The elevator door opens just as cowboy finishes relaoding the machine pistol.
Surprse test
Cowboy reaction 5 + intuition 6 VS 3
1,6,3,2,1,5,6,5,6 (4) success
Ork Guard reaction 5 + 1 jazz + intuition 3 + 6 ambush VS 3
1,5,1,6,3,2,4,4,1,1,3,1,3,1,3 (2) failure
Initiative test (P.S. I've never really liked the surprise rules for shadowrun.)
Cowboy 11 + 3d6 5,3,4 = 23
Ork Guard 8 + 3d6 3,2,4, - 10 = 7
Cowboy sends a full auto burst fire at the ork guard
Pistol 4 + agility 9 + 1 smartlink (14) VS reaction 5 + jazz 1 + Intuition 3 - 5 full burst + 4 cover (

1,4,6,5,5,3,1,2,2,6,2,3,6,1 (5) VS 1,6,2,6,1,3,1,5 (3) 2 net hits
Compare modified damage value of 7 + 2 = 9
VS
Modified Armor value 12 - 4 = 8 damage is physical
Body 7 + modified armor 8 (15) vs 9P damage
6,6,4,5,1,2,6,5,4,6,2,4,2,3,4 (6) Soaks 6 damage and takes 3
Ork Guard Initiative 7 - 1 = 6
The Ork guard sends a full auto burst cowboys way
Automatics 3 + agility 4 - wound 1 (6) VS Reaction 5 + Intuition 6 = full auto burst 5 (6)
3,4,1,2,6,5 (2) VS 5,4,1,4,1,6 (2) Grazing hit no damage
Next initiative step
Cowboy 23 - 10 = 13
Ork Guard 6 - 10 = 0
Cowboy fires a full auto burst at the ork guard
Pistol 4 + agility 9 + 1 smartlink (14) VS reaction 5 + jazz 1 + Intuition 3 - 5 full burst + 4 cover (

2,1,5,4,2,6,5,5,4,3,3,4,5,5 (6) VS 6,6,4,1,3,3,4,4, (2) 4 net hits
Compare modified damage value of 7 + 4 = 11
VS
Modified Armor value 12 - 4 = 8 damage is physical
Body 7 + modified armor 8 (15) vs 11P damage
5,6,3,2,5,6,6,2,2,4,3,6,6,6,4 (

Soaks 8 damage and takes 3
Next initiative step
Cowboy 13 - 10 = 3
Ork Guard = 0
Cowboy fires a full auto burst at the ork guard
Pistol 4 + agility 9 + 1 smartlink (14) VS reaction 5 + jazz 1 + Intuition 3 - 5 full burst + 4 cover - 2
wounds(6)
2,1,3,5,3,3,2,6,1,3,4,4,6,5 (4) VS 4,3,3,3,5,5, (2) 2 net hits
Compare modified damage value of 7 + 2 = 9
VS
Modified Armor value 12 - 4 = 8 damage is physical
Body 7 + modified armor 8 (15) vs 11P damage
5,1,4,4,6,4,5,6,3,5,1,4,1,4,5 (6) Soaks 6 damage and takes 3
Initiative test
Cowboy 11 + 3d6 5,1,6 = 23
Ork Guard 8 + 3d6 6,5,2 - 3 wounds = 18
Cowboy fires a full auto burst at the ork guard
Pistol 4 + agility 9 + 1 smartlink (14) VS reaction 5 + jazz 1 + Intuition 3 - 5 full burst + 4 cover - 3
wounds(5)
3,2,1,3,2,5,4,6,3,2,4,4,2,4 (2) VS 5,4,2,6,6 (3) 0 net hits
Miss! it never goes easy, does it?
The Ork guard sends a full auto burst cowboys way
Automatics 3 + agility 4 - wound 3 (4) VS Reaction 5 + Intuition 6 - full auto burst 5 (6)
1,1,4,3 (0) VS 3,5,4,2,1,1, (1) No Net hits
Next initiative step
Cowboy 23 - 10 = 13
Ork Guard 18 - 10 = 8
Cowboy fires a full auto burst at the ork guard
Pistol 4 + agility 9 + 1 smartlink (14) VS reaction 5 + jazz 1 + Intuition 3 - 5 full burst + 4 cover - 3
wounds(5)
4,6,6,5,4,4,5,1,2,2,4,3,4,3 (4) VS 3,3,3,6,5, (2) 2 net hits
Compare modified damage value of 7 + 2 = 9
VS
Modified Armor value 12 - 4 = 8 damage is physical
Body 7 + modified armor 8 (15) vs 9P damage
2,4,1,1,2,2,2,5,2,6,2,3,3,3,2, (2) Soaks 2 damage and takes 7
after a total of 16 damage the ork guard is dead
Cowboy heads over to the lead developers desk an finds the commlink at his desk. He plugs his cyberdeck directly into the device and gets his free mark on the device. Well say though that to get the names of previously worked on files from the history flder we need 3 marks.
Hack on the fly
Hacking 6 + logic 6 + 2 hot simm (14) VS device rating 4 + device rating 4 (

