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[Resource][Module] Brothers United for 5E

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Dangersaurus

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« on: <06-09-14/1608:52> »
Spoilers for Mission Season 4-8 Brothers United.

Here are the NPCs and enemies from the 4th edition Missions adventure Brothers United, converted to 5th edition.You'll need Street Magic to use some of the critter powers, IMO they all work well with 5E without need for conversion, other than to pick a limit for some dice pools.

Conversion notes:
* I use a more smoothed-out scale for converting skills, going exactly by the conversion guide the non-spirit NPCs here will have 1 more point in a few of their better skills.
* I did not convert King Willy; I used my own NPC in his place.
* Moorepoole and the Initiates should know some ritual spells; that's probably beyond the scope of the adventure though.

Katarina Vick
METATYPE: HUMAN
B 2, A 3, R 3, S 2, W 3, L 3, I 4, C 4, ESS 6, EDG 2
Condition Monitor (P/S): 9 / 10
Armor: 0
Limits: Physical 3, Mental 5, Social 6
Physical Initiative: 7+1D6
Active Skills: Computer 6, Etiquette 6, Gymnastics 3, Negotiation 4, Perception 6
Knowledge Skills: Child Development 4, Metahuman Studies 4
Qualities: SINner (National SIN): UCAS
Gear:
. . Contacts (3) w/ Image Link
. . Hermes Ikon Commlink

Father McMickey
METATYPE: HUMAN
B 3, A 2, R 2, S 2, W 6, L 4, I 5, C 5, ESS 6, EDG 2
Condition Monitor (P/S): 10 / 11
Armor: 0
Limits: Physical 3, Mental 7, Social 8
Physical Initiative: 7+1D6
Active Skills: Arcana 10 (Possession +2), Computer 4, Etiquette 8 (Church +2), Gymnastics 3, Negotiation 7, Perception 4, Performance 8 (Sermons +2)
Knowledge Skills: Scripture 6
Qualities: SINner (National SIN): UCAS
Gear:
. . Contacts (3) w/ Image Link
. . Renraku Sensei Commlink

Momma Cat
METATYPE: HUMAN
B 5, A 3, R 3, S 5, W 3, L 3, I 3, C 4, ESS 6, EDG 2
Condition Monitor (P/S): 11 / 10
Armor: 0
Limits: Physical 6, Mental 4, Social 6
Physical Initiative: 6+1D6
Active Skills: Computer 3, Etiquette 6 (Children +2), Gymnastics 3, Negotiation 4, Perception 8, Unarmed Combat 4
Knowledge Skills: Child Development 8, Metahuman Studies 6
Gear:
. . Renraku Sensei Commlink

Human-Roach Soldier Hybrid Force 4
Critter (Roach Soldier Hybrid)
B 7, A 7/8, R 7, S 7/8, W 4, L 4, I 4, C 4, ESS 4, EDG 2, M 4
Condition Monitor (P/S): 12 / 10
Movement: x2/x4/+2
Armor: 12+8H
Limits: Physical 10, Mental 6, Social 6
Physical Initiative: 11+1D6
Active Skills: Assensing 4, Astral Combat 4, Close Combat Group 4, Counterspelling 4, Firearms Group 4, Gymnastics 4, Perception 4
Critter Powers: Animal Control: Roaches, Aura Masking, Fear (8dicepool vs. Willpower + Logic), Hive Mind (8dicepool (2)), Immunity to Normal Weapons (Armor Rating 8 ), Inhabitation, Realistic Form, Roach Spirit, Sapience
Weaknesses: Allergy, Mild: Insecticides, Evanescence
Augmentations:
. . Datajack
. . Muscle Replacement (1)
. . Smartlink
Gear:
. . Armor Jacket w/ Nonconductivity (2)
Weapons:
. . Ares Predator V [Heavy Pistol, Acc 7, DV 8P, AP -1, SA, 15 (c)] w/ (15x) Regular Ammo, Silencer/Suppressor, Smartgun System, Internal
. . Claws [Unarmed, Acc 10, DV 10P, AP ]
. . Combat Axe [Blade, Reach 2, Acc 4, DV 13P, AP -4]

Ork-Roach Soldier Hybrid Force 4
Critter (Roach Soldier Hybrid)
B 10, A 7/9, R 7/8, S 9/11, W 4, L 4, I 4, C 4, ESS 1/4, EDG 2, M 4
Condition Monitor (P/S): 13 / 10
Movement: x2/x4/+2
Armor: 12+8H
Limits: Physical 14, Mental 6, Social 6
Physical Initiative: 11/12+2D6
Active Skills: Assensing 4, Astral Combat 4, Close Combat Group 4, Counterspelling 4, Firearms Group 4, Gymnastics 4, Perception 4
Critter Powers: Animal Control: Roaches, Aura Masking, Fear (8dicepool vs. Willpower + Logic), Hive Mind (8dicepool (2)), Immunity to Normal Weapons (Armor Rating 8 ), Inhabitation, Realistic Form, Roach Spirit, Sapience
Weaknesses: Allergy, Mild: Insecticides, Evanescence
Augmentations:
. . Datajack
. . Muscle Replacement (2)
. . Smartlink
. . Wired Reflexes (1)
Gear:
. . Armor Jacket w/ Nonconductivity (2)
Weapons:
. . Ares Predator V [Heavy Pistol, Acc 7, DV 8P, AP -1, SA, 15 (c)] w/ (15x) Regular Ammo, Silencer/Suppressor, Smartgun System, Internal
. . Claws [Unarmed, Acc 14, DV 13P, AP ]
. . Combat Axe [Blade, Reach 2, Acc 4, DV 16P, AP -4]

