Shadowrun

Shadowrun Play => Play-by-Post => Topic started by: Ympulse on <11-20-12/1648:47>

Title: [Interest/recruitment] The Information Game (Recruitment closed)
Post by: Ympulse on <11-20-12/1648:47>
Where does every run start? Why, with a Johnson of course. But where does that Johnson get his information? And how is that information gathered?

Many runners are treated as blunt-force tools, even the very best. They are the working-end of the equation, They're usually not paid to think, only to resolve a problem presented to them. That's what 'runners are, Problem Solvers. What is never seen, though, are the runners and proprietary teams dedicated to simply gathering that top-level intel that drives most jobs. Some of the greatest tales that were never told involve those in this field.

You are part of the few, you don't take jobs that end in blood, or simple datasteals. You infiltrate and gather information that drives hundreds of Runs around the world. You go across the world, and get information that makes or breaks AAA corps.

---

I'm looking for 3-5 people that enjoy a good bit of espionage. The game style is going to be extremely Mirrorshades, this is a world of Dead Drops, Double-crosses, Obfuscation, Fieldcraft, and no compromise. You are absolute professionals with malleable morals and even more malleable memories.

Da Rulez

520 BP, 240 may be spent on Attributes.

All published books are in play, with the exception of Emoti-stuff (Emotisofts grant +2 on judge intention checks and opposed interrogation rolls at Program rating 2, which is the max)

Positive and Negative qualities may be taken up to a maximum of 40 points either way.

Mages and Adepts may initiate to up to Level 3 at the following costs:
Level 1 - 7BP
Level 2 - +8 BP
Level 3 - +9 BP

After initiation, you may raise your Magic at the rate of 15 BP for Magic 6(Initiate 1), +20 BP for Magic 7(Initiate 2), and +25 BP for magic 8(Initiate 3). That's 134 BP for Magic 8 and Initiate 3, for those not keeping score.

Technomancers may use the above rules for Submersion/Resonance.

Gear/Nuyen limit is 70BP

Availability cap is 16, 24 with Restricted Gear quality (20/26 for Hackers buying Programs/Commlinks)

20 BP minimum is to be spent on contacts, with at least 3 contacts.

Expect lots of travel

Game starts in the LA sprawl, but you won't be there long.

The team are freelancers. But if you want to be a Government/Corp-sponsored agent, have at it.

While combat is going to be rare, it can happen. Besides, what good spy Doesn't know how to snap someone's neck/fire a pistol when it comes down to it?

Pretty sure that covers all the bases. Any questions on rules or just more information just post here or PM me. We'll see how this goes. I've been itching to do a Mirrorshades/Espionage game for a while now.
Title: Re: [Interest/recruitment] The Information Game
Post by: Triggvi on <11-20-12/1704:46>
I am interested
Title: Re: [Interest/recruitment] The Information Game
Post by: Jian on <11-20-12/1706:45>
I'm all for this too. :D
Title: Re: [Interest/recruitment] The Information Game
Post by: Xzylvador on <11-20-12/1707:22>
PM'ed a (short) char concept.
Since the characters are higher "level", is betaware allowed?
Title: Re: [Interest/recruitment] The Information Game
Post by: Ympulse on <11-20-12/1714:37>
is betaware allowed?
Yes. Forgot all about that. Betaware is completely acceptable.
Title: Re: [Interest/recruitment] The Information Game
Post by: Triggvi on <11-20-12/1716:53>
I am looking at doing up a Knight Errand sponsored Intel agent. Lots of Cyber and bioware, Hacking and a little rigging.

More to come as I flesh out his background.
Title: Re: [Interest/recruitment] The Information Game
Post by: lonewolf1210 on <11-20-12/1719:34>
arg

too many games pop up at once...

but this one I must try to get in with especially since I already got the perfect character for that kind of game:

The Lady (http://www.myth-weavers.com/sheetview.php?sheetid=428791)
Sheet is at 400BP at the moment and will be adjusted accordingly
EDIT:
upgrading is finished
Title: Re: [Interest/recruitment] The Information Game
Post by: Jian on <11-20-12/1721:43>
I am considering either of these concepts:
- A classic social/face adept: Cool Resolve, Kinesics, Improved Social Skills, the Speaker's Way Power....
- A more unique (I hope) investigator kind of Adept, using Eidetic Sense Memory, Analytics, Three-Dimensional Memory, Enhanced Perception, etc.

Either would be freelance types. Let me know what you guys think.
Title: Re: [Interest/recruitment] The Information Game
Post by: Novocrane on <11-20-12/1742:18>
I'd like to play an AI, if you're not opposed to the concept. Background to follow.

With the 240bp limit on traits, how will that work with the chargen limit of 1 trait at max? (also, skill limits; one skill at 6, two skills at 5, groups max out at 4?)
Title: Re: [Interest/recruitment] The Information Game
Post by: Katrex on <11-20-12/1801:28>
A full mirror shades game fuck yes. I have just the charecter. Let me go upgrade him :P
Title: Re: [Interest/recruitment] The Information Game
Post by: The Big Peat on <11-20-12/1805:59>
Registering interest, will think of something in a moment.
Title: Re: [Interest/recruitment] The Information Game
Post by: Crunch on <11-20-12/1815:44>
Do you want full sheets, or just character concepts?
Title: Re: [Interest/recruitment] The Information Game
Post by: Ympulse on <11-20-12/1819:28>
Novocrane - I'm amenable to the AI concept, but approval will be pending the concept/background.

To all: Traits are: One trait at maximum, Any number of traits at -1. (for instance, a human can have Body 5, Agi 6, Str 5, Reaction 5, etc). Same with Skills.

Crunch: I'm choosing players based on concepts, but if you have a full char sheet, that is preferable.
Title: Re: [Interest/recruitment] The Information Game
Post by: Triggvi on <11-20-12/1825:56>
Mr Fox (http://dl.dropbox.com/u/26949098/Pics/Mr.Fox.htm)

Here is the character sheet.

From what he remembers he woke up in a Knight Errant medical facility with no memory of his past. He was told he had been in a bad accident. They told him that his wife was in the car with him but they could not find her anywhere. He gets flashes of a happy home life with his wife mostly feeling and disjointed images. Knight errant requited him and trained him and added the ware's. Like anyone in this situation there is always a little bit of doubt that what they have told you is true. (What happened may or may not be true. this is only what he has been told.. We all now there 4 levels of lies (a lie, damn lie, Statistics and then are Corporate Lies)
Title: Re: [Interest/recruitment] The Information Game
Post by: Katrex on <11-20-12/1839:24>
Well my concept is an "oracle" Pixie mage diviner, Perhaps a matrix fortuneteller sensation (depends how we feel about fame on the trix.) Who sees the matrix as the metaplane of information, An inverted version of the metaplanes of emotion.

