I concur. They have a list of things that do get deactivated/negated by background count, and spirits are not on it. That's one thing I have to be careful about, assuming a rule is the same as it is in SR4. Overall, spirits have it slightly easier in background count. Not that the dice penalty to all of their actions is insignificant, but they used to actually lose Force in background count (which was why background count higher than their Force would disrupt them).