Troll-Roach Soldier Hybrid Force 4
Critter (Roach Soldier Hybrid)
B 10/12, A 7, R 7/8, S 10/12, W 4, L 4, I 4, C 4, ESS 2/4, EDG 2, M 4
Condition Monitor (P/S): 14 / 10
Movement: x2/x4/+2
Armor: 12+2+8H
Limits: Physical 15, Mental 6, Social 6
Physical Initiative: 11/12+2D6
Active Skills: Assensing 4, Astral Combat 4, Close Combat Group 4, Counterspelling 4, Firearms Group 4, Gymnastics 4, Perception 4
Critter Powers: Animal Control (20 small / 4 large): Roaches, Aura Masking, Fear (8dicepool vs. Willpower + Logic), Hive Mind (8dicepool (2)), Immunity to Normal Weapons (Armor Rating 8 ), Inhabitation, Realistic Form, Roach Spirit, Sapience
Weaknesses: Allergy, Mild: Insecticides, Evanescence
Augmentations:
. . Datajack
. . Dermal Plating (2)
. . Smartlink
. . Wired Reflexes (1)
Gear:
. . Armor Jacket w/ Nonconductivity (2)
Weapons:
. . Ares Predator V [Heavy Pistol, Acc 7, DV 8P, AP -1, SA, 15 (c)] w/ (15x) Regular Ammo, Silencer/Suppressor, Smartgun System, Internal
. . Claws [Unarmed, Acc 15, DV 14P, AP ]
. . Combat Axe [Blade, Reach 2, Acc 4, DV 17P, AP -4]

Insect Shaman Acolyte
METATYPE: HUMAN
B 3, A 4, R 4, S 2, W 6, L 5, I 4, C 5, ESS 6, EDG 4, M 6, I 0
Condition Monitor (P/S): 10 / 11
Armor: 12
Limits: Physical 4, Mental 7, Social 8
Physical Initiative: 8+1D6
Astral Initiative: 8+3D6
Active Skills: Assensing 8, Conjuring Group 8, Gymnastics 4, Perception 7, Spellcasting 8, Unarmed Combat 4
Qualities: Magician
Spells: Armor, Control Actions, Heal, Lightning Bolt, Manaball, Mob Mind, Stunbolt, Trid Phantasm
Gear:
. . Armor Jacket
. . Renraku Sensei Commlink

Human-Ant Worker Hybrid Force 6
Critter (Ant Worker Hybrid)
B 10, A 11, R 10, S 11, W 6, L 6, I 6, C 6, ESS 6, EDG 3, M 6
Condition Monitor (P/S): 13 / 11
Movement: x2/x4/+2
Armor: 12+12H
Limits: Physical 14, Mental 8, Social 8
Physical Initiative: 16+1D6
Active Skills: Assensing 6, Astral Combat 6, Gymnastics 6, Perception 6, Unarmed Combat 6
Critter Powers: Animal Control: Ants, Ant Spirit, Enhanced Senses: Smell, Enhanced Senses: Thermographic Vision, Hive Mind (12dicepool (2)), Immunity to Normal Weapons (Armor Rating 12), Inhabitation, Sapience, Search (12dicepool (5, 10 minutes)), Venom
Weaknesses: Allergy, Mild: Insecticides, Evanescence
Gear:
. . Armor Jacket w/ Nonconductivity (2)
Weapons:
. . Bite [Unarmed, Acc 14, DV 14P(Acid) + Venom, AP ]

Human-Ant Soldier Hybrid Force 6
Critter (Ant Soldier Hybrid)
B 10, A 11/12, R 10/12, S 11/12, W 6, L 6, I 6, C 6, ESS 2/6, EDG 3, M 6
Condition Monitor (P/S): 13 / 11
Movement: x2/x4/+2
Armor: 12+12H
Limits: Physical 16, Mental 8, Social 8
Physical Initiative: 16/18+3D6
Active Skills: Assensing 6, Astral Combat 6, Blades 6, Clubs 6, Counterspelling 6, Firearms Group 6, Gymnastics 6, Perception 6, Unarmed Combat 6
Critter Powers: Animal Control (30 small / 6 large): Ants, Ant Spirit, Enhanced Senses: Smell, Hive Mind (12dicepool (2)), Immunity to Normal Weapons (Armor Rating 12), Inhabitation, Sapience, Search (12dicepool (5, 10 minutes)), Venom
Weaknesses: Allergy, Mild: Insecticides, Evanescence
Augmentations:
. . Cybereyes (1) w/ Image Link, Smartlink
. . Datajack
. . Muscle Replacement (Betaware) (1)
. . Wired Reflexes (2)
Gear:
. . Armor Jacket w/ Nonconductivity (2)
Weapons:
. . Ares Predator V [Heavy Pistol, Acc 7, DV 9P, AP -2, SA, 15 (c)] w/ (60x) Explosive Rounds, Smartgun System, Internal
. . Ingram Smartgun X [SMG, Acc 6, DV 8P, AP , BF/FA, RC 2(3), 32 (c)] w/ Folding Stock, Gas-Vent System, (32x) Regular Ammo, Silencer/Suppressor, Smartgun System, Internal
. . Bite [Unarmed, Acc 16, DV 15P(Acid) + Venom, AP ]