Because she sees it as inherently linked, shes taken to using the matrix as part of her medium of prophecy. Her main contacts are two ais that follow opposite paragons. One that finds and stores information and the other that Erases information. She agrees with both because while knowledge needs to be discovered, some knowledge, some "prophecies" are too dangerous to be known.

How would you feel about giving her real prophecies, (though like all prophecies hard to interpreret and nearly always useless), or would you rather it just be a delusion?
Title: Re: [Interest/recruitment] The Information Game
Post by: lonewolf1210 on <11-20-12/1900:49>
Sheet for The Lady is done above.

One question though:
Using Argus(RC 127) as a group connection, I“d just like to check if the attributes I assigned to it look acceptable to you:
Base Connection Rating: 4
- Membership +6
- Area of Influence +6
- Magical Ressources +1
- Matrix Ressources +2

ok?
Title: Re: [Interest/recruitment] The Information Game
Post by: Ympulse on <11-20-12/1913:48>
ARGUS looks good as a contact. What Loyalty are they? (For that type of Org, Loyalty 3 is going to be max)

Xzyl - Your concept is solid, pending character sheet, approved.

Kratex - I'm not too sure about a Pixie Oracle, but the concept is interesting. I'll tentatively say it's okay to proceed in further developing the char, provided the background and the rest is solid.
Title: Re: [Interest/recruitment] The Information Game
Post by: Jian on <11-20-12/1936:48>
I went with the Investigative Adept concept, link to background and sheet will come once I finish the Gear part.
Title: Re: [Interest/recruitment] The Information Game
Post by: lonewolf1210 on <11-20-12/1952:12>
ARGUS looks good as a contact. What Loyalty are they? (For that type of Org, Loyalty 3 is going to be max)

I have it at loyality 3, so total cost for that contact is 22BP. I figure that this means its a major connection for her providing information, jobs and connections worldwide.
Title: Re: [Interest/recruitment] The Information Game
Post by: Jian on <11-20-12/2005:23>
Ok, here is Watcher (https://docs.google.com/document/d/1-MNgctYgOsz3CeaiOq0LZ350Q9YAGhfR_3D2RoY62G8/edit)
Title: Re: [Interest/recruitment] The Information Game
Post by: Triggvi on <11-20-12/2015:24>
What do you think of the concept that I came up with?
Title: Re: [Interest/recruitment] The Information Game
Post by: Novocrane on <11-20-12/2015:41>
Expanding on the base concept; (I'm still working on this) an AI that escaped a botched run with some data. Hiding the data within it's core code has started some bleed over and, by way of that, it believes it is human.

Full backstory and character sheet for approval, to come.
Title: Re: [Interest/recruitment] The Information Game
Post by: Ympulse on <11-20-12/2019:15>
Concept looks good, Trigg. Curious how he got himself into the Spy business :)
Title: Re: [Interest/recruitment] The Information Game
Post by: Triggvi on <11-20-12/2024:30>
He doesn't remember his Past. Knight Errant uses the implanted memory of his"wife" to manipulate him it to doing there bidding and collecting information for them. This kind of his search for his "wife". Kind of a bourne type shadowrun agent. His very well trained to for for them in the shadows.
Title: Re: [Interest/recruitment] The Information Game
Post by: Pwnagemachine on <11-20-12/2042:56>
Interested in this, sent my character's backstory.
Title: Re: [Interest/recruitment] The Information Game
Post by: HydroRaven on <11-20-12/2047:05>
Writing something right now, this is too good to pass. I will PM you later with the concept.
Title: Re: [Interest/recruitment] The Information Game
Post by: Solodice on <11-20-12/2120:41>
 :P Why didn't I see this earlier? I'm guessing you have enough players already if so I'll be a happy watcher of this PbP.

If there's a spot I'd like to get in on the fun. I've had an idea of a combat mage that did some merc work but had a thing for surveillance. He stills enjoys pumping people full of lead and making them blow up from the inside but a change of pace is always nice too.
Title: Re: [Interest/recruitment] The Information Game
Post by: Triggvi on <11-20-12/2153:52>
opitions-> house rules or options
Title: Re: [Interest/recruitment] The Information Game
Post by: Ympulse on <11-20-12/2258:24>
Jian and Trigg- Looks good, Approved

That's three of five, so far, with Lonewolf, Hydro, and Novocrane with concepts in. (Haven't made final decisions yet)

Pwnagemachine - Your Concept/Backstory did not send through PM

Solodice - while I'm not going to stop you from putting in a character, please be aware that actual combat rounds are going to be few and far in between, so a combat-focused character might not be that enjoyable in this game.
Title: Re: [Interest/recruitment] The Information Game
Post by: Solodice on <11-20-12/2307:56>
Understandable, still nice to have a guy around that knows how to handle himself around some guns. All I need is to switch out some attack spells for other things to get him in the right style for your game... did I mention he likes surveillance ;D
Title: Re: [Interest/recruitment] The Information Game
Post by: Pwnagemachine on <11-20-12/2356:16>
Ugh! Sent it again, I hope you received it this time.  8)
Title: Re: [Interest/recruitment] The Information Game
Post by: The Wyrm Ouroboros on <11-21-12/0101:41>
Wow.  I have to say that this caught my eye, and I could actually probably do my usual character fairly well on the allowed items ... but I don't have the time.  Happily, in my case.  Might lurk, though.
Title: Re: [Interest/recruitment] The Information Game
Post by: Ympulse on <11-21-12/1335:06>
Concept received, Pwnage.

For those of you that have not been accepted yet, but are interested, please take this time to finish up everything and put the final touches on and send me a PM with Concept/Background Finalized sheet. Cutoff is going to be tomorrow at noon, CST.

Even if you've already given me a sheet, I'd like the "Final Draft" of your sheet. No offense, just trying to organize everything before things get rolling.
Title: Re: [Interest/recruitment] The Information Game
Post by: Triggvi on <11-21-12/1401:35>
Concept received, Pwnage.

For those of you that have not been accepted yet, but are interested, please take this time to finish up everything and put the final touches on and send me a PM with Concept/Background Finalized sheet. Cutoff is going to be tomorrow at noon, CST.

Even if you've already given me a sheet, I'd like the "Final Draft" of your sheet. No offense, just trying to organize everything before things get rolling.