6,3,3,2,2,3,1,6,5,4,4,2,4,3, (3) VS 6,1,5,1,3,5,2,2 (3)
failure. oh ell lets try again. rather then using edge to reroll and prevent an alert for the device we'll just take the alert and keep trying. we wont b here long enough to be caught.
Hack on the fly
Hacking 6 + logic 6 + 2 hot simm (14) VS device rating 4 + device rating 4 (

3,5,6,6,1,5,3,1,6,2,6,6,4,4, (7) VS 6,1,3,3,4,1,6,3, (2)
we get a second mark.
Hack on the fly
Hacking 6 + logic 6 + 2 hot simm (14) VS device rating 4 + device rating 4 (

3,5,6,6,1,5,3,1,6,2,6,6,4,4, (7) VS 6,1,3,3,4,1,6,3, (2)
we get a second mark.
Hack on the fly
Hacking 6 + logic 6 + 2 hot simm (14) VS device rating 4 + device rating 4 (

5,2,3,6,4,5,5,1,6,5,5,5,4,3, (7) VS 6,2,6,1,1,5,3,2, (3)
we get a third mark.
we grab the info off the commlink and hightail it out of there.
Cowboy edits himself off of the cameras on his way out before beginning his hack.
Computer 6 + logic 6 + 2 hot simm. (14) Limit:Data processing 4 VS intuition 3 + firewall 6 (9)
3,1,4,4,2,5,3,5,2,2,2,2,1,6 (3 limit 4) VS 3,5,1,4,3,6,1,2,3, (2)
after we reset the cyberdeck and once we are out of the neighborhood we'll find a coffee shop thats open late. Cowboy would order a soy latte and after getting himself comfortable he would begin the hack on the node. We load up exploit and stealth to help us out.
Hack on the fly against the host
Hacking 6 + logic 6 + 2 hot simm (14) VS host rating 7 + Firewall 10 (17)
3,4,6,4,1,1,4,2,2,4,5,3,6,2, (3) VS 2,2,6,4,1,5,1,3,3,6,3,5,3,5,6,5,1, (7)
Spend an edge to reroll failures 2/5
2,4,2,1,5,1,1,4,3,3,6, failed
Host gets a mark on us and an alert is sounded.
OS: 7
So we are not even into the host yet. I dont think it makes sense for the spider to come out of the host and lose his defensive position. He can send a message to knight errant informing them of an attempted break in. Because things happen in the matrix so much faster lets say we have one combat round before one of knight errants cyber crime teams comes to check it out. wel'l copy the security spider stated out and send two of them over to the outisde of the host. everybody roll initiative.
Cowboy 10 + 4d6 4,6,2,1 23
Patrol IC rating 7 + data processing 9 = 16 + 4d6 2,4,1,4, 27
Spider 9 + 4d6 6,5,6,2, 28
Cyber crimes agent 1 inactive
Cyber crimes agent 2 inactive
Host deploys Black IC
Black IC rating 7 + data processing 9 = 16 + 4d6 3,1,4,4, 28
Black IC takes a complex action to look inside the host for intruders runing silent.
Host rating 7 X2 (14)
3,5,5,5,2,1,2,2,2,6,1,5,2,4 (5) No icons running silent found
The Spider takes a complex action to look inside the host for intruders runing silent.
Computer 6 + intuition 4 + 2 hot simm (12)
6,2,2,2,1,4,5,1,4,1,1,2, (2) No icons running silent found
Patrol IC takes a complex action to look inside the host for intruders runing silent.
Host rating 7 X2 (14)
1,4,6,2,4,2,5,1,2,1,2,3,6,1 (3) No icons running silent found.
Cowboy tries erase the mark on himself he got from the host
Computer 6 + Logic 6 + 2 hot simm (14) VS Host rating 7 + firewall 10 (17)
3,4,1,1,4,6,2,1,3,2,3,4,5,5, (3) VS 1,4,2,2,4,6,1,4,3,5,2,5,6,3,3,6,6, (5)
Ill need to use some edge here or I wont be able to sneak in at all. At this point I suspect I am going to fail.
4,4,2,4,3,2,3,2,1,1,1
1 edge left
OS 12
Next initatve pass
Cowboy 23 - 10 = 13
Patrol IC 27 - 10 = 17
Spider 28 - 10 = 18
black IC 28 - 10 = 18
Black IC takes a complex action to look inside the host for intruders runing silent.
Host rating 7 X2 (14)
1,6,1,1,6,1,5,5,4,1,4,1,1,2 (4) No icons running silent found.
The Spider takes a complex action to look inside the host for intruders runing silent.
Computer 6 + intuition 4 + 2 hot simm (12)
1,3,6,6,2,3,3,3,6,1,5,3, (4) No icons running silent found
Patrol IC takes a complex action to look inside the host for intruders runing silent.
Host rating 7 X2 (14)
6,3,4,6,6,1,3,1,4,4,6,3,5,3, (4) No icons running silent found.
Cowboy tries erase the mark on himself he got from the host
Computer 6 + Logic 6 + 2 hot simm (14) VS Host rating 7 + firewall 10 (17)
4,3,1,6,6,1,6,1,3,6,4,2,6,6, (6) VS 5,3,2,5,1,5,6,6,2,5,1,6,2,2,6,6,6, (10)
OS 22
I'd spend another edge here but I'm hoping to spend my last one getting a mark on the host.
Next initatve pass
Cowboy 13 - 10 = 3
Patrol IC 17 - 10 = 7
Spider 18 - 10 = 8
black IC 18 - 10 = 8
