(Connection+Connection+Loyalty) / 4 = Hits
v/s
Availability / 4 = Hits
So, a 5/2 Fixer = 12 / 4 = 3 Hits
Availability 15 / 4 = 3 Hits
So can auto get you 11 Availability or lower.
12+ Is a Tie = 2x Time to acquire up to Availability 15.
Unable to get you 16+ w/o buying extra hits w/ cash.
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1 Hit = Win AV3, Tie AV7
2 Hits = Win AV7, Tie AV11
3 Hits = Win AV11, Tie AV15
4 Hits = Win AV 15, Tie AV 19
Etc Etc, Add 4 to each for every added "hit" you have.
PS. What is your best Contact rated at ?