Insect Shaman Initiate
METATYPE: HUMAN
B 3, A 3, R 3, S 3, W 5, L 3, I 4, C 5, ESS 6, EDG 3, M 6, I 2
Condition Monitor (P/S): 10 / 11
Armor: 9
Limits: Physical 4, Mental 5, Social 7
Physical Initiative: 7+1D6
Astral Initiative: 8+3D6
Active Skills: Assensing 8, Banishing 4, Binding 6, Firearms Group 3, Gymnastics 3, Perception 3, Sorcery Group 6, Summoning 10
Qualities: Magician
Spells: Acid Stream, Alleviate Allergy, Control Actions, Mana Barrier, Physical Barrier, Stunball, Stunbolt
Metamagic: (Initiate Grade 2) Great Ritual (6dicepool), Sympathetic Linking
Gear:
. . Armor Vest
. . Renraku Sensei Commlink
. . Tranq Patch (5) x3
Weapons:
. . Colt Government 2066 [Heavy Pistol, Acc 7, DV 7P, AP -5, SA, 14 (c)] w/ (28x) APDS, Laser Sight

Ant Queen True Form Force 10
Critter (Ant Queen True Form)
B 15, A 13, R 14, S 15, W 10, L 10, I 10, C 10, ESS 10, EDG 5, M 10, I 2
Condition Monitor (P/S): 16 / 13
Movement: x2/x4/+2
Armor: 20H
Limits: Physical 20, Mental 14, Social 14
Physical Initiative: 24+1D6
Astral Initiative: 20+3D6
Active Skills: Assensing 10, Astral Combat 10, Con 10, Counterspelling 10, Gymnastics 10, Leadership 10, Negotiation 10, Perception 10, Spellcasting 10, Unarmed Combat 10
Critter Powers: Animal Control: Ant, Ant Spirit, Astral Gateway, Aura Masking, Banishing Resistance, Bolster Spirit, Compulsion (20dicepool vs. Willpower + Logic), Concealment (-10dicepool for 50 small or 10 large targets), Enhanced Senses: Smell, Enhanced Senses: Ultrasound, Fear (20dicepool vs. Willpower + Logic), Guard (10 characters), Hive Mind (Improved) (20dicepool (2)), Immunity to Normal Weapons (Armor Rating 20), Realistic Form, Sapience, Search (20dicepool (5, 10 minutes)), Venom
Weaknesses: Allergy, Mild: Insecticides, Evanescence
Qualities: Magician
Spells: Acid Stream, Bugs, Heal, Levitate, Mana Barrier, Manaball, Manabolt, Physical Barrier, Physical Mask, Shadow, Swarm, Toxic Wave
Weapons:
. . Bite [Unarmed, Acc 20, DV 20P(Acid) + Venom, AP ]

Clay Moorepoole
METATYPE: HUMAN
B 5, A 4, R 5, S 3, W 6, L 4, I 5, C 6, ESS 6, EDG 5, M 8, I 6
Condition Monitor (P/S): 11 / 11
Armor: 12
Limits: Physical 6, Mental 7, Social 8
Physical Initiative: 10+1D6
Astral Initiative: 10+3D6
Active Skills: Arcana 9 (Insect Magic +2), Assensing 9, Athletics Group 7, Banishing 6, Binding 9 (Insect Spirits +2), Con 8, Counterspelling 8 (Combat Spells +2), Perception 8, Ritual Spellcasting 8, Spellcasting 9 (Combat Spells +2), Summoning 9 (Insect Spirits +2)
Languages: English N
Qualities: Magician
Spells: Armor, Chaos, Chaotic World, Heal, Increase Reflexes, Mana Barrier, Physical Barrier, Powerball, Powerbolt, Stunball, Stunbolt, Toxic Wave
Metamagic: (Initiate Grade 6) Extended Masking, Geomancy, Invoking, Masking (14dicepool), Reflecting, Shielding (6dicepool)
Gear:
. . Armor Jacket w/ Nonconductivity (6)
. . Hermes Ikon Commlink
. . Summoning Focus: Insect Spirits (1)
. . Sustaining Focus: Health Spells (3)
« Last Edit: <06-09-14/1614:35> by Dangersaurus »