- Clear that you can take the Multiple Attacks free action if you dual wield SS, SA, SA-Burst, BF, Long BF, simple FA and complex FA.
- Clear that you can use a single weapon to attack multiple targets if you use a complex SA-burst within short or medium range or a complex Long-BF within short or medium range.
- Not clear if you can use a single weapon to attack multiple targets if you use a BF, simple FA or complex FA.
- IF we come the conclusion that we
can attack multiple targets if we use BF, simple FA or complex FA -> do targets in this case need to be within close or medium range??
It is my understanding that you can use a single complex SA-Burst or a single complex Long-BF to attack multiple targets as long as they are within short or medium range. This is probably not even up for debate.
When it comes to simple BF mode, simple FA mode and complex FA mode it is my understanding that you can not attack multiple targets with them (unless you dual wield, in which case you can attack two opponent with one burst each or attack one target twice). This, however, is up for debate.
My reasoning for this, besides the rule text explaining what you can and cannot do in simple and complex actions, is that a BF fire 3 bullets very rapid at one target. In a simple action. Would be hard pressed to spread them at different targets. And for FA weapons it is my understanding that you are intended to use Suppresive Fire (which is a sort of a well defined frontal cone attack that last the whole combat turn).
Then we have the issue of avoiding getting hit. And how many targets can you attack.
If we can agree on that you can only use a single firearm to attack multiple targets if you use a complex SA-burst, a complex Long BF or with FA in suppressive fire then this not as difficult to understand as we thought in a lot of previous posts.
If we start from the top and work the way down.
FA suppressive fire You use Reacion + Edge (+willpower from full defense if that is used) to defend against suppressive fire. This is clear from the rules and not up for debate. One thing that might be under debate, however, is how much damage you take. If you are hit, will additional net hits increase DV or do you always only take base DV (+ammo mods).
- From the text it does seem to be binary. Either you are hit and take base DV (+ammo mods). or you are not hit. "Net hits" does not seem to increase the damage.
Long BF. One BF is basically 3 bullets that is fired very rapidly (it take less than 0.2 seconds to fire all three bullets). It is safe to assume that you can only land one BF at one target and that it can not be used to spread among multiple targets. A long BF is basically two individual BFs. For a non-wired person that is one burst of 3 bullets over 0.2 seconds and then - within 3 seconds - another burst of 3 bullets over 0.2 seconds. This does indicate that you can use a Long-BF complex action to fire 1 BF at one target and then 1 BF at another target (that does not have to be standing next to the first target or in a frontal cone - you are after all not really spraying bullets here). To avoid a BF both targets get -2 on his defense roll (as per normal BF rules). If you fire both bursts at the same target then he would have taken one attack with -5 on his defense roll (as per normal Long-BF rules). As per Multiple Attacks free action you can only attack two targets if you have a weapon skill of 3 or more (if we assume you round up).
SA-Burst. SA-burst is tapping 3 bullets with a semi automatic weapon. for a non-wired person that would mean about one shot per second. If fired on a single target that target would take -2 on his defense roll (as per normal SA-Burst rules). If spread among up to maximum of 3 individual targets then they would have to avoid one bullet each and take -0 on their defense rolls (as per normal SA rules). Attacking 3 individual targets with one SA-burst would split the attack pool three times - something that will increase the risk of glitch very fast. You also need to be a very skilled gunner for the rules to even let you attack three targets (skill of 5+ as per the multiple attacks rule). A more "normal" use of SA-burst would be to fire one shot at one target, one shot between the targets and then the third shot at the the second target. Since it is only two targets the pool would "only" be split twice. Both or all three targets need to be within short or medium range. As per Multiple Attacks free action you can only attack two targets if you have a weapon skill of 3 or more and you need a weapon skill of 5 or more if you want to attack all three targets.
A lot of speculation from my side, but I think it make a lot of sense and there are no rules that contradict my reasoning. However, there are very few rules that support my reasoning as well - so everything is up for debate. I want more perspectives on this.
Type One hand attack Targets Action Pool Shots Dodge Notes
==== ==================== ======= ======= ===== ===== ===== ============================
Melee Melee Attack 1 Complex Full N/A -0
Melee Melee Attack Skill/2 Complex Split N/A -0 Max skill/2 targets
SS Single Shot 1 Simple Full 1 -0 No recoil
SA Semi-Automatic 1 Simple Full 1 -0
SA Semi-Automatic Burst 1 Complex Full 3 -2
SA Semi-Automatic Burst 2 Complex /2 3 -0 skill 3+ short/medium range
SA Semi-Automatic Burst 3 Complex /3 3 -0 skill 5+ short/medium range
BF Burst Fire 1 Simple Full 3 -2
BF Long Burst 1 Complex Full 6 -5
BF Long Burst 2 Complex /2 6 -2 Skill 3+ short/medium range
FA Simple Full Auto 1 Simple Full 6 -5
FA Complex Full Auto 1 Complex Full 10 -9
FA Suppressive Fire No Limit Turn Full 20 -0 Cone, Reaction+Edge to dodge