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[5eOoC] 2075/6: Stormy Waters [Persistent World; recruitment always open]

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Csjarrat

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« Reply #435 on: (10:27:03/10-13-14) »
Morgan is currently lying in a bunk in the hab car, door closed and his smartgun trained on the door, a VR terminal displaying the smartgun's camera feed as he flies about in and around the host.
I must have missed the post with the car numbers and functions!
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JackVII

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« Reply #436 on: (10:40:25/10-13-14) »
There wasn't one. Aria said that would be posted if we wanted it.

Looks like Cars 1 and 7 are the engine cars. Car 15 is the caboose of train 2. Car 3 is the Admin Car.

Harrier is definitely on top of Car 15, he is now spooling up the rotors on the Wasp and his Roto-drones.
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saithor

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« Reply #437 on: (11:39:03/10-13-14) »
Is recruitment still open like the title says? I'm a novice shadowrun character, although I do have a lot of PBP expierience, and can post everyday. Apologies if recruitment realy isn't still open.
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All4BigGuns

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« Reply #438 on: (11:48:53/10-13-14) »
More than likely riding closer alongside (maybe ten feet from the side) the train at this point, speeding up and dropping back to keep an eye on as much of the train's length as he can.
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8-bit

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« Reply #439 on: (11:59:01/10-13-14) »
Can I see in all directions from train 8? If so, then that's where Ghost would be. Since that's the front of train 2, I assume that's a fairly centralized position, which is good. He wants to be able to see in all directions so that he can snipe and call out if need be, although Harrier is doing a really good job of overwatch.

For the performers, we decided that too many would throw tantrums having to relocate and move equipment, so we decided we had to work around them. Meaning, I don't think we tried moving them; we just decided that if they don't want to make life easier during this long trip, then we'll just have to pull through. That's what we were hired for after all.

Been reading Seattle 2072, quite an interesting read. Also, sorry that I haven't been too active here lately, I've been writing a paper for school, which has kept me quite busy. I'll see if I can get an IC post up later tonight.
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Aria

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« Reply #440 on: (12:37:27/10-13-14) »
Is recruitment still open like the title says? I'm a novice shadowrun character, although I do have a lot of PBP expierience, and can post everyday. Apologies if recruitment realy isn't still open.
Yep, always open!  Throw up a concept / sheet here and we can see how best to integrate you.  A mage of some sort might be useful but I'd rather you play what you want rather than try to round out the group...

@All, it will probably be a good idea to do a car by car description, there are only 15 after all...will just have to re-read Lusis' post so I keep it consistent!
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saithor

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« Reply #441 on: (13:17:58/10-13-14) »
Is recruitment still open like the title says? I'm a novice shadowrun character, although I do have a lot of PBP expierience, and can post everyday. Apologies if recruitment realy isn't still open.
Yep, always open!  Throw up a concept / sheet here and we can see how best to integrate you.  A mage of some sort might be useful but I'd rather you play what you want rather than try to round out the group...

@All, it will probably be a good idea to do a car by car description, there are only 15 after all...will just have to re-read Lusis' post so I keep it consistent!

I was thinking of doing an Occult Investigator, but I don't know if the background I built for her fits the campaign, I designed her more for a campaign based around a city. Besides her, I do have the start of a character based off the Weapons Specialist Archetype, who I can fit into anything.
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adamu

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« Reply #442 on: (16:44:33/10-13-14) »
Teensy tiniest quibble - biker crisis over, Al is on the left side running board - more company, and just slightly less exposed to the weather than the roof.

Ericen

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« Reply #443 on: (19:06:27/10-13-14) »
Flicker was heading to the last car to help if the bikers attacked
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Lusis

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« Reply #444 on: (21:14:09/10-13-14) »
The cyberbitch is back above the car containing the performers.
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Aria

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« Reply #445 on: (08:12:58/10-14-14) »
I was thinking of doing an Occult Investigator, but I don't know if the background I built for her fits the campaign, I designed her more for a campaign based around a city. Besides her, I do have the start of a character based off the Weapons Specialist Archetype, who I can fit into anything.
An occult investigator would work well, particularly if she happened to need a discrete way back into Seattle after a job in Portland...
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saithor

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« Reply #446 on: (10:45:31/10-14-14) »
I was thinking of doing an Occult Investigator, but I don't know if the background I built for her fits the campaign, I designed her more for a campaign based around a city. Besides her, I do have the start of a character based off the Weapons Specialist Archetype, who I can fit into anything.
An occult investigator would work well, particularly if she happened to need a discrete way back into Seattle after a job in Portland...

I will get the character sheet up as soon as I can.

Edit: One question I have though is the Tradition's restriction on tasks each type of spirit can perform. How do you treat that rule?
« Last Edit: (11:48:37/10-14-14) by saithor »
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Aria

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« Reply #447 on: (08:05:43/10-15-14) »
Ok, here’s what I’ve got so far based on those who have piped up, still not too late to change anything before I commit this to an IC.  Note the train cars have stuff secured to the roof too, cavas etc, so it is possible to make yourselves a nice little nest and not worry about being blown off by the wind.  I will link this at the beginning of the OoC so that we can find it again, and modify as we go through if necessary.

Landtrain A
Car 1: Drivers’ compartment and bunks, backup generator
  • Adamu / Al: Left side running board
Car 2: Storage car
Car 3: Admin, Oblique’s office and quarters
  • S.Miles / Richter & TMF / Mr Pink: In admin
Car 4: Coffin quarters
  • Csjarrat / Morgan: in a coffin
Car 5: Common room / 3no Larger Quarters including the Seer
  • Zweiblumen / Bittorent
Car 6: Storage car
  • Poindexter / Chooly
Landtrain B
Car 7: Drivers’ compartment and bunks, storage
  • 8-Bit / Ghost: On top
Car 8: Common room / Kitchen car
Car 9: Coffin quarters, performers
  • Lusis / Luz: Up top
Car 10: Coffin quarters
Car 11: Coffin quarters
Car 12: Common room / Showers / Water recyc
  • IShadel / Flicker: Moving through the train
Car 13: Storage car, various roustabouts here
Car 14: Storage car, various roustabouts here
Car 15: Storage car
  • JackVII / Harrier: On top of the car in the Yellowjacket
Outriders / Rest of the convoy
  • All4BigGuns / Cutter: close to the side of the train
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Aria

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« Reply #448 on: (08:08:13/10-15-14) »
Edit: One question I have though is the Tradition's restriction on tasks each type of spirit can perform. How do you treat that rule?
Not specifically aware of that rule, can you give a page reference so I can look it up? Thanks
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Jayde Moon

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« Reply #449 on: (14:28:37/10-15-14) »
Hi,  Noting that your thread says recruitment is always open, and just a couple of days ago you were enthusiastic about someone coming aboard, I'd be interested in getting on your bus.  That said, I'd hate to force a contrivance to get on the train out of nowhere... so I am wondering when the next thread might begin?  I noted in dumpshock you have a couple of things coming down the pike, but not sure how far out that is.

Thanks!
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