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Edge, Edge, Edge, Edge, Edge, Edge, Edge, Edge.... wonderful EDGE!!!

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joe15552

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« on: <12-06-10/1725:01> »
If you roll a critical glitch, which means, you rolled no hits, and instead of spending a point of edge to negate it, you spend an edge to reroll all the misses (which would be all the dice in the case of a critical glitch), and roll enough hits to succeed, does that mean you succeed with a glitch?

Chaemera

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« Reply #1 on: <12-06-10/1804:04> »
The by-the-books read is that you can re-roll all the dice that did not score hits on a single test. This means you no longer have 50% (or more) ones and no hits. Unless you re-roll a critical glitch.

OR, you can negate (entirely) the effects of a glitch or critical glitch. You keep whatever hits you have, and call it a day.

So in your example, when you spend a point of edge specifically to negate a critical glitch, you don't re-roll (you didn't chose that option), you simply don't have the effects of a critical glitch anymore.

By the book, I see no reason to ever simply negate the effects of a glitch / critical glitch vice re-rolling. The way I compensate for this is that you can spend edge to re-roll before I tell you what the effect of the glitch / critical glitch is, but if you (for whatever reason) wait until after I tell you the bad news, then you can only spend to negate.
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Doc Chaos

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« Reply #2 on: <12-07-10/0104:10> »
By the book, I see no reason to ever simply negate the effects of a glitch / critical glitch vice re-rolling.

I have been wondering about that myself...
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Kot

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« Reply #3 on: <12-07-10/0457:20> »
When you get a single success and a glitch, i'd say it's worth a shot.
Mariusz "Kot" Butrykowski
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Doc Chaos

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« Reply #4 on: <12-07-10/0519:59> »
To re-roll, yes, but not simply negate the glitch. If you re-roll you might even score more successes.
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raggedhalo

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« Reply #5 on: <12-07-10/0525:05> »
I always ruled that if you had a critical glitch, you couldn't reroll - you could only negate the glitch (or add extra dice).
Joe Rooney
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Kot

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« Reply #6 on: <12-07-10/0609:03> »
But when you get a dice pool of 12, and get 5 hits, and a critical glitch? Then i'd negate the glitch, or re-roll failed dice. Depending on how roll-heavy the scene is.
Mariusz "Kot" Butrykowski
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Doc Chaos

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« Reply #7 on: <12-07-10/0736:07> »
Uhm, when you get hits it's never a critical glitch. A critical glitch is when you get 50% 1s and no hits. 50% 1s and x hits is a "normal" glitch.
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Walks Through Walls

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« Reply #8 on: <12-07-10/0935:54> »
I always ruled that if you had a critical glitch, you couldn't reroll - you could only negate the glitch (or add extra dice).

That is how I always played it too. The other thing to keep in mind is that you can succeed with a regular glitch, and by the book a regular glitch should just be something inconvenient or funny not life threatening. A critical glitch however is another story.

Since you can only spend edge once on a roll it quickly becomes a really bad day when you use edge to get extra dice on the roll then proceed to critical glitch
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Kot

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« Reply #9 on: <12-07-10/1151:30> »
Damn. I know i'm forgetting something. Seems i have a few outdated viewpoints to upgrade.
Mariusz "Kot" Butrykowski
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Bradd

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« Reply #10 on: <12-08-10/1818:16> »
Interpretation in my group is that when you add extra dice or re-roll with Edge, it doesn't change whether you glitched (either way). If you re-roll a critical glitch, you might get some hits, but it's still a critical glitch. Likewise, if you add Edge to a non-glitch, it can't become a glitch.

Chaemera

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« Reply #11 on: <12-08-10/1819:36> »
Interpretation in my group is that when you add extra dice or re-roll with Edge, it doesn't change whether you glitched (either way). If you re-roll a critical glitch, you might get some hits, but it's still a critical glitch. Likewise, if you add Edge to a non-glitch, it can't become a glitch.

I have considered this approach, it seems the best way to make all possible edge uses balanced / useable.
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Doc Chaos

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« Reply #12 on: <12-09-10/0034:19> »
If you re-roll a critical glitch, you might get some hits, but it's still a critical glitch.

This doesn't make any sense. Either you fail realy horribly, or you don't.
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The_Gun_Nut

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« Reply #13 on: <12-09-10/1107:04> »
Which would make the reroll and the removal of a critical glitch mutually exclusive.  I can see adding in Edge dice afterward (not rerolling, adding dice) to try to get hits in order to drop the CG to a regular G, as that wouldn't be at odds, thematically.
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Bradd

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« Reply #14 on: <12-09-10/2002:13> »
This doesn't make any sense. Either you fail realy horribly, or you don't.

When you add Edge to a critical glitch, it isn't necessarily a horrible failure anymore. If you convert it to a normal glitch, then it's merely an inconvenient or weird failure. If you get extra hits from Edge, then it's a horrible success, a Pyrrhic victory.