No problem, I will review my sheet for any last minute changes and send you a copy or a link.
Title: Re: [Interest/recruitment] The Information Game
Post by: Crunch on <11-21-12/1405:01>
I don't think I'm going to have to put in a good concept. I'll withdraw my interest and lurk.
Title: Re: [Interest/recruitment] The Information Game
Post by: Xzylvador on <11-21-12/1503:48>
Ympulse, what's your take on Mystic Adepts when it comes to maximum force? Topic of strong debate...
Title: Re: [Interest/recruitment] The Information Game
Post by: Jian on <11-21-12/1519:20>
Ok, I made a few changes to Watcher, and same Google Doc link as before.
Title: Re: [Interest/recruitment] The Information Game
Post by: Ympulse on <11-21-12/1553:25>
Ympulse, what's your take on Mystic Adepts when it comes to maximum force? Topic of strong debate...
Maximum force is Magic stat*2, You resist physical drain when casting above your Magician level.

Example: You are Magic 6 Mystic Adept with a 3/3 split. you can cast up to Force 3 without incurring physical drain. You may also overcast to Force 12, but Bad Things (tm) might happen from the drain.

I know it's a debated topic, but this way makes the most sense to me, and it opens up opportunities for "Roll for awesome" for an otherwise weaker Mystic Adept.
Title: Re: [Interest/recruitment] The Information Game
Post by: Vladimir on <11-22-12/0218:51>
I would like to join.
Title: Re: [Interest/recruitment] The Information Game
Post by: Ympulse on <11-22-12/0334:34>
I would like to join.
If you're interested, Vladimir, throw together a concept/Background and Character sheet and PM me with it. Cutoff is noon CST on the 22nd.
Title: Re: [Interest/recruitment] The Information Game
Post by: syfire on <11-22-12/0339:24>
Hi, just asking if I could join your pbf because I can't really find player in Montreal.

I have a caracter that will perfectly do for this kind of play. It's something roughtly based on the Covert op Specialist and Tir Ghost. In fact she is an ex Tir Ghost special force turned Shadowrunner.

She's became a Shadowrunner after seing something she wasn't supposed to see. Now, her whole team has been killed, she narrowly escape and she is badly wanted as a fugitive. As a fugitive, she have a criminal sin and must use fake one everywhere if she don't want company. Her brother, a fellow Tir Ghost member is constantly trying to silence her ... 6 feet under.

She escape with lots of stealth skill, laundered money, a secret weapon locker, a few fake sin (some will popop a response since they are reconized). She is extemely good a one thing ... diseapear without a trace.

With the 520 BP you're offering, I have now a chance to build her.
Title: Re: [Interest/recruitment] The Information Game
Post by: Xzylvador on <11-22-12/0342:17>
Trying very, very hard to get my charsheet done in time.
It's a hard and painful process to me :(

We had a good hacker, right? Just seem to be unable to build a char that's both good at infiltration in the flesh that can also pass biometric locks....
Title: Re: [Interest/recruitment] The Information Game
Post by: Triggvi on <11-22-12/0427:47>
Quote
We had a good hacker, right? Just seem to be unable to build a char that's both good at infiltration in the flesh that can also pass biometric locks....


Mr fox is a good hacker among other things. Making an adept or mystic adept that can pass biometrics can be tricky. I know it is pretty easy on the ware side of things.

There are a few adept powers that will get you passed voice and facial recognition. Finger prints are a a lot harder with adept powers.
Title: Re: [Interest/recruitment] The Information Game
Post by: HydroRaven on <11-22-12/0459:36>
Trying very, very hard to get my charsheet done in time.
It's a hard and painful process to me :(

We had a good hacker, right? Just seem to be unable to build a char that's both good at infiltration in the flesh that can also pass biometric locks....

I hear you. I'm also working on an adept B&E, but at some point I guess we just have to rely on a good hacker to support our stealthier endeavours ;)
Title: Re: [Interest/recruitment] The Information Game
Post by: lonewolf1210 on <11-22-12/0505:13>
Quote
We had a good hacker, right? Just seem to be unable to build a char that's both good at infiltration in the flesh that can also pass biometric locks....


Mr fox is a good hacker among other things. Making an adept or mystic adept that can pass biometrics can be tricky. I know it is pretty easy on the ware side of things.

There are a few adept powers that will get you passed voice and facial recognition. Finger prints are a a lot harder with adept powers.

Well you CAN make a adept hacker...
  ::)
Title: Re: [Interest/recruitment] The Information Game
Post by: Xzylvador on <11-22-12/0538:36>
Sure, hand me another 300 BP and we're good to go!
Title: Re: [Interest/recruitment] The Information Game
Post by: Jian on <11-22-12/0755:00>
See, that's why my Adept is focused so much on the Perception and whole memory-related Adept powers. We need a Face after all to case places or otherwise be 'legitimately present' and while Watcher is not a Face, he's there to basically soak up the scene, use Three-Dimensional Memory to build up a profile of the layouts/security - and zero in on any 'private' conversation and listen in. :D

Edit: Also impressively good at Assensing, so basically, he can check out the astral and read auras like no one's business. Also, stuff like Shadowing and 'urban stealth' is something he can do well with.
Title: Re: [Interest/recruitment] The Information Game
Post by: Xzylvador on <11-22-12/0806:22>
Hm, so from what I read here, we still need a Face?
Guess I can try to tweak my character more in that direction. Really gonna need good tech support if that's the case, though.
Title: Re: [Interest/recruitment] The Information Game
Post by: Jian on <11-22-12/0810:10>
Hm, so from what I read here, we still need a Face?
Guess I can try to tweak my character more in that direction. Really gonna need good tech support if that's the case, though.

