NEWS

Tried to make a "Paladin" in shadowrun 5th. How'd I do?

  • 35 Replies
  • 16021 Views

Poindexter

  • *
  • Prime Runner
  • *****
  • Posts: 3836
  • If you lack empathy, you are worthless.
« on: <10-31-14/1735:54> »
Sister Rebecca

race- e human
loot- d 50000
stats- a 24
skills- b 36/5
mag- c mystic adept

bod- 4
agi- 5/7
rea- 4
str- 5
wil- 5
log- 2
int- 3
cha- 5
edg- 2
ess- 6
ini- 1d6+7
mag- 4

-qualities
Code of honor
Astral Beacon

-knowledges
magical threats 4
religion/christianity 3/5

-skills
blades/swords 6/8
spellcasting/health 6/8
assensing 5
banishing 4
counterspelling/combat 4/6
perception 3
astral combat 2
disenchanting 2
arcana 1
heavy weapons/grenade launchers 1/3
athletics group 2
outdoors group 3

-adept powers
improved agility 2
combat sense
empathic healing
enhanced accuracy, blades
astral perception

-spells
heal
increase reflexes
stabilize
armor
mana barrier

Lifestyle:
street

-weapons
sword, lvl 3 weapon focus
 gecko grip handle
Arm Tech MGL-12
 spare clip
 extreme environment mod lvl 1
 gecko grip
 weapon personality

-armor
Armor jacket
 YNT softweave
 fire resist 4
 chem protection 4
 nonconduct 4
 rad shield 3
 biomonitor
 trodes
helmet
 repirator lvl 6
 vision mag
 vision enhance lvl 2
 flare comp

-gear
Std credstick
Hermes Ikon
 sim mod
 bug scanner lvl 6
 micro transceiver
 tag eraser
 datasoft, daily bible verse
 datasoft, parafauna update
30 high explosive minigrenades
contacts
 thermographic
monofilament chainsaw
survival kit
climbing gear
3 vials of holy water (60 drams of reagenst)

-papers
lvl 4 fake SIN (Emily Sothering, Charity worker)

-contacts       loy    con
smuggler       3         3
cult member  4         1
beat cop         2         2

Going for the old school "smiter of demons and rebuker of satan" kinda thing here.

does it work?

I mean, aside from the piss poor initiative until she gets the spell off.
« Last Edit: <11-02-14/1938:31> by Poindexter »
"speaking out loud"
<<matrix actions/communication>>
thought
astral
subvocal/whispering
non-english

Shrazkil

  • *
  • Omae
  • ***
  • Posts: 385
« Reply #1 on: <10-31-14/1749:49> »
str boost 1 will do almost nothing for your build, better off agil boost 1.

Some tweaking could be done for optimization, but theme wise seems fine.

Poindexter

  • *
  • Prime Runner
  • *****
  • Posts: 3836
  • If you lack empathy, you are worthless.
« Reply #2 on: <10-31-14/1820:58> »
i just figured any little extra bump in dmg is gonna be worth it.
"speaking out loud"
<<matrix actions/communication>>
thought
astral
subvocal/whispering
non-english

Michael Chandra

  • *
  • Catalyst Demo Team
  • Prime Runner
  • ***
  • Posts: 9889
  • Question-slicing ninja
« Reply #3 on: <10-31-14/1821:42> »
You may want to check the topic in my signature about Strength Boost. ^_^'
How am I not part of the forum?? O_O I am both active and angry!

Shrazkil

  • *
  • Omae
  • ***
  • Posts: 385
« Reply #4 on: <10-31-14/1846:14> »
i just figured any little extra bump in dmg is gonna be worth it.
He is alluding to the fact that strength increased through attribute boost only applies to dice rolls, so would not affect your damage at all, only strength tests like running, swimming, etc.

8-bit

  • *
  • Guest
« Reply #5 on: <10-31-14/1856:19> »
i just figured any little extra bump in dmg is gonna be worth it.
He is alluding to the fact that strength increased through attribute boost only applies to dice rolls, so would not affect your damage at all, only strength tests like running, swimming, etc.

