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6th Edition in 2019?

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Marcus:
Of course everyone here paying attention to the issues with 5th. Gamers are always unhappy. I know I am one. The community is always restless, there no reason to get overly worried about it. 5th is gonna be with us for good while to come. Things have gotten better and are continuing too improve the errata team is back up and running again, a Special thanks to Firebug for that. The TM issues about to be address next month, if you hear some talk this nonsense tell them to chill. There will always be system issues and that fine, things are progressing very nicely. Power creep is being address in logical and useful ways. Street Lethal is a great example. Sure the book isn't perfect there decent number of errors, but it's doing a good job keeping the power creep diverse enough.

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--- Quote from: Mirikon on (11:42:03/07-22-18) ---like D&D 4th
--- End quote ---
Bleh. You dare speak of it >.<

Mirikon:

--- Quote from: Marcus on (11:55:52/07-22-18) ---Of course everyone here paying attention to the issues with 5th. Gamers are always unhappy. I know I am one. The community is always restless, there no reason to get overly worried about it. 5th is gonna be with us for good while to come. Things have gotten better and are continuing too improve the errata team is back up and running again, a Special thanks to Firebug for that. The TM issues about to be address next month, if you hear some talk this nonsense tell them to chill. There will always be system issues and that fine, things are progressing very nicely. Power creep is being address in logical and useful ways. Street Lethal is a great example. Sure the book isn't perfect there decent number of errors, but it's doing a good job keeping the power creep diverse enough.

--- End quote ---
We HOPE the TM issues will be addressed next month. It was going to be a book, then it got delayed, then restarted, then rolled into a chapter of a second Matrix book. I'm not confident the they will get the ground up structural rewrite they desperately need in a single chapter, especially if it is going to be in the current style of writing, with mixing the fluff and rules sections.

'Things have gotten better' is like saying, "Well, the dragon stopped breathing fire on us." "But now he's casting a spell." "Yes, but we're not on fire, so things have gotten better."

Firebug and team have done heroic work, and should be applauded, but there were so many areas where that work was made necessary because of needless and reckless changes between editions that were clearly not looked at before publication (the stuff with vehicles and a Spirit with the Movement power, for instance, getting a motorcycle up to Mach 1 or some such craziness, because they changed the Speed and Accel ratings from actual numbers to a scale and copy/pasted the Movement power from 4th).

If we get a 5.5, that actually fixes the structural problems inherent in the system as it stands, then I'd be satisfied. But 'power creep' isn't the issue when a third of the game (matrix) is utterly FUBAR, and drek is splashing on everything else because of it. You're talking about Power Creep while we're knee deep in drek and the tide is rising.


--- Quote from: 忍 on (14:32:39/07-22-18) ---
--- Quote from: Mirikon on (11:42:03/07-22-18) ---like D&D 4th
--- End quote ---
Bleh. You dare speak of it >.<

--- End quote ---
If the shoe fits...

Just be glad I didn't invoke F.A.T.A.L.

Marcus:
Get over it Mirikon, your doom and gloom is well known on the board, If you like talking about FATAL then go play that horrible abomination.
We have made progress, we will continue to make progress. 

For both of you 4th ed was damn good game. It's b/c whine ass gamers couldn't imagine  a D&D where wizards were actually balanced with the other classes, and where a game finally stepped up and learned some lessons from MMOs instead of just the other way around. They couldn't look passed the rules and see how it was intended to be play. It's a huge tragedy the community just managed to let 3.5 go. No D&D was ever as easy to run, as 4th and no game ever scaled as well, and that includes 5th. Which I do admit is good game.

Shadowjack:
The CRB was not tested enough, quite clearly. Technomancers being completely messed up is unacceptable and I don't believe that requiring customers to buy a "fix" years later is a good thing. In SR5 I played mostly street samurais because I felt that most other major archetypes were a headache. Hacking is screwed up on an extreme level that reflects very poorly on the company. Marks, OS, GOD, dozens upon dozens of dice formulas, that's just what I recall off the top of my head, I have not played it in some time.

There was absolutely no reason to increase skill caps to 12/13, that is pure insanity. You start with a maximum of 6 in a skill (pre aptitude) and advancing to rank 12 during play is very expensive and quite frankly, not realistic for the majority of players, runners, and groups, especially when you have many other things to sink your karma into. Bringing back the priority system was a huge mistake. Alchemy is almost pointless, reagents did not enhance the game, magic rules outside of the basics are poorly designed. I could go on, the book was a disaster.

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