Lonewolf made a Magician/Face - but a little healthy competition couldn't hurt.  ;D Also, Triggivi seems to have tech support covered, from my look at his sheet.
Title: Re: [Interest/recruitment] The Information Game
Post by: Triggvi on <11-22-12/0818:49>
Funny how much b&e and good social skills work well together. At some point we all have look cool when we get caught or be able to bluff our way out.
Title: Re: [Interest/recruitment] The Information Game
Post by: Triggvi on <11-22-12/0832:27>
One of my early versions of meatpuppet had her with highroad con(seduction) and enthralling performance based off that. She literally could stop traffic with a strut down the street.  The best way to hide sometimes is in plain sight. If they looking for a sneak, make a scene and they may not notice you.
Title: Re: [Interest/recruitment] The Information Game
Post by: lonewolf1210 on <11-22-12/0844:40>
Yes, I should have the "Face" role covered.
While my Cha-skills arent as good as a those of a dedicated "Way of the Speaker" Adept, I“ve got spells like Influence, Mind Probe and Alter Memory to back it up.

btw:
My Char has Geas(Sex), which means that she has to have sex 24 hours before doing any magic, so that could become a necessity right in the middle of a run. While that fits with the character and mentor spirit(seductress), I would understand it if a player(or the DM) would feel uncomfortable about that kind of "action" in the game, and if thats the case I would drop it. So if you do have a problem with that, please speak up.
Title: Re: [Interest/recruitment] The Information Game
Post by: Jian on <11-22-12/0850:37>
To me, it depends on the forum's stance on anything more than Fade to Black... although, my main issue is that it's a potential complete inconvenience in the middle of our work, too much so I fear.
Title: Re: [Interest/recruitment] The Information Game
Post by: Triggvi on <11-22-12/0852:48>
Yes, I should have the "Face" role covered.
While my Cha-skills arent as good as a those of a dedicated "Way of the Speaker" Adept, I“ve got spells like Influence, Mind Probe and Alter Memory to back it up.

btw:
My Char has Geas(Sex), which means that she has to have sex 24 hours before doing any magic, so that could become a necessity right in the middle of a run. While that fits with the character and mentor spirit(seductress), I would understand it if a player(or the DM) would feel uncomfortable about that kind of "action" in the game, and if thats the case I would drop it. So if you do have a problem with that, please speak up.
As adult as this forum can be with violence and grit, I doubt they have graghic detail of sexual acts as part of the adult content. We would need to hand wave the juice parts.
Title: Re: [Interest/recruitment] The Information Game
Post by: HydroRaven on <11-22-12/0857:18>
Yes, I should have the "Face" role covered.
While my Cha-skills arent as good as a those of a dedicated "Way of the Speaker" Adept, I“ve got spells like Influence, Mind Probe and Alter Memory to back it up.

btw:
My Char has Geas(Sex), which means that she has to have sex 24 hours before doing any magic, so that could become a necessity right in the middle of a run. While that fits with the character and mentor spirit(seductress), I would understand it if a player(or the DM) would feel uncomfortable about that kind of "action" in the game, and if thats the case I would drop it. So if you do have a problem with that, please speak up.


I do hope everyone here is mature enough to handle a bit of sex-talk. Granted not something out of a Danielle Steel novel, but just a few lines outlining the moment leading to the act should be fine.
Title: Re: [Interest/recruitment] The Information Game
Post by: lonewolf1210 on <11-22-12/0923:03>
I wasnt planning on any explicit details. Fadeout is what I was expecting.

And yes, the Geas can turn out to be quite the inconvenience. Thats what a flaw is supposed to be.
 8)
Title: Re: [Interest/recruitment] The Information Game
Post by: Jian on <11-22-12/0938:42>
I think it's too inconvenient. But we'll see what Ympulse says.
Title: Re: [Interest/recruitment] The Information Game
Post by: Xzylvador on <11-22-12/1113:50>
My Char has Geas(Sex), which means that she has to have sex 24 hours before doing any magic, so that could become a necessity right in the middle of a run. While that fits with the character and mentor spirit(seductress), I would understand it if a player(or the DM) would feel uncomfortable about that kind of "action" in the game, and if thats the case I would drop it. So if you do have a problem with that, please speak up.

Eh.
I might get jealous, but otherwise I don't have a problem with it :)

Kids have a horrible effect on a person's sex-life. THAT's the slogan they should use on those teen-awareness programs.
Title: Re: [Interest/recruitment] The Information Game
Post by: syfire on <11-22-12/1123:59>
Here is my caracter. It's a rought skech, not finish, but working on. I'll like to join the game with this character with the approbation of the game master. Sorry didn't have count the BP yet.


Name: Sylvia (Aka Eva-1137, twin sister of Adam-1137)
Alias: Ghost
Race: Bio-engineered Elf (30BP)
Sex: Female
Nationality: Tir Taingire
Lifestyle: Low
Karma Spent: XXXXX

Physical Description:
Sylvia is an cloned elf. She was cloned after numerous Elvens soldier. She have black-blue hair and green eyes. After she has escaped a death squad, she has her racial trait removed and now appear to be an average looking human girl.

Personality/background
Sylvia was a soon to be Tir Ghost lieutenant, but during a training mission, she become aware of her condition as a clone and was sheduled for termination. After escaping the death squad, she become paranoid to be found again. She know that her twin brother has been activated and is actively searching for her.

Attributes (240 BP)

BodyAgilityReactionStrength
35 ( 7 )44 ( 6 )
CharismaIntuitionLogicWillpower
3454
EdgeMag/ResEssenceInitiative
3---4.908

Positive Qualities (35BP)
Blandness (10BP)
Escaped Clone (5BP)
Human-Looking (5BP)
JurryRigger (10BP)
Technical School Education (5BP)

Negative Qualities (+35BP)
Criminal SIN (+10BP)
Enemy - Adam-1137 (+5BP)
Paranoia (+10BP)
Wanted 25 000„ (+10BP)


Active Skills
Athletics Skill group2 ( 5 )
Close Combat Skill group3
Electronics Skill group3
Firearms Skill group3
Stealth Skill group4
Cybertechnology (Machine)1 ( 3 )
Perception2
Pilot Ground Craft (Bike)2 ( 4 )

Knowledge Skills ( [Logic + Intuition] x 3 free points)
Biology (Anatomy)3 ( 5 )
Conspiracy Theory2
Military (Special Force)3 ( 5 )
Security Design4
Security Procedure3
Weapons  Design3
Language Skills
ElvenN
English5
Japanese3

Cyber/Bioware
CyberwareEssenceCostNotes
Muscle Augmentation (Rating 2)0.414 000„From Tir Ghost, +2 to Strength
Muscle Toner (Rating 2)0.416 000„From Tir Ghost, +2 to Agility
Synthacardium (Rating 3)0.330 000„From Tir Ghost, +3 to Atletic Group

Gear (XXXXX„)
XXXXXXXXXX„

Vehicles
Tir Ghost Infiltrator (Heavily Modified Yamaha Katana-11) (tracking Device removed)
Modifications:
Morphing License Plate with Spoof Chip
2 Run Flat tires
Pilot Program (Rating 3)
Security System (Rating 5) 
Spike Dropper
Armor Plate
Upgraded Engine

HandlingAccelSpeedPilotBodyArmorSensorAvailabilityCost
225/451803662-12000„

Contacts
ContactC/L
XXXXXXXXXX

Build Point totals:  XXXXX = XXXXX + XXXXX - XXXXX
Title: Re: [Interest/recruitment] The Information Game
Post by: Xzylvador on <11-22-12/1138:31>
Here is my caracter. It's a rought skech, not finish, but working on. I'll like to join the game with this character with the approbation of the game master. Sorry didn't have count the BP yet.
Uhm, you might want to do a BP count before continuing, because you're way, WAY over the limit, and that's without spending a single BP on money or contacts.
 Also, qualities were 40BP maximum...
I know it's a rough sketch, just giving you a heads up.
Title: Re: [Interest/recruitment] The Information Game
Post by: syfire on <11-22-12/1212:19>

Positive and Negative qualities may be taken up to a maximum of 40 points either way.


