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[5e] Circles of Power Recruitment [Prime Runners Wanted!]

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HydroRaven

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« Reply #30 on: (07:15:11/04-17-15) »
Here is what I have. I made all this by hand, so if anyone spots any anomalies, please let me know :)


Name: Melissa Jones
Alias: Mel
Race: Elf
Sex: Female
Nationality: CAS
Lifestyle: Low
Karma Spent: 0
Nuyen: ¥480
Reputation:

Priorities
MetatypeAttributesMagic/ResonanceSkillsResources
CAEAA


Overflow Boxes: 5
Inherent Limits
MentalPhysicalSocial
776

Physical Description: 5’9”, around 150 lbs, blue eyes. Wavy, brown hair about shoulder length, slender but toned figure. Carries herself with grace.

Personality/background Melissa was the daughter of 2 runners who fell in love on a job. She was raised (when they had time to) in the shadows of big corporations, avoiding any sort of authority. Melissa went to school through a neighbourhood NGO that provided basic education to the SINless. When she was old enough to fend for herself (11), her parents bid their farewells and never looked back.

She started breaking into houses for a living, stealing what she could. However, on one occasion, she broke into the wrong house. The owner was a very powerful woman by the name of Laetitia Sinclair. Instead of turning her over to the authorities (or worse), Laetitia, without any children or protégés of her own, saw potential in young Melissa and decided to train her. Melissa learned more subtle ways of getting what she wanted, as well as how to defend herself if the former failed. Melissa quickly learned that information was worth much more than anything she had ever went for before.

With Laetitia's training, Melissa quickly made some money. She wanted to jump into the big leagues, but felt it to be just beyond her natural reach. She then decided to go underground and get some modifications. Enough to get an edge in the shadows, but not to the extent of ruining her natural charm. Unfortunately for Mel, such extensive operations has resulted in a significant weakening of her immune system.

Once back out in the streets, she decided to go straight for the big fish. She hit 3 of the 10 major corporations, making out with valuable paydata. On the last of her heist, she crossed paths with the Vory. It seems that both Melissa and the Vory had seen the same information about this particular job. Unfortunately for both parties, their presence on the premises compromised the whole operation, which ended with empty hands for everyone. Melissa fled and narrowly escaped the Vory’s grasp. However, the Vory don’t forgive nor forget so easily.


Attributes

BodyAgilityReactionStrength
2 (5)7 (10)5 (7)3 (5)
WillpowerIntuitionLogicCharisma
453 (6)6
EdgeMagic/ResonanceEssenceInitiative
3/4NA1.212+3D6

Positive Qualities
Analytical Mind
Catlike
First Impression
Hawk Eye
Photographic Memory
Negative Qualities
Incompetent (Heavy Weapons)
Wanted (Vory)
Weak Immune System


Active Skills
Influence (Group)4
Stealth (Group)3
Close Combat (Group)3
Perception (Visual +2)6
Locksmith3
Forgery2
Pistols5
Con5
Throwing Weapons4
Intimidation4
Gymnastics4
Hacking4
Computer4
Cybercombat3
Knowledge Skills
Organized Crime (Street)3
Hangouts (Criminals) (Street)2
Chemistry (Academic)3
Security Design (Professional)3
Corporate Politics (Academic)3
Language Skills
EnglishN
Sperethiel3


Cyber/Bioware
NameEssenceNotes
Synaptic Booster 21.0+2 to Reaction and +2D6 Initiative Die
Cerebral Booster 30.6Logic +3
Orthoskin 41.0Armour +4
Muscle Toner 30.6Agility +3
Titanium Bone Lacing (Alpha)1.2Body +3, Armour +3, (Str+3)P
Muscle Augmentation 20.4Strength +2


