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General Discussion / Re: Shadowrun Reboot
« Last post by adambeyoncelowe on <08-23-23/0317:20> »If you wanted to streamline conditions, I'd probably go with freeform conditions instead. They have a rating (1-5?) which determines the dice pool bonus or penalty they inflict.
So, if you get Dazed 5, you know you've got -5 dice on relevant actions because you're dazed. The other good thing is that when someone tries to avoid/cause a Condition, the net hits can determine the Condition's rating. If you score 5 net hits trying to set them on fire, they get Ablaze 5. If you only scored 3, you'd get Ablaze 3 instead. Averting Conditions would reduce the rating with every hit instead. Conditions would last until you resolve them.
For things that cause damage, you could maybe split hits between damage and duration. So, for 2 hits, you could do 1P for two turns or 2P for 1 turn. That way, you don't end up with everyone burning alive because they can't get rid of their Ablaze 5 condition.
So, if you get Dazed 5, you know you've got -5 dice on relevant actions because you're dazed. The other good thing is that when someone tries to avoid/cause a Condition, the net hits can determine the Condition's rating. If you score 5 net hits trying to set them on fire, they get Ablaze 5. If you only scored 3, you'd get Ablaze 3 instead. Averting Conditions would reduce the rating with every hit instead. Conditions would last until you resolve them.
For things that cause damage, you could maybe split hits between damage and duration. So, for 2 hits, you could do 1P for two turns or 2P for 1 turn. That way, you don't end up with everyone burning alive because they can't get rid of their Ablaze 5 condition.
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