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Origins - Neo Tokyo

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Dr. Meatgrinder

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« Reply #15 on: (19:59:03/06-25-18) »

Also note "...GM can..." so it's pretty much GM whim.  If you don't irritate the GM, you'll probably be fine.  Bring snacks, that helps.

Absolutely - One of the guiding principles of our play in Shadowrun (and my personal GMing in other games) is if you can make the GM laugh, you can get away with all sorts of ridiculous stuff that may or may not adhere to the strictest letter of the rules. :)

Or entertain the table with smooth, smooth jazz. :)
Guiding principle for game balance:  Players avoid underpowered stuff and flock to overpowered stuff.
Missions Freelancer (SRM 04-10 Romero & Juliette, SRM 05-01 Chasin' the Wind, SRM 06-06 Falling Angels, PM-02 A Holy Piece of Wetwork)

evilaustintom

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« Reply #16 on: (16:53:18/06-26-18) »

Or entertain the table with smooth, smooth jazz. :)


Bribery comes in all forms!

Candyman
Fixer & Fencer

 
"Don't worry!  I'm your Candyman - we can make that happen..."

Linkdeath

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« Reply #17 on: (15:42:02/07-05-18) »
As a GM both at home and cons, I always tell my players that bribes are not only appreciated, but downright encouraged!
Plus ça change, plus c'est la même chose