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5e Priority build Mystic Adept monster hunter. I am sure I messed this up

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chadawc

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  • ummmm...grrrrr?
« on: <02-01-20/0305:51> »
Any help at figuring out what I missed and how to make this better for hunting monsters would be awesome.

== Personal Data ==
Street Name:
Name: Unnamed Character
Movement:8/16 (2m/hit)
Swim:3 (1m/hit)
Karma: 0
Street Cred: 0
Notoriety: 0
Public Awareness: 0
Human
Composure: 8
Judge Intentions: 5
Lift/Carry: 5 (30 kg/20 kg)
Memory: 11
Nuyen:608.33¥

== Priorities ==
Metatype: D,1
Attributes: B,3
Special: C,2
Skills: A,4
Resources: E,0

== Attributes ==
Current Form:
BOD: 3
AGI: 4
REA: 3
STR: 2
CHA: 2
INT: 3
LOG: 5
WIL: 6
EDG: 2
MAG: 6

== Derived Attributes ==
Essence:                                6.00
Initiative:                             6 +1d6
Rigger Initiative:                      6 +1d6
Astral Initiative:                      6 +3d6
Matrix AR:                              6 +1d6
Matrix Cold:                            6 +3d6
Matrix Hot:                             6 +4d6
Physical Damage Track:                  10
Stun Damage Track:                      11

== Limits ==
Physical:                               4
Mental:                                 7
   Vision Enhancement [+3] (Only for Perception (Visual))
Social:                                 6
Astral:                                 7

== Active Skills ==
Assensing                               Base:6          Pool:12
Automatics (Machine Pistols)            Base:6          Pool:13(15)
Banishing                               Base:6          Pool:12
Binding                                 Base:6          Pool:12
Counterspelling                         Base:6          Pool:12
Etiquette                               Base:6          Pool:8
Gymnastics                              Base:4          Pool:8
Perception (Visual)                     Base:6          Pool:12(14)
Running                                 Base:4          Pool:6
Spellcasting (Combat)                   Base:6          Pool:12(14)
Summoning                               Base:6          Pool:12
Swimming                                Base:4          Pool:6
Tracking (Urban)                        Base:6          Pool:9(11)

== Knowledge Skills ==
English                                 Native
Area Knowledge: Local area              Base:4          Pool:7
Magical Theory (Academic)               Base:2          Pool:7
Magical Threats                         Base:6          Pool:11
Parazoology                             Base:4          Pool:9

== Contacts ==
Harold Grailson ;current city;Monster hunter(2, 4)

== Qualities ==
Allergy (Uncommon, Moderate) (Silver)
Day Job (20 hrs) (Work at the local zoo)
Focused Concentration (4)
Mystic Adept
SINner (National) (UCAS)

== Tradition ==
Zoroastrianism,Resist Drain with:11

== Spells ==
Ball Lightning                DV: F-1
Detect Enemies, Extended      DV: F
Heal                          DV: F-4
Increase Reflexes             DV: F
Lightning Bolt                DV: F-3

== Powers ==
Astral Perception
Combat SenseRating: 2
Enhanced Accuracy (skill) (Automatics)
Enhanced PerceptionRating: 3
Heightened Concentration
Improved Ability (skill) (Automatics)Rating: 3
Improved Sense (High frequency )
Improved Sense (Smell)
Improved Sense (Thermographic )

== Lifestyle ==
Crappy appartment(Low)1 Month
   + Cramped [-10%]
   + Dangerous Area [-20%]
   + DocWagon Contract, Basic [+416.67¥]
   + Obscure/Difficult to Find [+10%]
   + Grid Subscription (Public Grid) [+50¥]

== Armor ==
Armor Jacket                            12

== Weapons ==
Ares Crusader II
   + Gas-Vent 2 System
   + Smartgun System, Internal
   Pool: 13 (15)   Accuracy: 5 (8)   DV: 7P   AP: -   RC: 4
Unarmed Attack
   Pool: 3   Accuracy: 4   DV: 2S   AP: -   RC: 2

== Commlink ==
Renraku Sensei(ATT: 0,SLZ: 0,DP: 3,FWL: 3)
   + Commlink Functionality[Camera, Micro, Chip Player, Credstick Reader, Earbuds 1, GPS Guidance System, Micro Trid-Projector, Music Player, RFID Tag Scanner, Shock- and Water-Resistant Case, Touchscreen Display]
   + Browse ×3
   + Encryption ×3

== Gear: Equipped ==
Ammo: Explosive Rounds (Machine Pistols) ×40
Ammo: Gel Rounds (Machine Pistols) ×40
Ammo: Regular Ammo (Machine Pistols) ×200
Ammo: Stick-n-Shock (Machine Pistols) ×40
Contacts Rating 3
   + Vision Enhancement Rating 3
Glasses Rating 4
   + Smartlink
   + Flare Compensation
   + Vision Magnification
   + Image Link
Magical Lodge Materials (Zoroastrianism) Rating 5
I am not a violent man and know hurting you will bring me no pleasure(Raises gun and then smiles) well maybe a little...

Ixal

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  • Posts: 147
« Reply #1 on: <02-01-20/0558:32> »
Just some small things, others can probably give you much better and extensive advice

- You are quite light on contacts. You might want to get at least also a fixer to get new stuff unless you play in a very close group and can leech off from a other PC for that
- No fake SIN? Thats imo a big problem unless your group agreed to ignore that or you play a legit campaign.

What exactly is your definition of monster? Depending on your target a MP might be a bit too light to do much good. But that you can upgrade later.
You might also want to think about what you want to do more, spellcasting or shooting and only specialize in one of that at first, but that is fine tuning. The Improved Sense powers can also easily be replicated by gear if you want the PP for something else.
« Last Edit: <02-01-20/0616:13> by Ixal »