Things to Challenge Faces

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« on: <04-03-19/2050:22> »
I'm starting a new campaign and two of my players made faces. I'm struggling with giving them something to do in a couple of the missions I'm planning. Hoping to get some ideas.

Mission 1: The team is sent on a seemingly normal snatch and grab, but they are actually being tested by the Johnson to see if they would be suited for future missions for him. Trying to think of what a Johnson would look for in faces. Was considering some sort of interrogation, but I'm not sure where I would go with that.

Mission 2: The runners enter a contest that pits them against other runner teams. I'm thinking of having 3 challenges that would cover the skills of the party - one a fight, one a hacking challenge and one of them has to be for the faces to do...something.

If anyone has any ideas for either mission for my faces, I'd be super grateful.

Stainless Steel Devil Rat

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« Reply #1 on: <04-03-19/2121:22> »
An oldie but goodie is for Mr Johnsons to hire some gutter punks to accost the runners on their way to the meet with him.  See if the runners are able/willing to talk their way out of gang trouble, or if they want to show up to the meet covered in ganger gore.
RPG mechanics exist to give structure and consistency to the game world, true, but at the end of the day, you’re fighting dragons with algebra and random number generators.


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« Reply #2 on: <04-03-19/2145:36> »
@Stainless Steel Devil Rat  I like it. That would work quite nicely. Thanks!


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« Reply #3 on: <04-03-19/2147:45> » from The Losers... how to Face your way thru
Actually, in most Shadowrun games, they typically have a Lifestyle so they're either Murder Hobos (Street/Squatter Level) or Murder Renters (Low+ level)


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« Reply #4 on: <04-04-19/0018:35> »
LMAO !!!

I have not seen that one in a long time,  still hilarious.


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« Reply #5 on: <05-07-19/1124:32> »
Mission 1: The faces need to get access to and from the location, like talking their way past security.  Maybe they distract or persuade people while they're inside.  They'll also need to handle the negotiation, of course.

Mission 2: The faces work to get an edge over each others' teams and keep them from being able to complete their challenges.  They might impersonate people in those challenges, drag security in where it wasn't wanted, call in paparazzi to the location, etc.


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« Reply #6 on: <05-20-19/1406:08> »
Protection detail. The team is hired to escort a corp brat that's slumming. She/he is a spoiled pain in the ass who keeps mouthing off to gangers or asking dumb questions about a yakuza's ink. They also start developing a massive crush on the Face.

Reality TV. The team is being paid big nuyen to allow a small camera crew to film a run. The Face has to moderate the crew and provide context to how the team operates. Oh, don't give away any identifying details!