Black IC takes a complex action to look inside the host for intruders runing silent.
Host rating 7 X2 (14)
6,1,4,5,6,6,5,5,6,2,1,1,3,3 (7) No icons running silent found.
The Spider takes a complex action to look inside the host for intruders runing silent.
Computer 6 + intuition 4 + 2 hot simm (12)
1,2,3,6,2,4,1,1,5,5,1,1 (3) No icons running silent found.
Patrol IC takes a complex action to look inside the host for intruders runing silent.
Host rating 7 X2 (14)
1,6,2,2,5,6,5,4,6,4,3,6,3,5, (7) No icons running silent found.
Cowboy tries to erase the mark on himself he got from the host
Computer 6 + Logic 6 + 2 hot simm (14) VS Host rating 7 + firewall 10 (17)
4,6,6,2,6,5,5,5,4,6,2,1,2,1, (7) VS 1,5,1,2,2,1,5,4,3,2,1,5,5,2,6,3,2,(5)
Finally the mark is removed.
OS 27
New initative round
Cowboy 10 + 4d6 2,6,5,2, 25
Patrol IC rating 7 + data processing 9 = 16 + 4d6 3,3,5,2 29
Spider 9 + 4d6 3,6,3,5 26
Cyber crimes agent 1 9 + 4d6 2,6,3,5, 25
Cyber crimes agent 2 9 + 4d6 2,2,1,5, 19
Black IC rating 7 + data processing 9 = 16 + 4d6 1,6,2,3, 28
Host deploys Sparky IC
Sparky IC rating 7 + data processing 9 = 16 + 4d6 3,2,5,3, 29
Wow! thats alot of heat. If cowboy cant get in on this next action I think hes going to high tail it out of here
Patrol IC takes a complex action to look inside the host for intruders runing silent.
Host rating 7 X2 (14)
1,2,6,5,1,6,5,4,6,6,6,4,1,2, (7) No icons running silent found
Sparky IC takes a complex action to look inside the host for intruders runing silent.
Host rating 7 X2 (14)
1,1,2,1,3,4,1,4,3,6,1,1,4,4, (1) No icons running silent found
Black IC takes a complex action to look inside the host for intruders runing silent.
Host rating 7 X2 (14)
6,6,1,4,6,4,1,5,2,1,1,1,6,4 (5) No icons running silent found
The Spider takes a complex action to look inside the host for intruders runing silent.
Computer 6 + intuition 4 + 2 hot simm (12)
4,5,1,3,5,5,2,2,6,3,1,1, (4) No icons running silent found.
Cowboy does a Hack on the fly against the host
Hacking 6 + logic 6 + 2 hot simm (14) VS host rating 7 + Firewall 10 (17)
5,1,1,5,1,3,4,2,2,5,1,2,3,5, (4) VS 6,5,4,3,1,4,5,1,5,1,6,3,2,4,4,1,1, (5)
OS 32
Spend an edge to reroll failures 0/5
6,4,6,3,5,3,1,5,1,4, Success! we have our mark. might be too little too late
CC Agent 1 Spends an action to locate any hidden icons,
Computer 6 + intuition 4 + 2 hot simm (12)
3,1,3,1,3,3,2,4,1,6,2,6, Success! They know something fishy is afloat.
free action to notify agent 2 of the hidden icon close by.
CC Agent 2 Spends an action to locate the hidden icon running silent,
Computer 6 + intuition 4 + 2 hot simm (12) VS Computer 6 + Intuition 6 (12)
1,3,1,5,6,6,4,5,1,2,6,5, (6) VS 3,4,6,1,2,5,5,4,3,1,6,3, (4)
Cowboy has been spotted.
Next intitiative pass
Cowboy 25 - 10 = 15
Patrol IC 29 - 10 = 19
Spider 26 - 10 = 16
CC agent 1 25 - 10 = 15
CC agent 2 19 - 10 = 9
Black IC 28 - 10 = 18
Sparky IC 29 - 10 = 19
Patrol IC takes a complex action to look inside the host for intruders runing silent.
Host rating 7 X2 (14)
4,6,2,4,2,3,4,3,4,1,2,6,5,6, (4) No icons running silent found
Sparky IC takes a complex action to look inside the host for intruders runing silent.
Host rating 7 X2 (14)
6,4,1,3,3,4,4,5,6,3,2,5,6,6, (5) No icons running silent found
Black IC takes a complex action to look inside the host for intruders runing silent.
Host rating 7 X2 (14)
2,2,4,3,6,6,6,4,4,3,3,3,5,5, (5) No icons running silent found
The Spider takes a complex action to look inside the host for intruders runing silent.
Computer 6 + intuition 4 + 2 hot simm (12)
5,1,4,4,6,4,5,6,3,5,1,4, (5) No icons running silent found.
Cowboy uses a complex action to get inside the host.
the CC agents see cowboy enter the Host and send a message to the spider to have the host invite a mark from each of them.
Next intitiative pass
Cowboy 15 - 10 = 5
Patrol IC 19 - 10 = 9
Spider 16 - 10 = 6
CC agent 1 15 - 10 = 5
CC agent 2 9 - 10 = 0
Black IC 18 - 10 = 8
Sparky IC 19 - 10 = 9
Patrol IC takes a complex action to look inside the host for intruders runing silent.
Host rating 7 X2 (14)
1,4,5,6,5,2,5,4,2,6,6,1,1,4 (6) well someones hiding
It notifies the host and spider of its findings
Sparky IC tries to directly locate cowboy now that hes inside
Host rating 7 X2 (14) VS Computer 6 + Intuition 6 (12)
3,3,3,3,6,5,2,4,1,1,2,2,2,5 (3) VS 2,5,6,6,5,5,2,5,4,5,5,1, (

