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High Concept and Shadowrun

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wylie

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« Reply #165 on: <06-21-11/1751:38> »
Dominion Tank Police
Gost In the Shell
Cybercity Odeo 808

just to name a few....

oh, and I made Gorilla Grodd, weak in comparsion to the real Grodd, but influence and mob control can be fun...

Crimsondude

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« Reply #166 on: <06-21-11/1801:55> »
Did he have a jetpack?

Grodd needs a jetpack.

CanRay

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« Reply #167 on: <06-21-11/1816:41> »
Deathlok is a cyberzombie, and based on a rejected pitch for the original cyberzombie—Robocop.
No, Dethklok, the Heavy Metal band in Metalocalypse.
Si vis pacem, para bellum

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Crimsondude

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« Reply #168 on: <06-21-11/1834:54> »
Ah. Never mind.

Longshot23

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« Reply #169 on: <06-22-11/0504:48> »
Pfeh.  Snake Plissken rules.

CanRay

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« Reply #170 on: <06-22-11/1028:10> »
Pfeh.  Snake Plissken rules.
I thought he was taller.  And dead.  :P
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Gibbersan

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« Reply #171 on: <06-22-11/1207:44> »
Would it help if he were shorter and living?

CanRay

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« Reply #172 on: <06-22-11/1439:44> »
Being alive always helps.
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Charybdis

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« Reply #173 on: <06-22-11/2300:24> »
Being alive always helps.
Well, when just out of spite you've plunged the entire world into an EMP-fuelled age of anti-tech, it would probably help to keep a low profile :P
'Too much is never enough'

Current PC: Free Spirit (Norse Shamanic)
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CanRay

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« Reply #174 on: <06-22-11/2307:54> »
Well, when just out of spite you've plunged the entire world into an EMP-fuelled age of anti-tech, it would probably help to keep a low profile :P
Personally, I blame the President for that particular choice.

"Welcome to the human race."
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Charybdis

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« Reply #175 on: <06-22-11/2319:17> »
Well, when just out of spite you've plunged the entire world into an EMP-fuelled age of anti-tech, it would probably help to keep a low profile :P
Personally, I blame the President for that particular choice.

"Welcome to the human race."
Hell, I thought it was a good call...but still, there would be bad-@ss consequences beyond the final scene...
'Too much is never enough'

Current PC: Free Spirit (Norse Shamanic)
'Names are irrelevant. Which fake ID do you want me to quote from?'

Phreak Commandment V:
If Thou Be In School, Strive To Get Thine Self Good Grades, For The Authorities Well Know That Scholars Never Break The Law

CanRay

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« Reply #176 on: <06-22-11/2320:10> »
Hell, I thought it was a good call...but still, there would be bad-@ss consequences beyond the final scene...
Good luck catching him.

...

OK, good luck holding him.  Catching him seems to be easy.  :P
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Crimsondude

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« Reply #177 on: <06-23-11/0212:55> »
You know it came to me that I never got much traction recreating our final campaign into a story that I would be able to own outright (Well, I wouldn't mind sharing with the other players, but I mean no copyright liability related to SR), and while that was grounded entirely in an alternate but very realistic future, that damned if it wouldn't be more appropriate to write it with superhumans in mind.

The Dweller

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« Reply #178 on: <07-16-11/2204:43> »
I love the idea of High Concept in Shadowrun.  To me, its an excellent way of changing things up from time to time.  Throwing in an element of 'what the?' that players aren't expecting really helps shake things up and keeps a game from feeling monotonous.

A few examples:

Back in SR (before we had editions), I got talked one weekend into running for a group at a local gaming club that included both ridiculous ('Monty Haul' level) characters and average ones.  The real power creep players were ones that had their own shell megacorp in game and figured whatever a GM could come up with they'd have whatever they wanted to throw at the problem to solve it.  So I went completely off the charts, passed up superheroes and went straight to aliens; A Predator II remake came to mind.

My feverish mind quickly set on an unknown craft recorded breaching Seattle airspace and disappearing somewhere around Hell's Kitchen, Puyallup (it burrowed itself under the lava flows).  The players went to investigate, took everything they thought they would need and found themselves unprepared for an alien hunt that stretched all the way back into downtown and left them feeling like the hunted.  In the end, a good time was had by all that weekend.  And I have one player that to this day is still in a gaming group with me playing Shadowrun.

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My second installment of High Concept was when I developed a SR3 story that involved a single A research division that was delving further along 'Dreamchipper' paths of artificial implanted personalities.  They were focusing along 'hero' concepts to make super soldiers, and had developed a dark knight/vigilante persona.  One of the VPs in charge of the project had a son that was bad into BTLs and was hopeful that some of their research would lead to a 'cure' for his son.  To sum up the rest, the beetlehead got ahold of the chip, slotted it thinking it was a fix, became 'Batman', took the experimental armor and rigger gear/vehicle housed on site (bad choice for corp, good for plot) and started terrorizing street gangs.

Enter the players.  They meet with the Johnson, get a job with nuyen too good for any of them to pass up, then find they're up against a super hero they need to take down and bring in alive along with all of his gear.  Not what anyone expected, but again a fun time delivered by introducing some High Concept.

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Lastly, I've been delving into the idea of playing a free spirit in the group I'm currently with.  I figured since free spirits are a bit off the norm anyways, I'd go ahead and run with it.  The idea is to play an air spirit that had been continuously summoned over a number of years by an old Chinese monk who had a taste for retro 2d video games of the previous century.  Mortal Kombat in particular.  Elemental Attack- Electricity?  Check.  Martial Arts?  Check.  Straw douli hat?  Check.  Look out SR4, here comes Raiden!   8)

High Concept is a wonderful thing to play with from time to time.  And I hope 'true believers' will keep developing it.

The Dweller

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« Reply #179 on: <07-16-11/2215:29> »
And just to throw out one other concept that could fit well along super heroes and other not-so-common ideas.....

We have AIs and vehicle customization rules.  So roll out that Knight Industries Two Thousands + model and get your Hoff hair on.  ;D