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Upcoming Shadowrun releases

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Wakshaani

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« Reply #555 on: <07-26-15/0208:03> »
They have to listen to me whine about no Rigger book on a regular basis. If it was shelved, there'd be this single high-pitched sound for, like, a week. I wanted it to be the first thing after the SR5 corebook even.

Trust me, the disappointment line would form to my left. :D

Sendaz

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« Reply #556 on: <07-26-15/0308:42> »
Some say the approach of the Rigger Handbook is an Omen of the Coming of the Sixth. ;)

just teasing... vehicle rules have always been one of the more difficult points in the game and probably one of the most tweaked in house rules as well.

Do not envy the poor souls having to write that one.
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Patrick Goodman

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« Reply #557 on: <07-27-15/1230:03> »
Do not envy the poor souls having to write that one.
Me, neither.
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MijRai

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« Reply #558 on: <07-29-15/1056:27> »
Provided they put vehicles where they should be on the speed chart, I think things will go peachy...
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Patrick Goodman

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« Reply #559 on: <07-29-15/1126:36> »
Well, they're welcome to that one. Too many rules for my writing tastes at the moment.
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The Dweller

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« Reply #560 on: <08-25-15/1951:06> »
I'm hoping we'll see a nice selection of classic vehicles alongside some fantastic new ones (with art included).  And plenty of drones.  Plus bring back the awesome vehicle modification chapter.  Gear modding is at an all time low so far in this edition.  It'd be nice for the rigger book to ratchet it back up.

All4BigGuns

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« Reply #561 on: <08-25-15/2054:29> »
They need to also put out a book with comprehensive modification rules (not the light "rules" that we had in the previous edition and so far in this edition) for vehicles and weapons, as well as bring back the actual CREATION rules for vehicles and weapons that we had in 3rd.
« Last Edit: <08-25-15/2056:04> by All4BigGuns »
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Snake Eyes

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« Reply #562 on: <08-25-15/2119:02> »
They need to also put out a book with comprehensive modification rules (not the light "rules" that we had in the previous edition and so far in this edition) for vehicles and weapons, as well as bring back the actual CREATION rules for vehicles and weapons that we had in 3rd.
I agree, i would love to see possibly a whole book dedicated to this
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Wakshaani

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« Reply #563 on: <08-25-15/2328:02> »
They need to also put out a book with comprehensive modification rules (not the light "rules" that we had in the previous edition and so far in this edition) for vehicles and weapons, as well as bring back the actual CREATION rules for vehicles and weapons that we had in 3rd.
I agree, i would love to see possibly a whole book dedicated to this

While MODS are likely to be in Rigger 5, a ground-up CREATION is likely not in the cards. That said, and as a Car Wars fan, if it comes up, I'll be first in line to volunteer. :)

All4BigGuns

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« Reply #564 on: <08-25-15/2357:55> »
They need to also put out a book with comprehensive modification rules (not the light "rules" that we had in the previous edition and so far in this edition) for vehicles and weapons, as well as bring back the actual CREATION rules for vehicles and weapons that we had in 3rd.
I agree, i would love to see possibly a whole book dedicated to this

While MODS are likely to be in Rigger 5, a ground-up CREATION is likely not in the cards. That said, and as a Car Wars fan, if it comes up, I'll be first in line to volunteer. :)

The lack of creation rules was a MAJOR weakness of the previous edition, not to mention that the modification rules weren't as comprehensive as they could have been (for weapons, armor and vehicles all in both cases).
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Wakshaani

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« Reply #565 on: <08-26-15/0310:49> »
The thinking is that most Shadowrunners don't have the facilities or teh resources to produce severalprototypes, then an eventual production run, of a brand new from nothing Thing, be it a gun, a drone, or, especially, a vehicle.

Not to say that those rules won't exist, but they're far more likely to get a PDF of their own than to take up space that could be dedicated to stuff more likely to be used by a larger swath of the audience.

firebug

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« Reply #566 on: <08-26-15/0318:30> »
Not to say that those rules won't exist, but they're far more likely to get a PDF of their own than to take up space that could be dedicated to stuff more likely to be used by a larger swath of the audience.

You say that...  But most runners won't ever be fighting in space, either.  And yet Run & Gun had that whole section on space combat and space equipment.  And Data Trails picking to add rules for AI over more material for the already existing technomancers...  Yeah.

Something literally every rigger I've seen play would want, that being rules to make their own drones?  Or at least assemble them from base parts like one assembles a computer IRL...  There's not much excuse beyond "It was difficult to write it so we didn't." that would be reasonable.

There's rules to make your own designer drugs, rules for how to assemble a custom drone can't be unreasonable to ask.
« Last Edit: <08-26-15/0322:01> by firebug »
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Snake Eyes

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« Reply #567 on: <08-26-15/0448:13> »
They need to also put out a book with comprehensive modification rules (not the light "rules" that we had in the previous edition and so far in this edition) for vehicles and weapons, as well as bring back the actual CREATION rules for vehicles and weapons that we had in 3rd.
I agree, i would love to see possibly a whole book dedicated to this

While MODS are likely to be in Rigger 5, a ground-up CREATION is likely not in the cards. That said, and as a Car Wars fan, if it comes up, I'll be first in line to volunteer. :)
Well, it was a good thought ;)
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AJCarrington

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« Reply #568 on: <08-26-15/0737:44> »
The thinking is that most Shadowrunners don't have the facilities or teh resources to produce severalprototypes, then an eventual production run, of a brand new from nothing Thing, be it a gun, a drone, or, especially, a vehicle.

Not to say that those rules won't exist, but they're far more likely to get a PDF of their own than to take up space that could be dedicated to stuff more likely to be used by a larger swath of the audience.

If this was a PDF supplement that cut across the core books (RG, DT, CF, R5, etc,), I'd be VERY happy with that. ;D

Wakshaani

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« Reply #569 on: <08-26-15/1056:40> »
The thinking is that most Shadowrunners don't have the facilities or teh resources to produce severalprototypes, then an eventual production run, of a brand new from nothing Thing, be it a gun, a drone, or, especially, a vehicle.

Not to say that those rules won't exist, but they're far more likely to get a PDF of their own than to take up space that could be dedicated to stuff more likely to be used by a larger swath of the audience.

If this was a PDF supplement that cut across the core books (RG, DT, CF, R5, etc,), I'd be VERY happy with that. ;D

I'd guess, and again this is just speculation so don't hold anyone to this, that you could do three PDFs... one each for vehicles and drones (likely the largest!), one for guns, and one for programs. Heck, one for magic too, really, so that you could construct your own spells. Eventually, they'd all come together in a printed book, akin to SR4's drones and guns and whatnot book whose name escapes me despite being on my shelf. D'oh.

Of course, if I was a tenth as productive as my *brain* was, you'd be complaining about the monthly PDF drops already. :)