Very cool
Is it possible to show what percentage of rolls was over your attack limit?
Not as written. when I have time, I will add a function for it. heh just did a riff off of what Slippery_Chicken wrote, new link:
http://anydice.com/program/2bbdon thinking, I'll want to change that to a new function, so it actually tells you how many hits past the limit you are rolling each time. I know how I'll do it. I'll just do it later after I get my real work done.
Very nice indeed! Only thing I'm missing is AP, but that can be done manually too.
AP would be nice, I'll factor that in when I have the chance (I'm trying to get work done right now but I wanted to see how people liked it

Is it just me or does it have issues calculating high dice pools? I get timeouts when trying to roll 20 to hit dice vs high armor targets.
Yes it does. It also can't handle exploding 6s without choking when only rolling 14d6. I asked the developer if he has an offline version and am waiting for a reply and I might make a Java version when I get a big chunk of free time, but I dislike doing graphics and it will be a lot more time intensive so it would be a while before I get to that.
Where is the defender's limit being used?
It is the dodge roll (Defender's diepool) that is limited. this is for factoring in Parry and Dodge which introduce a limit to the roll. the Soak roll is never limited (which is how it works if I understand RAW correctly).
I'm partly here to thank you for giving me credit (Thanks!
), partly to offer advice.
Hey thanks for laying the groundwork and giving me the motivation to do it. I've never used anydice beyond simple stuff before.
Here's how I'd program it*, since I'm not quite as good at anydice coding as Insaniac99:
Thanks again. I'm a software engineer IRL and like doing small coding projects. Figuring out how to program in anydice was a fun diversion last night (when I should have been working

)