart like this to be a good point of reference when making several Matrix tests in a row:

Aria

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« Reply #2 on: (08:47:03/10-11-19) »
Thanks ZeroSum, these will be very useful!
Excel Cha Generators <<CG5.26>> & <<CG6.01 Final>>

Moonrunner

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« Reply #3 on: (11:37:27/10-16-19) »
Thank you soooooooooo much!

Quick question.  What do the O U and A mean on the chart, please?

ZeroSum

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« Reply #4 on: (11:59:32/10-16-19) »
Quick question.  What do the O U and A mean on the chart, please?
Access levels; Outsider, User, and Administrator.

The minimum required access to perform a Matrix Action.

Moonrunner

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« Reply #5 on: (12:07:02/10-16-19) »
Thanks!

Quick question.  What do the O U and A mean on the chart, please?
Access levels; Outsider, User, and Administrator.

The minimum required access to perform a Matrix Action.

ZeroSum

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« Reply #6 on: (12:08:02/10-16-19) »
Any time! I'll do Rigging in the next few days, if that helps.

Also, updated the original post with one more Matrix Attributes and Calculations Reference. Forgot to do things like AR, DR, CM, and initiative...

Moonrunner

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« Reply #7 on: (13:17:22/10-16-19) »
That would help big time.  Thank you so much!

Any time! I'll do Rigging in the next few days, if that helps.

Also, updated the original post with one more Matrix Attributes and Calculations Reference. Forgot to do things like AR, DR, CM, and initiative...

ZeroSum

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« Reply #8 on: (17:24:49/10-16-19) »
Some Rigging basics:












Moonrunner

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« Reply #9 on: (11:13:36/10-17-19) »

Beta

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« Reply #10 on: (16:18:03/10-17-19) »
This is all great stuff, thank you so much!  It is really helpful to have all of that pulled together into one place.
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