Technomancers must learn new complex forms from either another technomancer or a sprite. The cost to learn from a technomancer is usually his Instruction skill x 1,000¥, though deals can be made to trade for favors or other goods. To learn from a sprite, the sprite must be registered, and teaching costs one Aid Study task (p. 241).The technomancer must succeed in an Intuition + Resonance (5, 1 day) Extended Test. Instructors can make an Instruction Test (p. 134) each day to add extra dice to the learning test. If successful, the technomancer spends 2 Karma and learns the complex form at rating 1; if the test fails, no Karma is spent, but neither is the complex form learned.The test to improve an existing complex form by 1 point is an Intuition + Resonance (new level x 2, 1 week) Extended Test. An instructor is not necessary to improve a complex form, but one may assist as with learning a new complex form.