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[OOC] Milk Can Escape

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Poindexter

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« Reply #15 on: <07-19-14/1610:28> »
Yes any roller will do.
@Number2, if Greenwood and Kachina have known each other and decided to team up, any suggestion how and why?

How did Cabonel got to swear by Skinny Jim for protect? Have they built a friendship or purely professional?

It's hard to say. I don't really know much about cabonel. what kinda guy he is, what his morals are, that kinda thing.
Can't say if we'd be friends or not.

Also dont really know why a guy who never leaves the house needs a bodyguard now that i think about it.

Perhaps we go another direction

An idea i was kicking around in my head was something like "Kachina had heard stories of this legendary elven swordsman named "Zuzjana" for years, and realizing the team she was assembling would need some fast and deadly close range protection, she reached out to him through a mutual contact, perhaps even went to his deli herself, i dunno. How she contacted him is up to you. But his response was to send a wiry 15 year old ork calling himself "Skinny Jim" in his place. If the group has already been on any runs together, he's proven himself to be a wise, friendly, quiet, reliable, and deadly ally, even if he IS a bit limited in his skillset.


Also, Elek, you mentioned doing something with the cougar fineblades. what was that exactly?

As it stands, the cougarblade is identical to a regular ol sword in accuracy and dmg, but costs more, has higher availablity, and less AP.
it seems like we should just put the AP = the sword and the accuracy one higher, to make it worth the money. eh?

Or i could just use a regular ole sword and not worry bout it.

whatever works for you
« Last Edit: <07-19-14/1614:09> by Poindexter »
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Triskavanski

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« Reply #16 on: <07-19-14/1621:03> »
Well, Cabonel does eventually leave his house, once he starts getting into runs. He ends up needing to put up his microcameras and the like in places.

He prefers though to keep some distance away from the action, and uses his chameleon suit to keep that way.
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obidancer

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« Reply #17 on: <07-19-14/1635:43> »
The way SR5 is made, decker does need to come with the team now. I understand Cabonel is not the regular Decker kid, and that he will stay away from the action, but he will still have to remain not too far... Maybe in Moto's van for that matter.

@pointdexter  Body 6 Str 10! how does that make the ork Skinny and Wiry? :) he could put some Troll to shame lol.

I don't mind the Zuzjana story though, very possible. I am just trying to make more character connections.
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Kachina - Shaking the Shadows

martinchaen

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« Reply #18 on: <07-19-14/1642:57> »
Smuggling compartment in Moto's van is nice and comfy :)

Poindexter

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« Reply #19 on: <07-19-14/1644:25> »
The way SR5 is made, decker does need to come with the team now. I understand Cabonel is not the regular Decker kid, and that he will stay away from the action, but he will still have to remain not too far... Maybe in Moto's van for that matter.

@pointdexter  Body 6 Str 10! how does that make the ork Skinny and Wiry? :) he could put some Troll to shame lol.

I don't mind the Zuzjana story though, very possible. I am just trying to make more character connections.
well, that 6 body is on the ork scale, so 4-9, 6 still puts him on the thin side for an ork
and the 10 str is really just 7+some magic. I figure that + the weak immune system, and he can come across as wiry.

the equal of a human with 3 bod and 5 str, so definitely well toned, and muscled, but still on the wiry side.
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obidancer

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« Reply #20 on: <07-19-14/1646:53> »
@pointdexter: And for creative thinking, out of curiosity, what does he dress like?
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Poindexter

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« Reply #21 on: <07-19-14/1652:39> »
@pointdexter: And for creative thinking, out of curiosity, what does he dress like?
He sticks to light colors, tan, beige, white, etc. Prefers clothes that allow alot of movement, baggy pants, button down shirts with wide sleeves, not quite "kung-fu movie" but a close contemporary style. He prefers very simple, traditional, and unobtrusive clothing. Except when it comes to shoes. His color scheme stays the same, but his shoes are the most modern, hi-tech, up to date shoes he can afford. Sneakers, mostly.
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Number 2

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« Reply #22 on: <07-19-14/1805:18> »
@Obidancer

Well, like you said, they both have military experience. rolen in the UCAS, and he was 18 when he joined and spent about 4 years in the military and 1 on the streets. So it is possible that they knew each other in the UCAS, seeing as how Rolen signed up for just about everything in it. Including, Demolition classes, personal defense classes, combat tactics classes, etc.
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Triskavanski

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« Reply #23 on: <07-19-14/2019:29> »
The way SR5 is made, decker does need to come with the team now. I understand Cabonel is not the regular Decker kid, and that he will stay away from the action, but he will still have to remain not too far... Maybe in Moto's van for that matter.

@pointdexter  Body 6 Str 10! how does that make the ork Skinny and Wiry? :) he could put some Troll to shame lol.

I don't mind the Zuzjana story though, very possible. I am just trying to make more character connections.


Well, I play Technomancers differently than I would a decker but I don't intend on staying in my home while doing full on runs, after all don't drek where you eat.

I'll get a data tap though, to assist that.
Concepts are great, but implementation sucks. Why not improve it?

