I would definitely be interested in joining a SR4 game. Just started to look into the pen and paper aspect of it, I loved the books since I was young. I have a character, (combat hacker) that is pretty much done. I've looked around for games on here but like OP said, most are full sadly :( I am pretty flexible in regards to play times. New to SR4 but definitely not pen and paper games. In regards to game table, I do not have a preference and am good with any. I can skype or whatever is needed.
Character - I usually reach for hackers or technomancers, but I'm also a fan of spell slingers. Since we have the former and not the latter, I can go in that direction. I tend to like Charisma based drain since it lets a character expand nicely into Face skills either with left over points or with Karma.
Any magical traditions and/or mentors that you particularly dislike?Nothing is forbidden, but I personally don't like the idea of a PC having the Black Magic tradition. If you want to have a Black Magic character, I'm going to need a detailed personality profile.
I'll start plugging away with chummer. I guess an AI is out then huh? :)Pretty much. ;)
Any magical traditions and/or mentors that you particularly dislike?Nothing is forbidden, but I personally don't like the idea of a PC having the Black Magic tradition. If you want to have a Black Magic character, I'm going to need a detailed personality profile.
K sweet sounds good, like the RP side of things :) Mind if I throw in a couple fields for hair and eyes and whatnot? Just descriptive fluffHave at it :)
| Body | Agility | Reaction | Strength |
| 3(4) | 1(3) | 4(6) | 3 |
| Charisma | Intuition | Logic | Willpower |
| 5 | 5 | 5(7) | 3 |
| Edge | Magic/Resonance | Essence | Initiative |
| 1 | Null | 0.75 | 9 Init/1 IP (11 Init/3 IP with Wired Reflexes) (15 Init/3 IP in VR) |
| (20) Electronics Skill Group | (10, 12 Data Search & Software) |
| (10) Influence Skill Group | 6 |
| (24) Hacking (Exploit+2) | 14(16) |
| (12) Cybercombat | 11 |
| (12) Electronic Warfare | 11 |
| (4) Cybertechnology | 9 |
| (16) Pistols (Semi-Automatics +2) | 9(11) |
| (12) Dodge (Ranged Combat +2) | 9(11) |
| (4) Perception | 6 (9 w/ Goggles) |
| (8 ) Infiltration | 5 |
| Area Knowledge: Seattle (Seattle Matrix +2) | 7(9) |
| Business | 9 |
| [tdCombat Tactics | 9 |
| Cyberlimbs (Maintenance) | 9(11) |
| Data Havens | 9 |
| Dwarven Thrash Metal Bands | 6 |
| Firearms (Design) | 9(11) |
| Gambling Theory | 9 |
| Gangs (UCAS) | 6(8 ) |
| Legendary Hackers | 6 |
| Matrix Security Procedures (Unauthorized Access) | 9(11) |
| Matrix Underground (Pirate/Warez Sites) | 8(10) |
| Popular Trid Flicks | 6 |
| Seattle Safehouses (Locations) | 6(8 ) |
| Shadow Community (Rumours) | 7(9) |
| English | N |
| Japanese (Speak +2) | 7(9) |
| Obvious Full Arm (Left)(Customized Agility 6, Enhanced Agility 3, Enhanced Body 3, Armor 2, Cyberarm Gyromount, Engraved Datajack | 27,650¥ |
| Obvious Full Arm (Right)(Customized Agility 6, Enhanced Agility 3, Enhanced Body 3, Armor 2, Cyberarn Gyromount | 27,450¥ |
| Wired Reflexes (Rating 2) | 32,000¥ |
| Cerebral Booster (Rating 2) | 20,000¥ |
| PuSHeD | 15,000¥ |
Weapons
Drones
Armor
|
@Dashifen. Vehicle Mods at chargen are fine, within reason. A Bayou Smuggler with an adequately modified vehicle is fine, as long as it isn't the Ares MurderVan(tm). Normally initiation at chargen is out, but I'll let you have one initiation for 8 BP and a solid background :). (The rough math shows 1.8 Karma = 1BP. So 7 BP for the initiation plus one for 'paying' whoever is initiating you)
RE: Face - I might have enough points for Con and/or Nego. Plus, since it's a charismatic tradition, I'll probably have enough of a DP that even skills at 1 should give me 7 or 8 dice to roll. Is he a pornomancer? Nope, but it might work out. And there's always Edge ;)
Great :)
I built a character but didn't like it too much. It turned out to be more of a mage that drives rather than a rigger of any sort. I'm going to try and work on it a bit more to see if I can make it a little better and see what I can come up with, but I just wanted to let you all know that I haven't disappeared or something.
OK I have a few quick questions about the game.Infrno is good, from what I hear. I'd have to acquaint myself on it's workings but it should be fine, unless anyone else has a suggestion?
