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[5e OOC] It Started at the Belmont

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rednblack

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« Reply #1185 on: <11-27-14/0006:48> »
Okay, I'll have a IC post up tomorrow. Is the host accessible from Public, or will she need to use Transcendant Grid?

Public is fine. It's a virtual space museum, a "service" Ares has graciously bestowed upon all meta-humanity.
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JackVII

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« Reply #1186 on: <11-27-14/0009:15> »
Used my healing preparation, resulting in one whole success (she's now at 4 boxes of physical damage). Have I mentioned how awful alchemy is? I should have grabbed Breeze's preparation, it would have rolled five dice. Oh well...

Potency (1) + Force (3) - Essence (1) (3d6.hits(5)=1)

As far as driving, I think we need to avoid the intersection of 47 & 60 like the plague, so here's my suggestion:

We exit our little backroad, turning right when we hit the asphalt. That will take us to Whites Creek Road. Turn right on Whites Creek Road... you know what, I'm just going to draw a route on the map if that's cool? Basically, we take backroads for the first part, then ease our way into regular traffic after we drop off the students on the north side of campus.

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Poindexter

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« Reply #1187 on: <11-27-14/0356:50> »
Is it too late to change the name of this game to "The Savior of College Station"?

We may be nearing a Chapter 2 point, and I've been thinking something similar.

I certainly wouldnt mind doing a chapter 2 sorta thing, assuming we get outta here.

As far as actions, im assuming i had more than 6 more seconds to make the half a mile run for the car, so am i scrubbed all the way?

i forgot to post about it, but i would have taken a moment to see if breeze was alive or dead. actually, fuck that, i probably woulda just slapped the trauma patch on him and tossed him in the trunk. If he's alive when he goes in, he'll still be when he comes out.
Also, once we're back on an actual road and following the laws and all, i'd like to throw the car it on auto pilot for a few seconds and summon a force 3 air spirit with the search power, and send it off to help bookworm find her way back to her body.

summon a windling: 7d6t5 0

but that shit aint happenin. too busy and distracted, i spose. I'll work it into the IC post upcoming.

Resist summoning: 3d6t5 2

resist drain: 5d6t5 2

so i take 2 stun? or is it none?
« Last Edit: <11-27-14/1224:33> by Poindexter »
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JackVII

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« Reply #1188 on: <11-27-14/0856:02> »
2 Stun. The amount of stun you have to resist is equal to double the number of hits (not net hits) on the spirit's resistance test. Since it rolled two, you have to resist four.

Don't worry about the spirit, since I know where we're (hopefully) going to end up, it should be relatively easy to find, and thus a low threshold.
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Poindexter

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« Reply #1189 on: <11-27-14/1227:12> »
Don't worry about the spirit, since I know where we're (hopefully) going to end up, it should be relatively easy to find, and thus a low threshold.

Well, if shit goes sideways, if book aint back in her body in half an hour, im trying again and sending it after her.
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rednblack

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« Reply #1190 on: <11-28-14/1155:00> »
@Poindexter, by the time you guys made it to the car, Hopeless' traces would be scrubbed.

@Jack, sure you can draw out the route.  It looks solid.  Good choice avoiding Hwy 60 by the airport.  So you're aware, it would've taken Bookworm about a minute to draw that out for Hopeless to follow, so something like 20 combat rounds, if you're worried about a Lonestar astral presence when you get to the pit.   
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JackVII

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« Reply #1191 on: <11-28-14/1158:22> »
So you're aware, it would've taken Bookworm about a minute to draw that out for Hopeless to follow, so something like 20 combat rounds, if you're worried about a Lonestar astral presence when you get to the pit.   
Thanks, I figured I would have to risk it. My other thought was to just ask the car to wait for me to knock it out, which shouldn't take long, but with the drones incoming, I think that would be too big of a risk. I probably didn't make it clear, but she's trying to mitigate her risk by approaching through the treeline once she got closer to the pit, hopefully trying to fade her aura among the aura of the trees.
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JackVII

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« Reply #1192 on: <11-28-14/1241:11> »
Quick Rules Question: If a spellcaster casts a spell inside of a vehicle, can we assume the astral signature imprints on the vehicle and moves along with it for the sake of sanity? Additionally, can we assume that the origin and destination spell signatures for a casting are linked, so that if you're able to erase one of the signature, then the other is erased as well?

