But, if you're die pool before multicasting is 12 (fairly typical), and their die pool to resist is 3 (also typical), then multi-casting, your two die pools are 6 each against 3 each. On average, you'll hit with both (average 2 hits, vice average 1 hit). Yes, occasionally, you'll get bad rolls, or they'll get good rolls and you'll do none.
However, if you have the larger die pool, more rolling always benefits you in the long run. More often than not, rolling 6 against 3, you'll hit with both and do 12S damage. And even so, your odds of getting one of those two to be successful are high enough that you'll still get 6S most of the times you don't get 12S.
Part of you're wording (resisting), by the way, was correct. It's just that with the optional rule, since most casters won't choose to risk the extra drain, if you don't completely resist the spell, you take 6S per spell.
The caster's Spellcasting + Magic is resisted by the target's Body (for physical spells) or Willpower (for mana spells), plus Counterspelling (if available).
Emphasis mine.