1) What format are we using for a game table? I suggest infrno, its free, its good and it doesn't require any downloads. Register, make a game, people join, woo.
2) How will we know each other, will we be meeting in a meet, will we have worked together before, will we be a team already?That will be up to you (as players) entirely. The great thing about Shadowrun is that you don't need a "tavern scene" to get everyone on the same page.
3) Where's the campaign set? I'm assuming Seattle? I could change info for another setting if need be.Canon-current Seattle.
That will be up to you (as players) entirely. The great thing about Shadowrun is that you don't need a "tavern scene" to get everyone on the same page.
Whatever history you folks want to have is perfectly fine with me, as long as it isn't A-Team levels of silliness. ;)
*Puts away faux mohawk and Mr. T chains and walks away sadly*And the Hannibal Cigar. >:(
*Puts away faux mohawk and Mr. T chains and walks away sadly*And the Hannibal Cigar. >:(
Okay okay, you can keep the cigar :P*Puts away faux mohawk and Mr. T chains and walks away sadly*And the Hannibal Cigar. >:(
The Hannibal Cigar is totally appropriate for Voodoo hougan of Legba .... I'm just sayin'
:)
His Firearms skill group is at three, if I read that correctly.
Two things before I review your character. 1) Appearance/Background are not optional (apologies if that was unclear). 2) Not having an 'active' or 'public' commlink will draw a LOT of unwanted attention. You might want to finnagle an extra 400 nuyen for a throwaway commlink for appearances sake
Also, dat aphaware.
I will bow out, Gretik was here first. I would ask that if things change or you guys start doing something new, I'm totally interested. I'd appreciate the first spot on the alternate list if you guys have one.
Enjoy folks!!!!
Here's a link to my page of characters that seems to be growing with each episode of evening boredom.You have no idea just how many ready-to-play characters I have just from Playing around with Hero Lab. Most of them are even playable as PCs! :D
If you guys have a roll for a single episode game or something that I can fulfill, please let me know.. I'd love a guest appearance occasionally.I'll be sure to keep you in mind, best of luck to you :)
So far, Kat9 and Krazzekane's characters have been vetted and approved, waiting on Dashifen and Gretik
And *clears through* ahem, that's Krazzee with two e's. :PNoted.
*runs away*
| Body | Agility | Reaction | Strength |
| 3(4) | 1(3) | 4(6) | 3 |
| Charisma | Intuition | Logic | Willpower |
| 5 | 5 | 5(7) | 3 |
| Edge | Magic/Resonance | Essence | Initiative |
| 1 | Null | 0.75 | 9 Init/1 IP (11 Init/3 IP with Wired Reflexes) (15 Init/3 IP in VR) |
| (20) Electronics Skill Group | (10, 12 Data Search & Software) |
| (10) Influence Skill Group | 6 |
| (24) Hacking (Exploit+2) | 14(16) |
| (12) Cybercombat | 11 |
| (8 ) Electronic Warfare | 10 |
| (4) Cybertechnology | 9 |
| (4) First Aid | 9 |
| (16) Pistols (Semi-Automatics +2) | 9(11) |
| (12) Dodge (Ranged Combat +2) | 9(11) |
| (4) Perception | 6 (9 w/ Goggles) |
| (8 ) Infiltration | 5 |
| (4) Negotiation (Bargaining +2) | 6(7) |
| (4) Pilot Aircraft | 7 |
| Area Knowledge: Seattle (Seattle Matrix +2) | 7(9) |
| Business | 9 |
| Combat Tactics | 9 |
| Cyberlimbs (Maintenance) | 9(11) |
| Data Havens | 9 |
| Dwarven Thrash Metal Bands | 6 |
| Firearms (Design) | 9(11) |
| Gambling Theory | 9 |
| Gangs (UCAS) | 6(8 ) |
| Legendary Hackers | 6 |
| Matrix Security Procedures (Unauthorized Access) | 9(11) |
| Matrix Underground (Pirate/Warez Sites) | 8(10) |
| Popular Trid Flicks | 6 |
| Seattle Safehouses (Locations) | 6(8 ) |
| Shadow Community (Rumours) | 7(9) |
| English | N |
| Japanese (Speak +2) | 7(9) |
| Obvious Full Arm (Left)(Customized Agility 6, Enhanced Agility 3, Enhanced Body 3, Armor 2, Cyberarm Gyromount, Engraved Datajack | 27,650¥ |
| Obvious Full Arm (Right)(Customized Agility 6, Enhanced Agility 3, Enhanced Body 3, Armor 2, Cyberarn Gyromount | 27,450¥ |
| Wired Reflexes (Rating 2) | 32,000¥ |
| Cerebral Booster (Rating 2) | 20,000¥ |
| PuSHeD | 15,000¥ |
Weapons
Drones
Armor
|