Failure still cant locate him
Black IC tries to directly locate cowboy now that hes inside
Host rating 7 X2 (14) VS Computer 6 + Intuition 6 (12)
2,6,2,3,3,3,2,6,1,5,1,3,5,2, (4) VS 5,6,2,5,6,3,3,2,1,5,1,6, (6) Failure still cant locate him
Is this going to actually work?
Spider spends two simple actions to invite marks for the po po. Gotta trust the police right?
Cowboy begins looking for the file with a matrix search.
Computer 6 + Intuition 6 + 2 hotsimm
5,1,4,3,3,4,6,1,3,3,6,2,6,2, (4)
1 min = 20 combat turns. we are down to 2.5 combat turns
CC agent 1 enters the host
CC agent 2 enters the host
New initative round
Cowboy 10 + 4d6 4,4,4,4 26
Patrol IC rating 7 + data processing 9 = 16 + 4d6 2,6,1,3, 28
Spider 9 + 4d6 3,4,1,6 23
Cyber crimes agent 1 9 + 4d6 3,6,2,6 26
Cyber crimes agent 2 9 + 4d6 1,1,5,3, 19
Black IC rating 7 + data processing 9 = 16 + 4d6 2,3,5,1, 27
Sparky IC rating 7 + data processing 9 = 16 + 4d6 4,3,6,1 30
Host deploys killer OC
Killer IC rating 7 + data processing 9 = 16 + 4d6 3,3,6,3 31
killer IC tries to directly locate cowboy now that hes inside
Host rating 7 X2 (14) VS Computer 6 + Intuition 6 (12)
5,3,5,6,5,1,2,4,1,4,6,5,6,2 (7) VS 4,3,6,1,3,3,2,4,6,3,4,1, (2) he's spotted
Sparky IC Attacks Cowboy
host rating 7 X 2 (14) vs intuition 6 + firewall 5 (11)
3,1,4,4,3,5,5,5,2,1,2,2,2,6 (4) VS 2,1,3,5,6,6,2,2,5,4,5 (5)
for a failed attack action sparky takes 1 damage for each net hit cowboy made. so it takes 1 damage
Patrol ice twiddles its thumbs for now.
Black IC attacks cowboy
host rating 7 X 2 (14) vs intuition 6 + firewall 5 (11)
1,5,2,4,6,2,2,2,1,4,5,1,4,1 (3) VS 2,4,5,5,5,4,4,5,4,2,6, (5)
Black IC takes 2 damage
Cowboy finishes up his search for the file.
Computer 6 + Intuition 6 + 2 hotsimm
1,2,1,2,1,1,1,4,1,2,6,6,5,2 (3) found the file. If his luck keeps up maybe he makes it out with the data
CC agent 1 sends a data spike cowboys way
Cyber Combat 6 + Logic 6 + 2 hotsimm (14) VS intuition 6 + firewall 5 (11)
1,2,1,4,6,2,4,2,5,1,2,1,2,3 (2) VS 5,5,3,1,1,5,2,6,5,3,3, (5)
The agent takes 3 damage.
The Spider sends a data spike cowboys way.
Cyber Combat 6 + Logic 6 + 2 hotsimm (14) VS intuition 6 + firewall 5 (11)
6,1,1,4,2,2,4,6,1,4,3,5,2,5, (4) VS 4,6,5,6,6,3,2,2,5,2,3, (5)
spider takes a point of damage
CC agent 2 sends a data spike cowboys way
Cyber Combat 6 + Logic 6 + 2 hotsimm (14) VS intuition 6 + firewall 5 (11)
6,3,3,6,6,1,6,1,1,6,1,5,5,4 (7 limit 4) VS 1,2,1,3,6,4,5,6,2,4,2, (3)
Cowboy resists 5 matrix damage
device rating 3 + firewall 5 (

