Solo will do summon/bind (if that is okay) The same trick buff mentals, then do the magic.
Improve willpower
Improve willpower Spell:
15d6t5 7Willpower increased by 4
Drain: (vs 2)
drain:
15d6t5 3Improve Intuition:
Improve Intuition Spell:
15d6t5 5Intuition raised by 4.
Drain (Vs 3)
Drain intuition:
19d6t5 9Just in case Solo can also do some binding, he asks for F5 spirits and get F6 because of whisperer quality. He set the limit to 10 with reagents to all attempts, and will go until suffer drain or is out of charisma.
Spirit 1:
Summon 1:
Summon F5 Spirit of man:
15d6t5 4F6 spirit arrives:
Spirit Resist:
6d6t5 0no drain:
Try to bind the spirit:
Bind Spirit:
15d6t5 3spirit defense
spirit defense:
12d6t5 24 drain
drain:
19d6t5 6no drain.
F6 spirit of man bounded. 4 services.
First spirit no drain, no for the second spirit.
Summon:
Summon a F5 spirit of man:
15d6t5 7(spirit whisperer makes the spirit to come with F6.
Spirit defense:
6d6t5 24 drain:
drain summon 2:
19d6t5 9no drain.
5 services gained.
Solo will expend a service from the first service to help him bind the second.
bind 2 + help:
21d6t5 8spirit defense:
12d6t5 24 drain.
drain:
19d6t5 6no drain, 6 services gained total of 11.
now we have 2 spirits, M1, 3 services and M2 with 11.
lets continue a bit more.
Spirit 3:
Summon:
Summon F5 Spirit of man:
15d6t5 8spirit defense:
spirit defense:
6d6t5 08 services gained. no drained.
Bind:
Bind + help:
21d6t5 6Defend Bind 3:
12d6t5 2 4 drain, 4 more services gained.
Drain 3:
19d6t5 11no drain... 12 services.
Now Solo has M1, 3 services, M2, 10 services M3, 12 services.
Spirit 4.
Summon F5 Spirit of man:
15d6t5 5Spirit defense:
6d6t5 1drain:
19d6t5 84 services gained, no drain same trick with bind:
bind + help:
21d6t5 7spirit defense:
12d6t5 2drain:
19d6t5 6Total 9 services:
M1 3 services
M2 10 services
M3 11 services
M4 9 services.
Spirit 5:
Summon:
Summon F5 Spirit of man:
15d6t5 6Spirit defense:
6d6t5 1drain:
19d6t5 85 services gained, no drain.
Bind:
bind + help:
21d6t5 7spirit defense:
12d6t5 2drain:
19d6t5 6Solo has charisma of 5 so this is the maximum bound spirits he can hold.
M1 3 services
M2 10 services
M3 10 services
M4 9 services.
M5 10 services
Technical details: Solo set he limit to 10 with reagents to all summoning/binding: 100 reagents.
Binding F6 spirit of man takes 25*6 =150 reagents = 750 reagents
So providing Aria approves 850 reagents later, and an undefined amount of time Solo's abilities are pumped to the edge.
Other stuff Solo want to get.
10 Flying eye drones with grenade inside. (25k)
2k reagents - Will have just 1.2k left after powering up. (40k)
5 bikes - (25k) .
Maybe an armed drone...
So this is my complete wishlist, and I am a bit amazed that Solo binds spirits so easily. I had no idea he is such a brilliant mage, and i did not even give him a centering focus + initiation.