Also stuff like Lifting/Carrying, but that's about it. Overall, Attribute Boost is fairly worthless for anything but Agility.

Tarislar

  • *
  • Ace Runner
  • ****
  • Posts: 1820
  • Uzi's + Fireballs .... Why I love Shadowrun!
« Reply #6 on: <10-31-14/2014:44> »
Pally's have always been limited Casters, personally I would do Phys-Adpt, not Mys-Adpt.
More than enough powers available to them to mimic the minor casting of a Paladin.

Focusing on the traditional Pally Sword and Slaying Demons (Spirits) ..... You could pick up Combat Sense, Agility Boost, Increased Reflexes, Astral Perception, Pain Resistance, Improved Critical, Enhanced Perception, & Magic Sense, Improved Accuracy (Blades) to name a few.

Mentor Spirit of Eagle or Mediator would be solid choices for a "Paladin" type.

I'd probably swap Cash & Human, make him luckier.

Maybe something like this.....

A-Attr
B-Skills
C-Magic-Adept
D-Human
E-Cash
« Last Edit: <10-31-14/2017:09> by Tarislar »

Poindexter

  • *
  • Prime Runner
  • *****
  • Posts: 3836
  • If you lack empathy, you are worthless.
« Reply #7 on: <11-01-14/0613:56> »
Mentor Spirit of Eagle or Mediator would be solid choices for a "Paladin" type.

I'd probably swap Cash & Human, make him luckier.

Maybe something like this.....

A-Attr
B-Skills
C-Magic-Adept
D-Human
E-Cash

Yeah, i really wanted to get her a mentor spirit, but i just couldnt find the karma, between everything else I had to pay for. And i NEED that cash. Can't afford no lvl 3 weapon focus and a grenade launcher without at least D.
"speaking out loud"
<<matrix actions/communication>>
thought
astral
subvocal/whispering
non-english

Rift_0f_Bladz

  • *
  • Ace Runner
  • ****
  • Posts: 1045
  • Go big or DIE
« Reply #8 on: <11-01-14/1117:33> »
Drop strength booth get critical strike (blades) will give you more damage with all bladed weapons. Spells wise, if you can get the stat boosting spells and either pick up some sustaining foci or quickening will help your character out. Otherwise, not bad set up.
Quote- Mirikon on 7/30/2019 at 08:26:51
Agreed. This looks like a 'training wheels' edition, that you can use to introduce someone to the setting, and then shift over to something like 5E or 4E. Like how D&D 5E is best used as training wheels for D&D 3.X.

Turned in Toxshaman for ¥1 million/4 once.

All4BigGuns

  • *
  • Prime Runner
  • *****
  • Posts: 7531
« Reply #9 on: <11-01-14/1201:35> »
Try this out:

A: Magic (Mystic Adept)
B: Attributes (20)
C: Resources (140,000)
D: Skills (22/0)
E: Meta-type (Human)

Attributes for this:
Body - 3
Agility - 4
Reaction - 3
Strength - 3
Willpower - 5
Logic - 3
Intuition - 3
Charisma - 4

For the skills under this setup:
Blades (Swords) - 6
Spellcasting - 5
Summoning - 4
Banishing - 5
Arcana - 2
Assensing - 1 (only if you pick up Astral Perception, which is useful to spot those "demons" aka spirits)
Leadership - 2
Etiquette - 1
Sneaking - 3
Pilot Groundcraft (Wheeled) - 1 (for your "steed" even if you need to wait until after a run or two to pick one up)

Adept Powers:
Astral Perception
Combat Sense 1
Critical Strike (Blades)
Improved Ability (Blades) 1
Improved Physical Attribute (Agility) 1
Improved Reflexes 2

Spells are to taste, but taking Increase Attribute (Body) and Increase Attribute (Strength) is well advised along with a couple of Force 3 Sustaining Foci to hold them.
(SR5) Homebrew Archetypes

Tangled Currents (Persistent): 33 Karma, 60,000 nuyen

Shrazkil

  • *
  • Omae
  • ***
  • Posts: 385
« Reply #10 on: <11-01-14/1250:19> »
Specced one out to see what ya think. Not super optimized , but very in the flavor.