| BOD | 8 | AGI | 5 [7] | REA | 5 [8] | STR | 5 [7] | CHA | 1 | INT | 2 | LOG | 3 | WIL | 3 |
| EDG | 2 | ESS | 0.33 |
| [10] | Athletics | 8 | |
| [10] | Electronics | 4 | |
| [30] | Firearms | 10 (12) | |
| [8] | Blades | 9 | |
| [20] | Dodge | 13 | |
| [4] | First Aid | 4 | |
| [4] | Heavy Weapons | 8 | |
| [8] | Infiltration | 9 | |
| [4] | Intimidation | 2 | |
| [8] | Perception | 4 (6) | |
| [4] | Unarmed Combat | 9 |
| Combat Tactics | 3 |
| Shadow Community | 2 |
| Underworld | 3 |
| English | Native |
| Cantonese | 2 |
| Japanese | 2 |
| Or'zet | 3 |
| Bone Lacing (Aluminium) (Alphaware) | 30,000¥ |
| Commlink (Fairlight Caliban, Sim Module (Hot), Novatech Navi Installed) (Alphaware) | 13,750¥ |
| Cyber Ears (1) (Audio Enhancement 2, Damper) (Alphaware) | 7,750¥ |
| Cyber Eyes (3) (Flare Comp., Low-Light, Protective Covers, Smartlink, Thermographic, Vision Enhancement 2, Vision Magnification) (Alphaware) | 16,950¥ |
| Dermal Plating (2) (Alphaware) | 20,000¥ |
| Muscle Replacement (2) (Alphaware) | 20,000¥ |
| Reaction Enhancers (1) (Alphaware) | 20,000¥ |
| Wired Reflexes (2) (Alphaware) | 64,000¥ |
Weapons
Armor
Programs [6600¥]
Other Gear Biomonitor [300¥] Concealed Holster [75¥] Credstick, Ebony [25¥] Duct Tape [5¥] Fake Licenses for Cybernetics (Rating 4) [2,000¥] Fake Licenses for Firearms (Rating 4) [1,200¥] Fake Sin (Rating 2, Bimble Curr) [2,000¥] Fake SIN (Rating 4, Gorbol Blacker) [4,000¥] Flashlight [25¥] Novatech Airware Commlink with Renraku Ichi OS [1,850¥] Rations x2 [10¥] SkinLink [50¥] Smart Jammer (Area, Rating 4) [4,000¥] Smart Pouch System (Combat Vest) [300¥] Stimulant Patch (Rating 6) [150¥] Tag Eraser [150¥] Tranq Patch (Rating 6) [120¥] Trauma Patch [500¥] Voice Mask [500¥] White Noise Generator (Rating 6) [300¥] Assault Rifle Ammunition (x400) [800¥) Assault Rifle EX-Explosive Ammunition (x150) [1,500¥] Heavy Pistol Ammunition (x100) [200¥] Heavy Pistol Stick-n-Shock Ammunition (x80) [640¥] LMG Ammunition (x400) [800¥] Contacts [17 BP]
|
Understandable. Dashifen get on skype, my name is krazzeekane. me and gretik are talking and it'd be awesome if you could join, help figure out what you're looking for chum :)
If you're set on the mystic adept rigger, I'd definitely suggest you look at the Way qualities from Way of the Adept, which will reduce the cost of one or two of your more expensive adept powers.
Also figure out if you're intending on using full VR to jump into drones or just going to concentrate on remote control or even having a slew of autonomous drones. If you pick one aspect to go after you can diminish the cost. (Going down the remote control route leaves you only needing a strong command program, a decent gunnery skill and some of the other base skills that you be picking up anyway, then you can focus your mystical adept powers towards being a more capable spellcaster or summoner. Plus you won't suffer any feedback!)
Edit: Could be a nice combination if you go down the road of RC and summoning, you could summon a few spirits and send them off on their tasks, then RC into your drone while sending the others off on autonomous programs. You'd need decent a decent summoning skill and decent agent, command and pilot programs but it should easily be affordable.
The limit on force for having reduced magic will make it really tricky to do spells that affect the attributes you want to raise, since you need to have a force higher than the current score.
Well we're still here ;)
If we're on for tonight, iIwon't be able to make it. A family situation (not really an emergency, though) has put into question the existence of sleep tonight. Dealing with that and ten work tomorrow means that I'm unlikely to be conscious past 6 or 7 PM eastern tomorrow if iIcan avoid it.We are on for tonight, and no worries. Take care of yourself first, boss :)
Cool. We'll see what happens; if I'm up, I'll be on skype. I'd like to see what sort of overlap the new shaman and Kotori have magically speaking as I could take out the magic stuff and turn him into a full rigger if it seems like we have a magic-heavy team with the recent changes.
I think we're going to be okay.*chuckle*