Gear
Second Skin armour (Nonconductivity 2)12,500¥
Commlink (Transys Avalon, Sim Module)5,100¥
Commlink (Sony Emperor) 700¥
Fake SIN 4 10,000¥
Contact lenses 3 (Vision Enhancement 3) Wireless 2,100¥
Goggles 3 (Flare Compensation, Image Link, Thermographic Vision) 925¥
Ear Buds 3 (Audio Enhancement 3) Wireless 1,650¥
Lockpick Set 250¥
Maglock Passkey 4 8,000¥
Sequencer 6 1,500¥
APDS Ammo, 50 rounds 600¥
Explosive Ammo, 50 rounds 400¥
Flash-bang Grenade X4 400¥
Subvocal Mic 50¥
Taser Darts X50 250¥
Spare Clip X4 20¥

Weapons
NameAccuracyDamageAPModeRCAmmo
Defiance EX Shocker49S-5SS-4(m)
Colt America L36 (Wireless Blue Laser Sight)87P-SA-11(c)

Contacts
ContactNotesC/L
Coyote (Sei Quin) 3/5
Street doc (Doc) 3/4
Detective (Bonnie Singh) 5/4
News Reporter (Jeremy Stone) 2/4
Safehouse Master (Louis Goodman) 3/4
Fixer (Torrent) 6/2
« Last Edit: (00:27:32/06-03-15) by HydroRaven »
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Jack_Spade

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« Reply #31 on: (08:36:01/04-17-15) »
@ ScytheKnight
Thanks for drawing my attention to that.
Missed the device rating thing, but the smartlink is in the contacts. The grenades should indeed be standard.

@Poindexter
Don't give up. There is always the chance to restart with a remaining core group
talk think matrix

To strive, to seek, to find and not to yield
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ScytheKnight

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« Reply #32 on: (08:41:02/04-17-15) »
@HydroRaven

Ammo but no guns?
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Aria

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« Reply #33 on: (08:47:52/04-17-15) »
When did you game with Smiley?  ;)  (BTW Aria, sheet is in works.  You never told me if I should base him London or Seattle.)
Either works, I will get you to London 'somehow' if you aren't there already, same applies to the others... :)  You're a fairly eclectic group and the chances are that you are being 'assembled' for the run rather than an existing group coming to do a job.  That's not to say you won't have heard of each other or worked together (or against each other?) in the past.  There aren't too many runners that reach your level of expertise even on the world stage.

In addition to Torrent as a freebie contact you can all have 'read only' privileges on JackPoint...means I can refer to sourcebooks etc direct and will possibly help with background research.

Thanks for the sheets everyone, I will start to get them linked at the beginning of the OoC as soon as I can and then I'll study them...(although I don't believe in number crunching them so don't blame me if you've got 'em wrong  ::))

For commlinks I'm happy to waive the device rating requirement...you should all have nice shiny links ;D
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HydroRaven

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« Reply #34 on: (09:08:01/04-17-15) »
@HydroRaven

Ammo but no guns?

Hahaha, yeah, just realized I forgot the "weapons" section of my sheet. Updated it ;)

@Aria

What are Torrent's connection and loyalty ratings? It seems the page on Obsidian Portal is private, so I can't access it.
« Last Edit: (09:17:48/04-17-15) by HydroRaven »
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Aria

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« Reply #35 on: (12:18:59/04-17-15) »
Torrent has connection 6 and loyalty 2
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Malevolence

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« Reply #36 on: (16:51:47/04-17-15) »
I've got a lot going on IRL ATM and while my current PbP commitments are minimal, I want to keep some flexibility should that change (as it tends to as events unfold). I'd like to throw my hat in the ring for a possible "mid-season replacement" or "extra muscle" sometime down the road when RL calms down or one of my other PbPs wraps up (one has a deadline of September-ish). I know you tend to keep recruitment open anyway, but I just wanted to make sure this was cool and see if there were any guidelines that I might need to adhere to in order for such a late join to be smooth.


I'm most comfortable with mages, so that's probably where I'd go. LOG or CHA (even INT, though I prefer the other two), I could go either way (filling a secondary as Face or medic/hacker). I could also branch out and try the cybered street sam archetype, though I'm not sure what secondary I could go with (infiltrator maybe?). Either way, I'd hold off on the character/concept until closer to joining if that's okay, but if needed I can get a concept and character sooner. Point being, I don;t have a particular preference, so I'd be happy playing whatever was needed to fill in a deficiency.