6,1,2,6,5,6,2,4, (4)
and takes 1 point of matrix damage
Next initative pass
Cowboy 26 - 10 = 16
Patrol 28 - 10 = 18
Spider 23 - 10 = 13
CC agent 1 26 - 10 = 16
CC agent 2 19 - 10 = 9
Black IC 27 - 10 = 17
Sparky IC 30 - 10 = 20
Killer IC 31 - 10 = 21
Killer IC Attacks Cowboy
host rating 7 X 2 (14) vs intuition 6 + firewall 5 (11)
1,4,1,1,2,1,3,6,6,2,3,3,3,6, (3) VS 4,2,4,1,4,5,2,5,1,4,4, (2)
Cowboy resist 9 matrix damage
device rating 3 + firewall 5 (

2,2,5,6,2,1,1,6 (3)
and takes 6 damage
Sparky IC Attacks Cowboy
host rating 7 X 2 (14) vs intuition 6 + firewall 5 (11)
1,5,3,6,3,4,6,6,1,3,1,4,4,6 (5) VS (3) 1,3,2,6,2,3,6,5,6,3,2, (4)
Cowboy resist 9 matrix damage with biofeedback now
device rating 3 + firewall 5 (

6,2,6,1,1,1,6,3, (3)
and takes 6 damage his device is bricked,
Cowboy resists biofeed back damage now
willpower 5 + firewall 5 (10)
2,1,5,6,5,6,5,3,4,1, (4)
and takes 5 physical damage to the brain
SInce his device is no longer working he takes dump shock damage as well.
He tries to soak 6p damage
willpower 5 + firewall 5 (10)
4,6,5,5,3,1,2,2,6,2, (4)
and takes another 2 damage
hes still aive but will probably need to spend some time learning how to eat solid foods in a hospital while he recovers. Well thats all folks this run is over. I have a technomancer which I think has a better chance of accomplishing the run but we will see.