Not sure what your mean, negative quality give you more BP. It is a maximum of 40 BP off-balance or 40 BP total. $0 BP total give you only 4-5 quality to take either way. Not really enought for the king of character in my mind
Title: Re: [Interest/recruitment] The Information Game
Post by: Jian on <11-22-12/1224:25>

Positive and Negative qualities may be taken up to a maximum of 40 points either way.


Not sure what your mean, negative quality give you more BP. It is a maximum of 40 BP off-balance or 40 BP total. $0 BP total give you only 4-5 quality to take either way. Not really enought for the king of character in my mind

Up to 40 BP worth of Positive Qualities, and up to 40 BP worth of Negative Qualities as well.
Title: Re: [Interest/recruitment] The Information Game
Post by: Pwnagemachine on <11-22-12/1337:04>
Ok character sheet sent
Title: Re: [Interest/recruitment] The Information Game
Post by: Katrex on <11-22-12/1337:54>
My charecter was going to be a full mage, with divining, phychometry initiation, unfortunately doesnt look like i have the points to pull off the technological aspect to her that I wanted (i“ll double check) . She seems to have a bit of crossover with lonewolfs charecter. If we nee a hacker I might downgrade her to a mystic adept or adept and specialise her more in hacking and datasearch
Title: Re: [Interest/recruitment] The Information Game
Post by: Triggvi on <11-22-12/1400:04>
Mr fox is a hacker with minor rigger aspects.
Title: Re: [Interest/recruitment] The Information Game
Post by: Ympulse on <11-22-12/1405:05>
Deadline has come and passed. I'll be going over the characters tonight (Provided I'm still coherent after the turkey) and decision will be posted sometime Friday.
Title: Re: [Interest/recruitment] The Information Game
Post by: Jian on <11-22-12/1408:43>
Deadline has come and passed. I'll be going over the characters tonight (Provided I'm still coherent after the turkey) and decision will be posted sometime Friday.

Yeah, happy Thanksgiving! We're hosting at my domicile, but I should be around and keeping active today - in between meals. :D
Title: Re: [Interest/recruitment] The Information Game
Post by: Triggvi on <11-22-12/1417:22>
Happy turkey day everyone
Title: Re: [Interest/recruitment] The Information Game
Post by: Katrex on <11-22-12/1422:57>
Thought you said deadline was 22nd. My bad. :(
Title: Re: [Interest/recruitment] The Information Game
Post by: Solodice on <11-22-12/1430:37>
Thought you said deadline was 22nd. My bad. :(

It is the 22nd for him.

If anyone's wondering I sent in a Combat Mage that has done a lot of work in the merc/surveillance field. If he gets excepted he should have some fun with you guys plus the added muscle is always nice on a run.
Title: Re: [Interest/recruitment] The Information Game
Post by: Triggvi on <11-22-12/1444:33>
Thought you said deadline was 22nd. My bad. :(

It is for him.

If anyone's wondering I sent in a Combat Mage that has done a lot of work in the merc/surveillance field. If he gets excepted he should have some fun with you guys plus the added muscle is always nice on a run.

Today is the 22nd of November and also thanksgiving. The deadline was noon today CST. Are you in another part of the world from the US?
Title: Re: [Interest/recruitment] The Information Game
Post by: Katrex on <11-22-12/1500:47>
England, ah feck, time date seems to be wrong on pc, says its 21st, grr.
Title: Re: [Interest/recruitment] The Information Game
Post by: Triggvi on <11-22-12/1505:36>
Just remember this is more covert spy game than regular shadow run game. It should be interesting to see what you have done.
Title: Re: [Interest/recruitment] The Information Game
Post by: HydroRaven on <11-22-12/1858:25>
I have submitted a face/B&E femme fatale that can somewhat take care of herself in unarmed combat. Basically, she is good at talking herself in to a party or seducing the right corporate executive. Once inside, she can sneak around and get what she is looking for (with some matrix support) before getting out in style.
Title: Re: [Interest/recruitment] The Information Game
Post by: lonewolf1210 on <11-22-12/1945:37>
I have submitted a face/B&E femme fatale that can somewhat take care of herself in unarmed combat. Basically, she is good at talking herself in to a party or seducing the right corporate executive. Once inside, she can sneak around and get what she is looking for (with some matrix support) before getting out in style.

There seems to be quite a bit of overlap with my char.
Ah well, we can double team them.
 8)
Title: Re: [Interest/recruitment] The Information Game
Post by: HydroRaven on <11-22-12/1951:48>
I have submitted a face/B&E femme fatale that can somewhat take care of herself in unarmed combat. Basically, she is good at talking herself in to a party or seducing the right corporate executive. Once inside, she can sneak around and get what she is looking for (with some matrix support) before getting out in style.

There seems to be quite a bit of overlap with my char.
Ah well, we can double team them.
 8)


A two-prong approach is always better in my opinion ;)
Title: Re: [Interest/recruitment] The Information Game
Post by: Jian on <11-22-12/1955:06>
I have submitted a face/B&E femme fatale that can somewhat take care of herself in unarmed combat. Basically, she is good at talking herself in to a party or seducing the right corporate executive. Once inside, she can sneak around and get what she is looking for (with some matrix support) before getting out in style.

There seems to be quite a bit of overlap with my char.
Ah well, we can double team them.
 8)


A two-prong approach is always better in my opinion ;)

That and make sure to bring the adept with super-high Perception, Assensing, and can pretty much remember everything visible or utter-able around. :D
Title: Re: [Interest/recruitment] The Information Game
Post by: Novocrane on <11-22-12/2132:42>
Mr fox is a hacker with minor rigger aspects.
Interesting. Taiga is also a hacker, but with a secondary skill set in infiltration, disguise, forgery & translation, among more technical things.

