Whether or not the difference is sufficient is another question, but can we stop pretending that a well built Mystic Adept can possibly be as good at being a Mage as a well built Mage? A well built Mage is making VERY substantial use of their chargen Karma, so spening that on Power Points directly diminishes the Mystic Adept's abilities as a Mage.
Or, in other words, "mage+" is completely inaccurate per definition.
I think that using things like "mage+" and the like are basically an attempt to create stronger feelings leaning toward the side of those arguing on the side that the MA is 'overpowered'. If I remember right, it first popped up when that point about Mystic Adepts having less of that character generation karma first came up.
If you'd actually paid any attention to my posts while you were arguing with me about them, you'd know that I, at least, use "Mage+" and "Adept+" to mean precisely that: all the things an Magician resp. Adept gets at the same cost, with some extras thrown in for free. I also used those terms specifically for the pre-errata character advancement part.
I think mystic adepts should be over powered.
(...)
Anyway, the game shouldn't be balanced around munchkins, but around making each archetype viable. And the way mystics used to be was not very viable.
So because Mystic Adepts weren't really viable in 4E, they should be boosted to the point where Magicians and Adepts aren't really viable? Nice.
Mages and adepts are viable.
With the hot patch errata they are, yes, but before, the only real reason to go Magician long-term was Astral Projection. Besides, my
point was that you said Mystic Adepts should be overpowered, but making them overpowered (not just viable, overpowered) would make Adepts and Magicians not viable.