But, verbosity aside, ring, meet hat.
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Aria

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« Reply #37 on: (17:10:17/04-17-15) »
Hat accepted, welcome anytime!
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Aria

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« Reply #38 on: (17:49:04/04-17-15) »
I've linked the characters I've had so far on the third post of the OoC thread...now I just need to go and read them all again  ;)
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ScytheKnight

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« Reply #39 on: (20:46:41/04-17-15) »
Connecting to JackPoint VPN...
...Identity Spoofed
...Encryption Keys Generated
...Connected to Onion Routers
>>>Login: XXXXXXXXXXXXXX
>>>Enter Passcode: XXXXXXXXXXXXXX
...Biometric Scan Confirmed
Connected to <ERROR: NODE UNKNOWN>

Welcome to JackPoint, please enter your query.

Accessing Runner database, street name: Snow Crash

Real Name: Christoph Grimson
Metatype: Orc
Ethnicity: Caucasian
Height: 193cm
Weight: 150kg
Eyes: Cybernetic - appearance: natural eyes with crystal blue iris and bright red pupils typical of albinos.
Hair: White dreadlocks
Distinguishing features: Albinism, noted that visual issues relating to this condition have been corrected with cybereyes.
Date of birth: xx/xx/2047.
Place of birth: Chicago
SIN Status: SINless
Current residence: East Berlin
Known Languages: English (Native), Or'Zet, German and Japanese.

Street Name: Snow Crash
Typical role: Combat Decker
Matrix Persona: A 'Wraith' from the early 21st century movie "Matrix: Reloaded". Visual reference image.
MARKs: Straight-Razor slash marks.
Notes: Inclined towards aggressive tactics in both meatspace and the Matrix, preferring direct assaults or distract and breach in physical combat as well as bricking devices and attacking personas in the matrix. Special Note: Beware of engaging this runner in VR Matrix Combat, has been known to use Biofeedback software. By all indications this runner is exceptionally intelligent for his metatype, assenssing of this runner indicates this is likely due to extensive neural enhancement bioware treatments.
Appearance: Habitually wears all white, even while on a run, to accentuate his albino appearance. This runner tends to be highly noticeable, depending on the situation this can be either a detriment or a boon.

Known History:
Born SINless in Chicago in 2047 Christoph Grimson stood out, even more than orcs normally do. Preferring more intellectual pursuits rather than brawling caused him trouble as an orc. It wasn't that he was disdainful of the budding orc culture, its that he was already an outsider being an albino, so he often retreated into the net and electronics.

He was 8 years old when when the the bug spirits where released from the underground hive. He wound up on the wrong side of the CZ and spent the next several years battling for his life.

Christoph was11 when the CZ was lifted, he managed to get out into the rest of Chicago. In a fashion typical to orcs he was maturing faster than a human, his scraps in the CZ teaching him how to fight as his own keen mind and eye for detail making him unusually intellectual for an orc. It didn't take long for his talents to get picked up by gangs, even if they did treat him as a freak.

This lasted for another six years until at 17 Christoph was offered a job bigger than the gangs he'd been working for. He was just jacking out of one of the building's security subsystems when Crash 2.0 hits, the primary security node is completely corrupted, causing a total collapse of building security letting his team infiltrate with ease. Not questioning their luck the team roll with it until they find out what's going on, the simple luck of timing giving Christoph his street name, Snow Crash.

With the cash from the run, and the connections of the fixer, Snow Crash manages to leave Chicago behind and moves to Seattle where he settles into Touristville of Redmond Barrens. Once he settles in he starts steadily working in the shadows, although never having a formal education a long running and often loosing battle with insomnia leads to him spending nights trawling the net keeping tabs on the politics of corps and gangs and even reports on activities of major crime syndicates... when he didn't just retreat completely from the world into the amped up visions of BTL chips.