All this talk of double teaming; if my character is accepted, we should probably talk tactics.
Title: Re: [Interest/recruitment] The Information Game
Post by: Katrex on <11-22-12/2144:19>
Ok guys well if Gm will give me a chance due to date confusion and look over a character. Im building a technomancer since pixie didnt feel right with the group and ive neverplayed a techno before. Holy crap points are tight though.

But I may have over killed on datasearch. How does hitting threshold 11 (8 + sift) on datasearch and then using infosortiege work. Maybe I should take different echoes.

Anyway He's a Surged dwarf, who was experimented on after both the commet, and then experimented on again after Crash 2.0 with his emergence. Needless to say He lacks memories but gets the occasional flashbacks of his tortured past. This fueled his search to find the truth about what happened to him, and along the process he met the archivist and his world veiw changed a lot, seeking the truth not for revenge but enlightenment. The charecter sheet will be up soon.
Title: Re: [Interest/recruitment] The Information Game
Post by: Triggvi on <11-22-12/2151:07>
Ok guys well if Gm will give me a chance due to date confusion and look over a character. Im building a technomancer since pixie didnt feel right with the group and ive neverplayed a techno before. Holy crap points are tight though.

But I may have over killed on datasearch. How does hitting threshold 11 (8 + sift) on datasearch and then using infosortiege work. Maybe I should take different echoes.

Anyway He's a Surged dwarf, who was experimented on after both the commet, and then experimented on again after Crash 2.0 with his emergence. Needless to say He lacks memories but gets the occasional flashbacks of his tortured past. This fueled his search to find the truth about what happened to him, and along the process he met the archivist and his world veiw changed a lot, seeking the truth not for revenge but enlightenment. The charecter sheet will be up soon.

the only problem I can see with the surged dwarf is the automatic distinctive style.
Title: Re: [Interest/recruitment] The Information Game
Post by: Triggvi on <11-22-12/2203:03>
Mr fox is a hacker with minor rigger aspects.
Interesting. Taiga is also a hacker, but with a secondary skill set in infiltration, disguise, forgery & translation, among more technical things.

All this talk of double teaming; if my character is accepted, we should probably talk tactics.

Thats right you are doing the AI, right?
Title: Re: [Interest/recruitment] The Information Game
Post by: Novocrane on <11-22-12/2214:17>
@Katrex
How severe a SURGE are we talking?  :)

@Triggvi
That it is.

Technically, all character options from RC gain distinctive style, but then it says, "The modifier does not apply to astral or Matrix searches." Which seems to make it hard to apply against an AI.
Title: Re: [Interest/recruitment] The Information Game
Post by: Triggvi on <11-22-12/2219:40>
@Katrex
How severe a SURGE are we talking?  :)

@Triggvi
That it is.

Technically, all character options from RC gain distinctive style, but then it says, "The modifier does not apply to astral or Matrix searches." Which seems to make it hard to apply against an AI.

For a mirrored shades game Distinctive Style can be a bigger handicap than in a Mohawk game. In mirrored shades blending in is protection. I am not saying it is forbidden or not, not my place to say that is for the GM.
Title: Re: [Interest/recruitment] The Information Game
Post by: Katrex on <11-22-12/2310:35>
Yea I know distinctive style isn't great It shouldn't be visible but still is but its only +3 to find me, as long as I cover my tracks well. The surge is for silver eyes photographic memory and Meta improvement. Combined with the geneware i have it makes a nice 7 intu 7 will 7 resonance.

Its also just because i was considering whats the worst thing I could do to my charecter. Surged, get captured medical experiments, emerge get captured medical experiments. And yet he pulled through it all with a positive philosophy, thanks to his paragon.

Anyway He'll be wearing mirrorshades to cover his eyes, That said hes entirely a matrix charecter the penalty shouldnt hit him too hard.

https://docs.google.com/document/d/1MVdpiP6t22RsPd3jbPmpYkdkB_sotwxe3xyI-9EXMX4/edit

Theres the first draft. Arghh so few points. Realised it was only 520 not 580 twas scary,
Title: Re: [Interest/recruitment] The Information Game
Post by: Triggvi on <11-22-12/2343:19>
Yea I know distinctive style isn't great It shouldn't be visible but still is but its only +3 to find me, as long as I cover my tracks well. The surge is for silver eyes photographic memory and Meta improvement. Combined with the geneware i have it makes a nice 7 intu 7 will 7 resonance.

Its also just because i was considering whats the worst thing I could do to my charecter. Surged, get captured medical experiments, emerge get captured medical experiments. And yet he pulled through it all with a positive philosophy, thanks to his paragon.

Anyway He'll be wearing mirrorshades to cover his eyes, That said hes entirely a matrix charecter the penalty shouldnt hit him too hard.

https://docs.google.com/document/d/1MVdpiP6t22RsPd3jbPmpYkdkB_sotwxe3xyI-9EXMX4/edit

Theres the first draft. Arghh so few points. Realised it was only 520 not 580 twas scary,

interesting character, but he/she has no cybercombat skills or armor or biofeedback or attack complex form. This would make him/her very vulnerable to a hacker or another technomancer.in any combat or a sprite or IC
Title: Re: [Interest/recruitment] The Information Game
Post by: Novocrane on <11-22-12/2346:04>
I can't comment on technomancy; any advice there is outside my ken. Personally, I'd only pick SURGE III if I were going to ask Ympulse to get involved in creating a theme. ("beastmen, plant-human hybrids, or Ganesha-type changelings" to quote examples from the book) Like you said, though, as a mostly matrix character, it shouldn't hit him as hard.
Title: Re: [Interest/recruitment] The Information Game
Post by: Pwnagemachine on <11-23-12/0157:00>
Lol I also made a stealthy face character but he can used for med range assassination. Made his pistol pretty silent and concealable.
Title: Re: [Interest/recruitment] The Information Game
Post by: Solodice on <11-23-12/0247:42>
I have submitted a face/B&E femme fatale that can somewhat take care of herself in unarmed combat. Basically, she is good at talking herself in to a party or seducing the right corporate executive. Once inside, she can sneak around and get what she is looking for (with some matrix support) before getting out in style.

There seems to be quite a bit of overlap with my char.
Ah well, we can double team them.
 8)


A two-prong approach is always better in my opinion ;)

That and make sure to bring the adept with super-high Perception, Assensing, and can pretty much remember everything visible or utter-able around. :D

And bring the guy that can handle himself around a gun and provide some magic support. Plus he's really good at getting what he wants just in less subtle ways most of the time 8)
Title: Re: [Interest/recruitment] The Information Game
Post by: Katrex on <11-23-12/0617:14>

interesting character, but he/she has no cybercombat skills or armor or biofeedback or attack complex form. This would make him/her very vulnerable to a hacker or another technomancer.in any combat or a sprite or IC
Cybercombat is overrated, technomancers cant get hacked usualy, Biofeedback is nopt a complex form its your charisma (firewall + charisma (10dice)

But it doesnt matter as most hings wont hit.
Matrix defense is Intuition  +1 + willpower + sheild 22dice, Thread the sheild for another 4 dice thats 26 dodge. full defense might be 33 Or perhaps it 18 and full defense 25 regardless thats why the armor isnt needed. And at 7bp a program thank god.