Priorities:
Att- A
Skill - B
Magic - C mysad (soiux or chaos)
Money - D
Meta - E

B 3
A 6
R 3 (5)
S 5
W 5
L 2
I 5
C 3

Edge 2
Magic 4

Qualities and expendatures:
focused concentration 5
mentor spirit (bear or whatever you like)
20 points power points
4 points bind f2 manipulation foci
Code of honor -15K
Mod Allergy (uncommon) -10k
1 left

Powers:
I. Reflexes 2
combat sense
enhanced accuracy blades
attribute boost agility
Critical strike (blades)

Spells:
Flame aura (held on foci)
improved strength (held by focused)
Heal
Resist Pain
Armor

Skills:
Sorcery 6 (healing)
Perception 6
Heavy weapons 6
Con 2 (fast talk)
Counterspelling 6 (combat)
Blades (swords)
Stealth group 3
Influence group 2

Money : up to you but recommend the first 2
Force 2 manipulation sustaining foci (for flame aura) 8k
Force 2 weapon foci (blade) 14k (not bound at creation)

With buffs maintained (str,aura) you will have 15p damage with blades for some heavy smiting of your foes. With 7 accuracy and -2 ap for the one handed sword so you can sword and board.
« Last Edit: <11-01-14/1252:01> by Shrazkil »

Rift_0f_Bladz

  • *
  • Ace Runner
  • ****
  • Posts: 1045
  • Go big or DIE
« Reply #11 on: <11-01-14/1321:35> »
For mentor sprites I would say look at DragonSlayer, since you can get both enhanced accuracy and danger sense for free and the negative aspect goes with idea of Paladin's code. Plus, you can used saved pp cost to buy improved ability (blades). Also, if you want to go two-hand power attack route (via d&d 3.5/pathfinder) combat axe -› claymore (then make the claymore your weapon focus post char gen). You won't have as high dice pool to start, will do more damage and have better AP. Also, if your GM allows custom grip that will raise either or both the combat axe and the claymore's accuracy again, give accuracy 6 and 7 respectively. I don't see Chaos tradition working for a Paladin, Souix maybe.
Quote- Mirikon on 7/30/2019 at 08:26:51
Agreed. This looks like a 'training wheels' edition, that you can use to introduce someone to the setting, and then shift over to something like 5E or 4E. Like how D&D 5E is best used as training wheels for D&D 3.X.

Turned in Toxshaman for ¥1 million/4 once.

8-bit

  • *
  • Guest
« Reply #12 on: <11-01-14/1324:21> »
Might be a bit cliched, but I honestly keep thinking of the Christian tradition when I think of a Paladin in SR5.

Rift_0f_Bladz

  • *
  • Ace Runner
  • ****
  • Posts: 1045
  • Go big or DIE
« Reply #13 on: <11-01-14/1325:54> »
Tradition wise I agree.
Quote- Mirikon on 7/30/2019 at 08:26:51
Agreed. This looks like a 'training wheels' edition, that you can use to introduce someone to the setting, and then shift over to something like 5E or 4E. Like how D&D 5E is best used as training wheels for D&D 3.X.

Turned in Toxshaman for ¥1 million/4 once.

Shrazkil

  • *
  • Omae
  • ***
  • Posts: 385
« Reply #14 on: <11-01-14/1331:40> »
Might be a bit cliched, but I honestly keep thinking of the Christian tradition when I think of a Paladin in SR5.
Souix is very peacekeeping , and goes off on INT , which is what i was looking for. Christian is the obvious choice, but going off of charisma hurts alittle.

Depends on which incarnation of paladin you go with. 4.0 Dnd has them very generalized, paladins of just about any morality/belief.