In other words, I can't find the astral signature of the manabolt spells the mage that was in the car cast either at the pit or on Error/Hopeless (presuming the mage erased the signature)?

Just trying to make this a bit more rational for everyone involved.
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rednblack

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« Reply #1193 on: <11-28-14/1245:05> »
Quick Rules Question: If a spellcaster casts a spell inside of a vehicle, can we assume the astral signature imprints on the vehicle and moves along with it for the sake of sanity? Additionally, can we assume that the origin and destination spell signatures for a casting are linked, so that if you're able to erase one of the signature, then the other is erased as well?

In other words, I can't find the astral signature of the manabolt spells the mage that was in the car cast either at the pit or on Error/Hopeless (presuming the mage erased the signature)?

Just trying to make this a bit more rational for everyone involved.

I think that's right on all accounts.
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JackVII

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« Reply #1194 on: <11-28-14/1257:45> »
Gratzie!

After Bookworm erases her signature, she'll take one last good look around the pit and then head back to her body.

The red block (pg. 314, While You Were Out) that covers finding your body if it has been moved doesn't give a threshold, it says the GM sets it. I figure it might be on the low side given that Bookworm both designated the route and knows the final destination. I also don't know if the Extended Test threshold suggestions are all that appropriate for this test given that, at best, most mages are only going to have six rolls at best. The time interval is an hour.

 Here's my first roll (Invisible Castle is down for me, so here's Orokos)
Findin' muh body! INT (5) + Assensing (6) - Wound (1) [8]: 10d6t5 4
« Last Edit: <11-28-14/1259:57> by JackVII »
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rednblack

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« Reply #1195 on: <11-28-14/1317:41> »
@Jack,

That'll be enough for Bookworm to find her body once they get to the hotel.  Finding the car en-route will be much trickier, though it'll be a whole lot easier to find on the back roads before they hit W. Villa Maria, as there aren't any other cars on the road.  I would think that Bookworm would need a bit of altitude for that, so there's a chance of exposure there, but also of seeing what there is to see.
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JackVII

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« Reply #1196 on: <11-28-14/1323:18> »
Cool. I've never been exactly clear on how it works. I think the intention is that you use Astral Tracking (it's on the following page) and I've never been clear if you're actually tracking something somehow or if you're thinking really, really hard about the link in question and, once you make the connection, you just zip to the wherever the link terminates.

In any case, she'll use whatever the safest method she can use to find her body within three hours. Since it shouldn't take them that long to get to the hotel, I figure she'll just sort of meet them there, LOL.
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rednblack

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« Reply #1197 on: <11-28-14/1333:37> »
Cool. I've never been exactly clear on how it works. I think the intention is that you use Astral Tracking (it's on the following page) and I've never been clear if you're actually tracking something somehow or if you're thinking really, really hard about the link in question and, once you make the connection, you just zip to the wherever the link terminates.

In any case, she'll use whatever the safest method she can use to find her body within three hours. Since it shouldn't take them that long to get to the hotel, I figure she'll just sort of meet them there, LOL.

Even though the SR5 rule book goes to great lengths to say that astral perception isn't like seeing, I think that's the best metaphor.  I think you are "feeling" and "thinking" and in some ways "seeing" astral signatures, astral forms, and the lack thereof as you meander your way to the destination.  Since walls and other unnatural barriers effectively "block" astral perception, Bookworm would be going room to room until she found the one with her body in it.  That all make sense?
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JackVII

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« Reply #1198 on: <11-28-14/1405:00> »
Yeah, I think that's a reasonable interpretation. So, assuming Bookworm doesn't run into any problems, she'll meet back up with the team at the hotel.
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Poindexter

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« Reply #1199 on: <11-28-14/1405:47> »
Need i make another roll for conversing with these kids or just RP it?
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