Besides if i need the programs I can just thread them on the go, as I dont take sustaining penalties due to my echoes.

Attack isn“t needed, just exploit an admin account beat their stealth and kick them from the node. Or you can use exploit to turn of programs if you so need.

Title: Re: [Interest/recruitment] The Information Game
Post by: Jian on <11-23-12/0926:31>
Chances are, you can and will get detected at some point, and IC will get on you... they can deal Matrix damage and that counts as Stun damage to your physical form. And even if you have a good defense... you're focused on that and not doing your dang job. And the node is on alert and everything.

Saying you can thread things ignores the problems of Fading from Threading too.
Title: Re: [Interest/recruitment] The Information Game
Post by: Jian on <11-23-12/0927:56>
On an entirely separate note, I lied about having put in the final draft of Watcher, HydroRaven pointed out that the 6th point of Magic is 25 BP not 10, so I had to take away one point of Edge and the Perfect Time quality to make up the points difference.
Title: Re: [Interest/recruitment] The Information Game
Post by: Netzgeist on <11-23-12/0933:18>
If a Technomancer get's involved in cybercombat, he is usually better off puting his sprites into battle than trying to sling threatening code himself. It all depends on the sprite types he has available, though, and I haven't seen any information on Katrex character stream yet.

Also, in a Mirrorshades game, if you get into cybercombat, things already went way down south...
Title: Re: [Interest/recruitment] The Information Game
Post by: Jian on <11-23-12/0937:42>
If a Technomancer get's involved in cybercombat, he is usually better off puting his sprites into battle than trying to sling threatening code himself. It all depends on the sprite types he has available, though, and I haven't seen any information on Katrex character stream yet.

Also, in a Mirrorshades game, if you get into cybercombat, things already went way down south...

Very true... of course, if you got detected in the first place your plane ticket for the South has already been purchased. And if you kick any security spider from a node, that kinda also blows secrecy too.
Title: Re: [Interest/recruitment] The Information Game
Post by: Ympulse on <11-23-12/1321:46>
So, after some consideration, Pwnage and Hydro are Approved.

Final list of players is:
Xzylvador
Jian
Trigg
Hydroraven
Pwnagemachine

For those of you that I didn't pick, You'll be on the alternate list. (Except for Novo, 60+ HAcked programs at chargen is... a bit much. Bring that number down to 5 Hacked and I'll slap you onto the Alt list.)

IC/OOC threads will be going up sometime Monday.
Title: Re: [Interest/recruitment] The Information Game
Post by: Katrex on <11-23-12/1352:27>
Fading He resists with 15 dice, he can easily thread things up to 5, Though given his low software he'll only be getting 3/4 hits, so its fine. Like i said I rather have high matrix defense so I can ingore the hackers and finish what I was doing, than take damage resist some and have a dicepool penalty on everything i want to get done.

Btw congrats those who got in
Title: Re: [Interest/recruitment] The Information Game
Post by: Jian on <11-23-12/1424:32>
Yeeeeha! *highfives Xyl, Trigg, Pwnmachine, and HR* By the way, Pwn, I don't believe I know what your concept/char is... I understand Xyl is a B&E adept, I'm an adept detective, HR is the face, and Trigg the hacker... but what are you?

Edit: Found your post on pg 6, never mind.
Title: Re: [Interest/recruitment] The Information Game
Post by: lonewolf1210 on <11-23-12/1453:29>
grats to those chosen

have fun!
Title: Re: [Interest/recruitment] The Information Game
Post by: Triggvi on <11-23-12/1532:15>
Xzylvador
Jian
Trigg
Hydroraven
Pwnagemachine

Do we want to put our character sheets into the OCC thread when it comes up? It would make things easier for the GM.

For everyone that got in, I look forward to play with you all.

For the guys that didn't get in, I look forward to playing with you in other games or later on if you get called up for this game.
Title: Re: [Interest/recruitment] The Information Game
Post by: Ympulse on <11-23-12/1533:40>
Do we want to put our character sheets into the OCC thread when it comes up? It would make things easier for the GM.
That was going to be part of the opening post for the OOC thread ;)
Title: Re: [Interest/recruitment] The Information Game
Post by: Xzylvador on <11-23-12/1534:06>
Still working on it!!!
Title: Re: [Interest/recruitment] The Information Game
Post by: Novocrane on <11-23-12/1534:48>
Good to hear alt is an option, but could I submit another character for it?

Registered programs reduce tracing thresholds by 1 each, and increase the threshold of log editing by 1 each.
AI already have issues with dodging attention should a run turn ugly (day long intervals to change access ID); adding instant trace and terminally long log edits to that ... I wouldn't put legitimately purchased software on a node that will be used on a run.

Congrats to everyone who may assume the position. :)
Title: Re: [Interest/recruitment] The Information Game
Post by: Jian on <11-23-12/1536:05>
Still working on it!!!

So you're still a B&E mystic adept?
Title: Re: [Interest/recruitment] The Information Game
Post by: Triggvi on <11-23-12/1536:19>
Do we want to put our character sheets into the OCC thread when it comes up? It would make things easier for the GM.
That was going to be part of the opening post for the OOC thread ;)

Glad to know we are on the same page. lol
Title: Re: [Interest/recruitment] The Information Game
Post by: Xzylvador on <11-23-12/1538:32>
I... would be, I guess... only I feel the char's totally inadequate.
For it to work, I also really need it to be a Face though. The char will mostly be doing B&E by walking in and out through the front door, so needs the social skills to bluff his/her (<-- still in doubt) past some situations...
Title: Re: [Interest/recruitment] The Information Game
Post by: Triggvi on <11-23-12/1543:11>
I... would be, I guess... only I feel the char's totally inadequate.
For it to work, I also really need it to be a Face though. The char will mostly be doing B&E by walking in and out through the front door, so needs the social skills to bluff his/her (<-- still in doubt) past some situations...

we could use a mind mage/mystical adept. with enough social skills to be a face and enough mind magic to get information.
Title: Re: [Interest/recruitment] The Information Game
Post by: Xzylvador on <11-23-12/1557:09>
I don't like mind magic too much... it's too easy to become dependent on it, but can't be depended on.
People can quite easily notice spellcasting. Perception with threshold of 6 - Force to notice a spell being cast. So you can't hook up with a guy in a bar, restaurant or workplace, try talking to him and then "subtly" cast a mind-control spell to make getting the information easier. Same for getting past a security check or any of that. Trying to use it on a Johnson, the way I see it, means you could just as well walk out on the meeting or not show up in the first place.

