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Berserker Adept

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Chalkarts

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« on: <04-21-19/1741:37> »
I was reading through an adept powers list and came across the Berserker set.
I thought it could make for something really fun.
Either an edgelord Berserker Human,
Or a high strength, Dwarf, improved reflexes berserker.

Have any of you used those powers, were they effective?
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Ghost Rigger

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« Reply #1 on: <04-21-19/1746:40> »
Never played with Berserk bonuses, but personally I would max out Improved Reflexes on any combat adept build. Initiative can be a matter of life and death.
After all you don't send an electrician to fix your leaking toilet.

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Triskavanski

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« Reply #2 on: <04-21-19/1826:46> »
One thing with berserker is the kinda messed it up a bit. You can still only get the overstat of, I believe +4 is the max you can get on each stat.
Concepts are great, but implementation sucks. Why not improve it?

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Chalkarts

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« Reply #3 on: <04-21-19/1835:34> »
I just envision an Irish Ginger bar brawler adept raging around the room using people as clubs to hit other people.
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Marcus

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« Reply #4 on: <04-21-19/1958:25> »
It's +1  to each physical -1 die to each mentals and it takes a simple to activate, meaning your not attacking for that round. Which combined with risk of attacking allies largely makes it a fairly uninteresting power imo.

A ginger unarmed adept is great idea for a character, take a look at shark. There's lots of good options.

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