NEWS

Armor Piercing

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RickDeckard

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« on: (15:36:37/02-19-19) »
Some weapons are born with an AP value. Is this tied to regular ammo or does it stack with the ammonthpe? I. E. If I shoot a gun with AP-1 and load it with APDS ammo then I add another -4 (or whatever it is) for a total AP -5?

Or is the AP value of the ammontype the final and total AP value for that weapon firing that ammo?

Banshee

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« Reply #1 on: (15:46:36/02-19-19) »
the AP listed with the weapon is based on the standard ammo for that weapon (ie Slivergun uses flechette as standard) and changing ammo types modifies this base not replace it.
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« Reply #2 on: (15:50:53/02-19-19) »
Some weapons are born with an AP value. Is this tied to regular ammo or does it stack with the ammonthpe? I. E. If I shoot a gun with AP-1 and load it with APDS ammo then I add another -4 (or whatever it is) for a total AP -5?

This is correct. All weapon stats are listed for base (regular) ammo. Changing the Ammo adds the ammo values to the weapon codes. SO a base weapon with AP -1 loaded with APDS would change to an AP of -5.


Do note however, that SOME weapons can not change there ammo types! (The Slivergun is a prime example). So make sure you read the weapon description.
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Ajax

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« Reply #3 on: (17:32:21/02-19-19) »
Think of it as the base firearm just having a greater muzzle velocity or some other mechanical reason for the better performance than another weapon of the same type. The ammunition is only half of the equation.

You could have two revolvers in identical chamberings and feed them identical ammo, but a full-size 4Ē barrel revolver is going to have significantly different performance than a 1.5Ē barrel snubnose. This gets even more extreme when you start comparing carbines and handguns.
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Michael Chandra

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« Reply #4 on: (02:32:21/02-20-19) »
Incidentally, yes this means the Barrett 122 with APDS has an AP of -10. Yes, with a Semi-Automatic Burst and the "Bulls-eye" called shot this becomes -22. Yes, Heavy Milspec with Helmet only gives 23 Hardened Armor, so after this they got 1 autohit and 1 armor-die left.
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RickDeckard

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« Reply #5 on: (06:33:17/02-20-19) »
Thanks, Chummers, thatís what I thought. Iím rocking good  the Mossberg CMDT so this was to determine what Flechette ammo would do.

Mirikon

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« Reply #6 on: (15:32:54/02-20-19) »
Incidentally, yes this means the Barrett 122 with APDS has an AP of -10. Yes, with a Semi-Automatic Burst and the "Bulls-eye" called shot this becomes -22. Yes, Heavy Milspec with Helmet only gives 23 Hardened Armor, so after this they got 1 autohit and 1 armor-die left.
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