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Drone weapons and assisting

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KarmaInferno

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« Reply #15 on: <01-14-11/1103:29> »
I look at it like playing a video game vs actually firing a weapon live.

Using Gunnery and AR, you're relying entirely on the HUD crosshairs and targeting data. Which would probably not be that dissimilar from playing an FPS game, since in those you often operate multiple weapon types with the same interface.

Firing live, you're actually having to line up the sights, etc. Every weapon behaves differently, so you need different skills for each category. Anyone who's fired a weapon in real life knows there's an entire body discipline that goes into shooting accurately.

Now, personally, I would have written the Drone modification so it's more expensive, and the weapon actually gets micro-servos installed so it can actually aim by itself, but the above is my justification for how the fluff might fit the rules as written.



-k

Dahrken

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« Reply #16 on: <01-14-11/1229:51> »
Even weirder is that an anthromorph drone (human like) in close combat uses Gunnery, too, instead of close combat or melee weapons.
Actually, no. See Arsenal, p 102, Mechancial arms and legs + Attacking with mechanical Limbs.

The drone roll [Pilot (+Autosoft, exemple given "Blades", but "Unarmed would probably work too) +/- Handling], while a jumped-in rigger use [Response + skill +/- Handling].

Dahrken

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« Reply #17 on: <01-14-11/1238:30> »
Now, personally, I would have written the Drone modification so it's more expensive, and the weapon actually gets micro-servos installed so it can actually aim by itself, but the above is my justification for how the fluff might fit the rules as written.
IMHO the key here is to view the Pilot weapon modification as a part of a system rather than a stand-alone system.

Similarly, SR3 Man and Machine listed a smartlink induction pads implant, with the associated a price and Essence. You could buy it and implant it in your hand, but without the other parts of the system (processor, display link...) it was useless.

And even without any actuators or mobility option a Pilot can be useful. For exemple a rifle with it and a Clearsight autosoft is able to work as a spotter for the sniper using the weapon, or can literally watch his back while he concentrate on his shot.