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Pain and Gain [OOC]

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Jack_Spade

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« Reply #450 on: <03-30-16/1653:50> »
He is free to act. I just don't know what he wants to do once he has opened the door. ;)
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Volker

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« Reply #451 on: <03-31-16/0236:17> »
I updated the INI table accordingly. The gel ammo isn't of much use against the barrier, either, is it?

Can I use a Simple Action to command the drone pilot to fly back to the van and swap for real ammo and another to switch to AR mode?
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Jack_Spade

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« Reply #452 on: <03-31-16/0352:16> »
Let's see.
Assuming, you have parked about 40 m from the target, your drone should be able to return within one round to you. Exchanging ammo will take two complex actions (out and in) followed by another round traveling back to the house.
talk think matrix

To strive, to seek, to find and not to yield
Revenant Kynos Isaint Rex

Sabato Kuroi

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« Reply #453 on: <03-31-16/0552:57> »
Since the Barrier is down, I think I'll go for Frigg.
Maybe Woden will surrender in order to save her and then we can question him.
Don't know if we can get him alive otherwise,we can't afford to pull any punches.

What do you think?

Volker

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« Reply #454 on: <03-31-16/0656:27> »
Bit how many of bnc's (not the drone's) actions does it take to give the command? Is a simple action sufficient for that? The pilot should be able to do it in his own then
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Jack_Spade

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« Reply #455 on: <03-31-16/0707:47> »
Oh, yeah sure. Simple action is enough
talk think matrix

To strive, to seek, to find and not to yield
Revenant Kynos Isaint Rex

SgtBoomCloud

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« Reply #456 on: <03-31-16/0759:24> »
No edge to spend, so Krestov will take the 4 stun.  Congratulations, that's twice as much damage than he's taken in the rest of his career put together :)

Please pong me when next CT is underway so I may deliver 800 kg of retribution, then mull over the carnage :)

Volker

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« Reply #457 on: <03-31-16/0853:44> »
Spirits are, in general, vulnerable to Stun damage (although, of course, gel ammo would have to get past the Immunity). That is, unlike drones, I can principally deal damage to a spirit using gel, can't I?

EDIT: The barrier itself is also invulnerable to Stun damage, right?

Damn, I really shouldn't have loaded gel. Also, deckers are not really, really useful when there is nothing to hack -.-
« Last Edit: <03-31-16/0859:17> by Volker »
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SquirrelDude

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« Reply #458 on: <03-31-16/0950:04> »
Wouldn't elemental damage also deal damage to spirits? Stick n shock should work in that regard.

Also, lots of actions. Who's turn is it?
« Last Edit: <03-31-16/0952:16> by SquirrelDude »
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Volker

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« Reply #459 on: <03-31-16/1113:22> »
Problem is: My drone doesn't have stick'n'shock. It's loaded with gel, because Slob wanted him alive -.-

It should be bnc's and (still) Torrent's 2nd turn. If I can target the spirit and can (principally) wound it, I will try and shoot it:
(I swap Stealth for whatever I need for Gunnery): Gunnery: 13d6t5 6
I don't know what kind of spirit it is. Since it's a spellcaster, I assume it's a Force 7 spirit of Man. If so:
Defense roll: 17d6t5 9

Wow. So I guess you can continue with pass 3...
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SquirrelDude

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« Reply #460 on: <03-31-16/1156:23> »
Problem is: My drone doesn't have stick'n'shock. It's loaded with gel, because Slob wanted him alive -.-
Stick'n'shock deals stun damage, it just also deals elemental (electrical) damage.
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Jack_Spade

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« Reply #461 on: <03-31-16/1209:12> »
Easy guys.

- Yes, spirits do take stun damage. That said: It's a R6 Guardian Spirit with 12 hardened Armor +1 from Gel -3 from AP. That's an automatic soak of 5 + 17 soak dice. You will have a hard time damaging it.

- Stick'n Shock work as well or better, since the -5 AP reduces the hardened Armor significantly

- Barriers do not take Stun damage, similar to Vehicles and Drones. But Torrents good shot, combined with the already weakened barrier from Slobber has disrupted it completely. So Woden is now vulnerable as well. Making him unconscious will get rid of the spirit as well.

- The Ini track has become a bit convoluted. If you are all ok with it, I'd say Torrent attacked the Barrier just as Woden shot at Krestov at Ini 11 (Woden has taken full defense and lowered his Ini from 21 to 11)

Therefore only Woden and Torrent as well as the drone should have one more Ini phase this turn.
Torrent and bnc may act before Woden.

After that we start a new Combat Round.

talk think matrix

To strive, to seek, to find and not to yield
Revenant Kynos Isaint Rex

Volker

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« Reply #462 on: <03-31-16/1241:32> »
Sounds good. I go for Woden's head:
Gunnery: 14d6t5 6

(it's one more die because I forgot the -1 noise reduction from the datajack)
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Jack_Spade

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« Reply #463 on: <03-31-16/1247:24> »
Woden Defense: 19d6t5 7  [19d6t5=4, 5, 5, 2, 1, 1, 2, 2, 6, 1, 6, 6, 6, 2, 5, 2, 3, 1, 2]

Still on full defense. You might want to use the BF option on your weapon, although in this special case -5 wouldn't actually have changed anything
talk think matrix

To strive, to seek, to find and not to yield
Revenant Kynos Isaint Rex

Volker

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« Reply #464 on: <03-31-16/1430:24> »
The first part of your sentence was exactly what I thought when I read your IC post.
The second was what I thought when I saw the dice roll :D
For the rest of the combat, you can assume burst fire!

Speaking of - I still have one Simple Action which I use for Aim.

EDIT: INI roll turbo-boost: 5d6+12 26
« Last Edit: <04-01-16/0109:17> by Volker »
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