As the world moved into the 2070s Snow Crash hit his stride, the wireless world of the new Matrix brought together his hacking skills and combat abilities. An influx of jobs allowed him to reach out to a black market cybertech and over the next few years started installing several cybernetic systems to improve his combat abilities and with the help of some big runs even managed to scrape together for extremely expensive neural enhancements.

2075 proved a tumultuous year however; several high profile runs left Snow Crash on the run and needing to lay low, something not easy for an orc, much less an albino orc with the level of augmentations he'd received. He'd hidden out with a circus troop with a monochrome theme, his albino looks and white clothing blending in in a way he almost never does. He'd intended to keep his head down and remain out of trouble... but when a large pack of feral ghouls was set upon the troop and the neo-tribals they where sheltering with Snow Crash was unable to leave things lie and joined in on the fray.

His cover blown Snow Crash calls in some favors and flees the country and into anarchist controlled East Berlin. In the past year he has rapidly made a name for himself as a notable figure in the East Berlin shadows.
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HydroRaven

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« Reply #40 on: (00:35:29/04-18-15) »
Since our characters are high-profile runners, I thought I'd write some of the things others would have heard about Mel, just to give an idea of what they know/don't know about her.


Mel is as pretty as any elf you're going to encounter. Not much is known about her childhood, but apparently she robbed her own parents before leaving the house. Others say that she was kidnapped and trained by a master thief, but I'm more inclined to believe the former.

She started appearing on the scene in Atlanta, first making a name for herself robbing a few banks with a crew of locals. If I remember correctly, one of her crew mates got busted for a stupid traffic infraction, something like bumping an AA executive's car or something equally as stupid. In any case, this trog starts singing and giving up all his friends, friends of friends and whomever he had ever heard any rumours about. So our pretty girl skips town like any sane person would.

After a few months, she turns up in Denver where she is stirring up trouble between all the different factions. Nobody knows for sure, but word is she was actually working closely with one of the Big Lizards. Obviously if that's true there is no way for anyone to find any proof of that, but it wouldn't surprise me of the damsel. Once her work is done, she skipped town once again and this time ended up all the way in Vladivostok, where she got caught up in a Vory faction war. Evidently she was on the wrong side of that since the Vory have a standing bounty on her head, but once again she was able to make it out of town.

This time it takes a few months for her to come out of hiding, but she does so in high-fashion: she knocks a casino in Vegas. Remember that story last year about the Oasis? That was her. Now, I personally heard that it was a shadow crew that was assembled specifically for this job, and that the Johnson had some ulterior motive, which is why our girl didn't get much out of this job. The authorities said nothing was stolen and it appears they weren't after the money, but nobody really knows what they got out of that casino.

She obviously got out of the country after that, and rumour has it that she's been spotted in London, no doubt preparing for her next thing.
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Triskavanski

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« Reply #41 on: (13:07:11/04-18-15) »
I've put in more of the backstory of the character and am nearly finished with other things. I've gotta figure out where to put 45 karma, if any of that karma should be used for the last 10 points of PQ i have left, and what to put into knowledge skills
Concepts are great, but implementation sucks. Why not improve it?

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Crossbow

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« Reply #42 on: (14:29:26/04-18-15) »
I've linked the characters I've had so far on the third post of the OoC thread...now I just need to go and read them all again  ;)

Any chance of getting a link to the thread?  I can't find it.

saithor

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« Reply #43 on: (15:24:03/04-18-15) »
I'm still working on mine, it will be done hopefully by the end of the weekend. I was toying with the idea of doing a deaf character, but the drawbacks probably aren't worth the karma.
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Aria

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« Reply #44 on: (16:46:47/04-18-15) »
I've linked the characters I've had so far on the third post of the OoC thread...now I just need to go and read them all again  ;)

Any chance of getting a link to the thread?  I can't find it.
on my phone at the moment so no link but look for 2075: Stormy Waters 5e OoC... Or something like it. Plenty of recent posts so shouldn't need to hunt much!
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