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[OOC] New Beginnings DUSK

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farothel

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« Reply #360 on: <02-21-17/1242:08> »
By extra actions do you mean for this IP, or the entire combat round?

Now I am confused.  Take the extra actions your personal enhancements give you.

We have extra IP, the enemy probably doesn't.  So yes, the rest of the round.

Question @Crossbow: is the one I stunbolted fully down or not?
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Crossbow

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« Reply #361 on: <02-21-17/1319:58> »
By extra actions do you mean for this IP, or the entire combat round?

Now I am confused.  Take the extra actions your personal enhancements give you.

We have extra IP, the enemy probably doesn't.  So yes, the rest of the round.

Question @Crossbow: is the one I stunbolted fully down or not?

Actually he is running away.  That is what he did on his action.

Crossbow

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« Reply #362 on: <02-21-17/1648:04> »
My audio check is simple: fail.
I have a -2 from wound penalties and a -3 from the reduced hearing negative quality.  With only 5 dice to start with, that comes at at 0 dice to roll.

I have a question:

The two water bearers targeted were hit hard, the other two shot back at Clem as the obvious threat, along with the sniper at the truck.

does this mean they are out (in the case of the one Sammy threw a stunbolt at, unconscious)?  I just want to know to see if I have to throw another stunbolt at the guy or if I can shift targets (like that sniper that seems to be there).  I assume that if the sniper can see us, we can see the sniper.

Actually, you would be incorrect in that assumption, you, specifically, are not in a position to see the sniper at the truck, because you made a point of staying out of sight behind when the other party approached, Clem might be able to see the sniper, since she is being shot at, but even that will be difficult.  Speaking of the sniper, that is who successfully shot Clem, but 10 successes on a Body check is likely to be fully resisted, even with the hunting rifle the sniper is using.  I am AFB at the moment, but I will be more clear in a moment.

I will share the results of the perception rolls once you have all finished taking your actions.

HydroRaven

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« Reply #363 on: <02-21-17/2004:33> »
For her third pass Clem will switch to her SMG and warn the team about the sniper.
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farothel

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« Reply #364 on: <02-22-17/0254:21> »
Actually, you would be incorrect in that assumption, you, specifically, are not in a position to see the sniper at the truck, because you made a point of staying out of sight behind when the other party approached, Clem might be able to see the sniper, since she is being shot at, but even that will be difficult.  Speaking of the sniper, that is who successfully shot Clem, but 10 successes on a Body check is likely to be fully resisted, even with the hunting rifle the sniper is using.  I am AFB at the moment, but I will be more clear in a moment.

I will share the results of the perception rolls once you have all finished taking your actions.

Okay, then I'll take one of the others firing at Clem.  Even though they missed, they can still have a lucky shot next time.  I should be able to see one of those (and one is enough for now).  Since I only have 2IP, the warning in IP3 from Clem will be too late for me.  Maybe next round.
"Magic can turn a frog into a prince. Science can turn a frog into a Ph.D. and you still have the frog you started with." Terry Pratchett
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Crossbow

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« Reply #365 on: <02-26-17/2302:15> »
Surprise checks, Clem gets a +3 to hers.  Even if they aren’t surprised, everyone but Snow needs a Composure check, this is some crazy drek running down the road. Then roll initiative.

Before anyone asks, the bad guys aren’t shooting at you anymore.

Necrogigas

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« Reply #366 on: <02-27-17/0203:49> »
Surprise
Reaction 8 + Intuition 3 - CM 1 = Pool 10
Surprise: 10d6t5 3

Composure
Willpower 3 + Charisma 2 - CM 1 = Pool 4
Composure: 4d6t5 3

Initiative
Reaction 8 + Intuition 3 - CM 1 = Pool 10
Initiative: 10d6t5 5
Score: 15
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farothel

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« Reply #367 on: <02-27-17/0721:07> »
Here's the rolls for Sammy
Surprise
reaction 3 + intuition 3 - 2 CM =4: 4d6t5 1

composure
willpower 4 + charisma 4 - 2 CM =6: 6d6t5 4

initiative
reaction 3 + intuition 3 +1 spell - 2 CM =5: 5d6t5 2
So that makes initiative 7 in total and 2 IP

and I've also added a knowledge roll on magical theory in case I can identify what it is?  As Sammy would think spirit (toxic spirit of some sort), it sounds logical to see if she can identify it. If not, then please disregard.
logic 4 + magical theory 2 - 2 CM =4: 4d6t5 1
"Magic can turn a frog into a prince. Science can turn a frog into a Ph.D. and you still have the frog you started with." Terry Pratchett
"I will not yield to evil, unless she's cute"

Thvor

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« Reply #368 on: <02-27-17/0941:29> »
Torley:

Surprise: INT(5) + REA(2) + CP(-3): 4d6t5 1

Composure (+1 on the threshold):WIL(2) + CHA(6): 8d6t5 3

Initiative: INT(5) + REA(2): 7d6t5 3 Initiative 10, 1 IP.

Combat paralysis has some downsides, and they're almost all in play right now. I'm assuming this is second round, even though we didn't roll initiative on the first; otherwise, Sam loses 3 dice (though that wouldn't actually change the total hits in this case).
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Crossbow

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« Reply #369 on: <02-27-17/1141:46> »

and I've also added a knowledge roll on magical theory in case I can identify what it is?  As Sammy would think spirit (toxic spirit of some sort), it sounds logical to see if she can identify it.

Logical yes, but it is not a spirit.

HydroRaven

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« Reply #370 on: <02-27-17/1709:13> »
Here are Clem's rolls:

Surprise 〜 Intuition 4 + Reaction 8 + Perception 3: 15d6t5 4 No glitch.

Composure 〜 Willpower 3 + Charisma 2: 5d6t5 1 No glitch.

Initiative 〜 Intuition 4 + Reaction 8: 12d6t5+12 16 No glitch.

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Crossbow

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« Reply #371 on: <02-28-17/2004:46> »
Waiting for initiative roll from Mercy Merchant.

Mercy Merchant

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« Reply #372 on: <03-01-17/0054:46> »
Snow's initiative:  Initiative: 9d6t5+9 10  10 and 2 IP
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farothel

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« Reply #373 on: <03-01-17/0132:27> »
So that means initiative is as follows (excluding adversaries, as I don't know where they come in):
Clem (16)
O'Connor (15)
Sam and Snow (10)
Sammy (7)
"Magic can turn a frog into a prince. Science can turn a frog into a Ph.D. and you still have the frog you started with." Terry Pratchett
"I will not yield to evil, unless she's cute"

Crossbow

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« Reply #374 on: <03-02-17/1145:17> »
It also means that the one person, Clem, who made the suprise check blew her composure, along with Torley.
« Last Edit: <03-02-17/1311:23> by Crossbow »