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martinchaen

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« Reply #24 on: <07-19-14/2046:42> »
Shame 5th Edition riggers can no longer do much at all in the Matrix except Matrix Perception Tests and Matrix Search. Compensate On The Fly is pretty neat, though.

obidancer

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« Reply #25 on: <07-19-14/2107:36> »
What is Compensate on the fly if I may ask?
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martinchaen

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« Reply #26 on: <07-19-14/2356:04> »
Away from books at the moment, but it boils down to a rigger taking a complex action while his persona is on his RCC using EWar and Logic, I believe, with hits counting as noise reduction.

Poindexter

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« Reply #27 on: <07-20-14/1455:52> »
I don't mind the Zuzjana story though, very possible. I am just trying to make more character connections.

Well, there's also mutual contacts and interests that people could know eachother through.
Skinny enjoys reading stories/watching trids about street samurai and he's also really into trees and plants. He also has a fixer, street-doc, and bartender contact that i haven't fleshed out yet.
If someone else has a similar contact they aint fleshed out yet, perhaps its the same person?
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Triskavanski

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« Reply #28 on: <07-20-14/1505:17> »
Well the names I have are net handles for my fixer and electronics guy.
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Elektrycerze3

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« Reply #29 on: <07-21-14/0252:56> »
Thank you for providing the snippets =)

So, before I unexpectedly vanish for no good reason like many prospective GMs on this pbp forums do, I'll try to answer your questions:



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On Jammers - <...>I read that Jammers<...>do not effect Technomancers.
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First of all, unlike Triskavanski I would suggest making Technomancers vulnerable to jamming just like everyone else, but instead allow them to form PANs just like a device.

Well, I have two ways in mind to go about it:
1) Only headjammers affect technomancers;
2) Technomancers can form PANs.
@Triskavanski, as the only technomancer in this group you can choose the one you like.



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I might want to pick up pulse storm. Though I don't know how long pulse storm is suppose to last.

Let's say it lasts an encounter/scene. So about couple of minutes.



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A houserule we've been real happy with is 1% for the first half of the boxes, 5% for the second half.
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Let's not make repairs more costly than the GM suggested, neh?

Not an answer, but a comment: LOL =)



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And I apologize in advance, because I have quite a few questions with regards to rigging

No need: I quite understand the issue =)

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1. Will a drone's pilot program be able to benefit from a smartgun equipped weapon if it has a smartlink upgrade as part of it's sensor package?
Suggestion: Can gain non-implanted benefits of a smartgun system (+1 to limits and dice pool using Take Aim, if wireless various free actions)

Let's go with your suggestion =) Although I believe one doesn't have to Take Aim to get the +1 wireless bonus.

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2. Same as above, but for a rigger with an implanted smartlink who's jumped into said drone
Suggestion: Treat as implanted smartlink using normal smartgun equipped weapon

Your suggestion seems reasonable.

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3. How do you want to handle progressive recoil with drones<...>?
Suggestion: Determine Progressive Recoil based on Fire Mode used as normal, even though actions are Complex<...>

That one you might like a lot: let's just houserule, that drones (not vehicles or pivoted manual operated guns) fire using the base Fire Mode Action, not Complex Action.

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4. Rigger-related attributes
Jumped-In Gunnery uses Logic as linked attribute; disputed by statement from Aaron a while back, but recently updated version of core has removed Agility from Gunnery all together (source of confusion)
Jumped-In Sneaking uses Intuition as linked attribute (source)
Suggestion: An alternative to attribute usage is to allow Jumped-In Riggers to use the Astral Attribute substitution<...>

I am not sure about that one. Everything inside me screams that Reaction is stylistically more appropriate for jumped-in riggers, but for the sake of experiment let's go with your suggestion (including Sneaking).

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5. Will you follow Aaron's reading that Rigger Command Consoles provide +1 to Vehicle and Matrix Actions in addition to the +2 bonus from Hot-Sim (source)
Suggestion: I would allow it, both because Aaron says so and because it's a 150k+ investment :)

I follow Aaron's reading 60% of the time, all the time =P All hail Aaron. So yes =)

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6. Just in case you aren't aware (I just recently discovered this rule myself), drones get Recoil Compensation equal to their BOD (hidden away on page 176, but YAY!).
Suggestion: None, just FYI in case you didn't know.

tl;dr: YAY!

Funny bit about that one: I noted that on the first reading of the book, but considered it too OP, so when GMing SR5 for the first time, I houseruled that bit away. After the first combat our rigger was devastated: his drones couldn't hit anyone and they were as fragile as fragging china. So we dismissed that house-rule, which was the most short-lived houserule I ever implemented.

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Fair enough, at least this way I'm aware ahead of time :)
Not my preference, but it's your game so I'll just roll with it.

Thank you =) I took a note of your preference a long time ago. By the way, even if I wanted to go with realism (military realism, I guess), I'd suck at it: not only am I a person who has no head for science, but also my whole military experience is limited to patching up my service coat, fetching stuff for drill sergeants and assembling AKs. Gotta love Russian Army =P



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Also, Elek, you mentioned doing something with the cougar fineblades. what was that exactly?

Let's buff its AP and Acc by one point each, just like you said. It shouldn't be worse that the sword, but it shouldn't be better in every respect too (that way the sword has higher Reach at least).




I'll have to test all those rollers to find the one. Thanks for the suggestions.



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Thanks for organizing this, Elek!
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yeah, indeed.

You are welcome =) But better wait until we start an IC thread, don't jinx it))
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