And didn't someone already have a mindbender/Face mage for this game?
Title: Re: [Interest/recruitment] The Information Game
Post by: Triggvi on <11-23-12/1604:03>
I don't like mind magic too much... it's too easy to become dependent on it, but can't be depended on.
People can quite easily notice spellcasting. Perception with threshold of 6 - Force to notice a spell being cast. So you can't hook up with a guy in a bar, restaurant or workplace, try talking to him and then "subtly" cast a mind-control spell to make getting the information easier. Same for getting past a security check or any of that. Trying to use it on a Johnson, the way I see it, means you could just as well walk out on the meeting or not show up in the first place.

And didn't someone already have a mindbender/Face mage for this game?
that character is on the reserve list.

I was thinking more the influence and less direct mind control. I can total see the point about getting dependent on or destroying a game with it. I am cool and  will back what ever you want to do. 520 pts is a good about of points to play with.
Title: Re: [Interest/recruitment] The Information Game
Post by: HydroRaven on <11-23-12/1804:22>
Thanks Ympulse for choosing my character. Although I do think my numbers add up, it was all done by hand, so if you don't mind looking at the numbers, I would appreciate it. I'll try to play her in a way that keeps the game interesting for everyone.

Just one question though: do the characters all know each other?
Title: Re: [Interest/recruitment] The Information Game
Post by: Xzylvador on <11-23-12/1808:29>
Ympulse, do you allow the optional rule for 1PP instead of 1 a metamagic quality on initiation? (It's in the Errata for Street Magic.)
Title: Re: [Interest/recruitment] The Information Game
Post by: Solodice on <11-23-12/1813:51>
Hope you all have fun!

Time to go look for another game...
Title: Re: [Interest/recruitment] The Information Game
Post by: Ympulse on <11-23-12/1908:18>
Ympulse, do you allow the optional rule for 1PP instead of 1 a metamagic quality on initiation? (It's in the Errata for Street Magic.)
While I'm normally against that rule, I'll say that for Char gen, it's perfectly fine. So you may get 1 PP per initiate grade
Title: Re: [Interest/recruitment] The Information Game
Post by: Jian on <11-23-12/2036:50>
So when are you putting up the threads and kicking things off, Ympulse?  :)
Title: Re: [Interest/recruitment] The Information Game
Post by: Ympulse on <11-23-12/2112:45>

IC/OOC threads will be going up sometime Monday.

;)
Title: Re: [Interest/recruitment] The Information Game
Post by: Jian on <11-23-12/2118:35>

IC/OOC threads will be going up sometime Monday.

;)

Missed that part.  :)
Title: Re: [Interest/recruitment] The Information Game
Post by: Xzylvador on <11-24-12/0306:47>
Oh, Ympulse, might wanna change the name of the tread to mention that recruitment's closed.
Title: Re: [Interest/recruitment] The Information Game
Post by: Jian on <11-24-12/1341:33>
Just one question though: do the characters all know each other?

I would like to know the answer too. :)
Title: Re: [Interest/recruitment] The Information Game
Post by: Triggvi on <11-24-12/1347:19>
Just one question though: do the characters all know each other?

I would like to know the answer too. :)

Me too, Me Too

(jumping in the background)
Title: Re: [Interest/recruitment] The Information Game
Post by: Novocrane on <11-24-12/2011:51>
Quote
Except for Novo, [reasons] and I'll slap you onto the Alt list.
Good to hear alt is an option, but could I submit another character for it? [reasons]
I'm going to assume that's a no.Hope to see you guys in a game some time. :)
Title: Re: [Interest/recruitment] The Information Game (Recruitment closed)
Post by: Xzylvador on <11-26-12/1602:23>
Yay! OOC started!
Charsheet's up.

Anyone have any suggestions/fixes for my charsheet, please share before the game starts! I completely hate and such at char building!

Need contacts too. Got Humanis now... which I thought would be ironic for an awakened elf who often poses as an ork or dwarf... but at 20BP that contact soaked up all my Bp's, so I'll probably have to dump it for another :(
Title: Re: [Interest/recruitment] The Information Game (Recruitment closed)
Post by: Jian on <11-26-12/1615:58>
Yeah, I'm not sure how you could explain Humanis as a contact with that sort of metatype setup. :P

Also, I believe Ympulse said you needed at least 3 contacts.
Title: Re: [Interest/recruitment] The Information Game (Recruitment closed)
Post by: Xzylvador on <11-26-12/1648:30>
Well, humanis wasn't supposed to know about the other identities.

I was actually originally playing with the idea of being both a member of Humanis with one SIN and Mothers of Metahumanity with another. But that'd be like 50BP worth of contacts...

Edit: And yeah, you're right. I remembered the 20BP minimum but missed/forgot the 3 contact rule.
Ugh. :(
Title: Re: [Interest/recruitment] The Information Game (Recruitment closed)
Post by: HydroRaven on <11-26-12/1759:54>
You and me both, Xzyl. I'll change stuff as well.

And I have the same request as Xzyl. If you see anything wrong with my sheet, please let me know.
Title: Re: [Interest/recruitment] The Information Game (Recruitment closed)
Post by: Xzylvador on <11-26-12/1805:55>
Man, there's so much overlap with Hydroraven's char and my own... Only I'm worse at pretty much everything, lol :p
Thought you were making a B&E adept?!

Which, looking again, I guess you are too...!

Well, we could make a kick ass team, that's for sure.
Title: Re: [Interest/recruitment] The Information Game (Recruitment closed)
Post by: HydroRaven on <11-26-12/1816:50>
Decided to drop the adept and go for implants instead. And yeah, it's always better to have backup when infiltrating ;)
Title: Re: [Interest/recruitment] The Information Game (Recruitment closed)
Post by: HydroRaven on <11-26-12/2026:28>
Before I write my opening post, I just wanted to know if the runners knew each other.
Title: Re: [Interest/recruitment] The Information Game (Recruitment closed)
Post by: Ympulse on <11-26-12/2030:54>
Unless specifically stated in your backgrounds (Which, if you so wish, you can tack on) your characters are unaware of each other.